rpgmaker mv

  1. arcadekitten

    Is there any way possible to have more than 5000 switches/variables (and be able to see them in the editor)?

    The TL; DR of this is that I was planning to make a game in Unity using the Adventure Creator plugin(which feels a lot like RPGMaker to me in many ways!) But as I'm sure anyone is aware of right now, Unity has really mucked up their reputation recently and unless AC is ported somewhere else, I...
  2. Adhmrr

    RMMV Yanfly Equip Core - add more stats in compare window

    Hello, i'm trying to replicate what you can see in the screenshot below. Basically i'm trying to add more lines (evasion, critical, etc...)in the comparison window in the equip menu (using Yanfly Equip Core) Tried to put my hands in the plugin but without success.
  3. dysphoria

    RMMV SRD Translation and YEP Core

    I've been using SRD Translation Engine to localize my game into English. It stores the translation on a .json file, it works more or less by overlaying the text on top the original. It has an option for custom texts to translate map names. When I activate the YEP Core Engine, the translation of...
  4. RMMV How to make certain attacks miss a certain enemy?

    I have skills for various melee attacks and ranged attacks. I have also created a melee attack damage type and a ranged attack damage type (although these are kinda redundant now; see below). I want melee attacks to automatically miss (or be evaded, whichever) whenever used against flying...
  5. How to use Events to equip an item in a second Weapon slot?

    Hi, recently just got RPG Maker MV and am trying to put together my first game. I've used Yanfly's EquipCore plugin to add a second weapon slot, and I can manually equip weapons in this second weapon slot, but I cannot use the Change Equipment event command to equip weapons into this second...
  6. Flannery

    [RMMV] How Do I Find the Missing Default Resources From Back When MV First Released?

    As I was looking around the Forums, I saw that there are supposed to be certain Default Resources available that no longer exist as part of the main download. As I understand it, users could get those resources through a Dropbox link that no longer works or through a link on the Japanese MV...
  7. lazysmokexxx

    RMMV Custom image background for an Error/Crash?

    MV's error screen is just a black screen, or sometimes slightly darkened screen with yellow text displaying the error. That's fine, and I don't want to change anything about the actual Log Report, but is there some way to use a custom image instead of just the black background?
  8. Flannery

    RMMV Character Incorrectly Being Added With Equipment

    I'll keep this simple. My problem is that when I am adding a character to my party, they are starting with items, specifically Armors, I have not assigned them in the Actors page of the database. I have made sure that I am working with a clean save file every time I start. I am in fact...
  9. luigiman0640

    Flipped Sideview Battles with Yanfly Engine Plugins

    I need some help making my sideview battle work with the players on the left side and the enemies on the right. While the players work just fine, moving in the right directions and everything, thanks to a plugin by caethyril, the enemies still step and flinch the wrong way. This is especially...
  10. 'Doomed' state

    I wanna make a state in my game that will instantly kill the party member afflicted with it if they have it at the end of an encounter (that we'll just call 'doomed'), can i get any help on how i could make this?
  11. wanderingRapscallion

    Yanfly's Gab Window utilizing Game Window?

    Specifically in battles, don't mind the test sprites. I would like to use my current game window instead of the dim window Yanfly's Gab Window provides, is this possible?
  12. cirnoe

    [SOLVED] Image-based menu: how to stop button press loop from continuing when menu is open

    Hello all! :kaocry:I am having some trouble with my image based menu, basically these button presses which are used to either cycle through (L/R) or confirm the options (OK). In particular, I'm trying to implement a chapter select button which opens up a common event menu (CE menu) using switch...
  13. KoalTK

    Custom Dialogue Box Face Sizes?

    hi all, very simple question (i hope), but what can i do to make the dialogue faces twice as tall? i wanna have the characters dialogue portraits to show the chest up (for aesthetic cool stuff) but i tried doubling the size of the dialogue box and all it did was give me twice as many dialogue...
  14. RMMV Yanfly's Item Core plugin: item description

    I'm barely new on RPGMaker and I'm willing to write larger item descriptions than presented in the 2-lines base game. I was looking for something like @Poryg on this thread (image from the thread below) with Yanfly Item Core plugin. As you can see at bottom right, there's an extra space for...
  15. Portola

    Custom battle HUD help.

    I was trying to use the HUD maker, but I don't know how to change the menu editor section, for example, change the actor commands to custom buttons. I also don't know how to make certain elements disappear depending on which combat tab you are in. I can't find any tutorial to help me modify the...
  16. ChasingtheGale

    RMMV Cursor plugin compatibility patch with TDDP_MouseSystemEX & Yanfly

    Hi! I am using many different plugins, including yanfly's Battle Engine core. These plugins use mouse cursors as ways to hover over and select things in the battle scene, like so: //============================================================================= // TouchInput...
  17. RMMV Moghunter Battle HUD - Help with a small edit on the plugin!

    Hello! I'm working in customizing a battle HUD, everything is working well, however, I encountered an issue I didn't notice until now x_x Concept: My main character can swap between 2 forms, for that I simply used a "Change Actor Image" command and a Switch. Issue: After I implemented...
  18. valerieplanets

    RMMV random party script?

    okay so... this is a little complex so i haven't been able to figure it out on my own. but basically i want a script that creates a random party based on who you've unlocked. it would go something like this when you unlock a party member, it changes a variable assigned to them. so, say you...
  19. desertbriar

    RMMV YEP Buffs and states help: states that execute effects during certain conditions

    http://www.yanfly.moe/wiki/Buffs_%26_States_Core_(YEP) http://yanfly.moe/2015/10/17/yep-13-auto-passive-states/ Hello! I'm having trouble figuring out how to get the following states to work. I know how to do these with action sequences easily, but notetags for buffs/states don't work with...
  20. How can one put star markers on events?

    How can one put star-markers (sprites) like picture below on places that an event would happen?

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