1. need horns

    I'm very new here and i don't know if this is the right place, but i need singular horns. not goat horns, or if it's a goat horn, it's on the forehead.
  2. Marston

    RMMZ Adventure, Excitement and Loot!

    Adventure, Excitement and Loot! Hey there! So, the RM MZ released and I decided to try something new. So... how do you like Gacha Games? :p This game will basically play like a gacha game in terms of mechanics and general gameplay flow. You recruit character using a "premium currency" and...
  3. A few questions...

    I am experimenting with RPG Maker MZ. I have a few things I want to complete. 1) How can I move the sprites from the right side of the screen to right on top of their portraits in the battle screen? I have an idea of where this is handled, but if someone can definitively point me in the...
  4. Iqus

    MV/MZ - INV TrackTroop - Change battle music depending on troopID

    Do you want your boss battles to use a different Background Music without having to use event commands? Are you planning on having riddle enemies that would use a different, more mysterious music track? This plugin allows you to specify different tracks for different enemy troop IDs. You can...
  5. KakonComp

    Greetings, total newbie pre-orders MZ!

    I have been waiting to get my hands on RPG Maker MZ before jumping into the community, and with last night's pre-order, I actually have access to MV now. I no longer have to wait for the newest release to dig into this series and learn how to make games for the pure joy of it, which is really...

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Making test maps is really illuminating when it comes to figuring out how the real maps should be. It's like the outline that one writes for the story before writing the actual story.
I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.
Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!

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