Hello eveybody. I'm XxXhelazz :) and today I will show you how to make day and night in rpg maker vx ace (in fact you can do this in every rpg maker engine) without any script!
Requeriments: Have rpg maker engine. Have these switches: Day, night, afternoon and first day.
Difficult level...
I've been going through the EULA, but I don't see anything regarding the changing of Icons in the finished product. If I were to use software to change the icon of my games *.exe would I be violating the TOU/EULA?
Sorry if this is the wrong place, couldnt think of where to ask about EULA...
This is probably a stupid question that's been answered already, but I want to know how to simulate an earthquake during dialogue. The shake screen feature asks for a set time, but I want the shaking to continue during some dialogue. I don't want the effects to suddenly end during dialogue if...
Hi All,
I've been meaning to post here for a long time, I want to give back something to this forum that has helped me so much (and still helps me so much) creating my own game!
I will happily test any games, give out my opinions of the game (as a gamer - not as an expert), as well as any...
Hi All,
I've been meaning to post here for a long time, I want to give back something to this forum that has helped me so much (and still helps me so much) creating my own game!
I will happily test any games, give out my opinions of the game (as a gamer - not as an expert), as well as any...
So I'm thinking of implementing a state that when applied, allows the Actor with this state to do more damage (overall) to enemies with a given State(s).
So basically something like,
Is this currently possible to do? If this requires a script, that's fine too. Thanks!
I'm using Jet's Viewed Battle System and Tpasmall's No Battle Start Message scripts.
I want it so, in battle, it's like the old Prince of Persia: health icons instead of bars, enemies later in game have more health, each party member has own health icons, and, instead of saying what a...
Hello, friendly gamers!
In testing my game in RPGMaker VX Ace, I'm finding that enemies with an Atk State enabled will still apply that attack state even if they miss. It doesn't make any sense to me that it would apply on a miss (how can a snake poison you if it doesn't sink its fangs into...
EDIT - I SOLVED MY OWN PROBLEM (Feel free to delete this post)
When Arek was added to the party after the Name Input Process, I had the initialize box checked.
Sorry about the wasted thread folks!
Hello everyone,
I'm having an issue with the name input processing command and it's not...
Okay, so, I'm a newbie. What I'm wondering is how to make a key item whose interactions will change based on the situation.
It would be a cell-phone type item with a list of contacts, all of them having brief bits of dialogue or advice if you call them.
For example, during a puzzle...
A lot of puzzle rpgs include some time powers, but I have yet to find one with full time powers. Imagine being able to reverse, stop, and fast forward time at will and having the power to undo your last action. You could use it to create Majora's Mask paradoxes, solve puzzles Braid style, or...
A follow to my map reset thread:
Whenever I touch a region, I can't reset the map. Do regions only act like "same as characters", in that you only have to be touching a region to trigger an event, or can I make it so that only when the player is on top of the region and the region is under...
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-GOAL-
Create a classic feeling/adventurous Hack n slash with rewarding exploration and a story that will captivate the audience!
In general - Ignarus is intended to be a fun Action RPG game for players of all ages
to enjoy with a nice story to...
RPGMaker Vx Ace 1.02a
In the game's mines, I have it so you can reset the map at any time by tapping button B (X key), which uses a region, conditional branch, switch ("0055: cave reset"), and common event. This same button is used to trigger a lever, but when you trigger it, the switch used...
How do I do this? I'm using mjshi's More Informative Saves v1.0b and on line 66 is "text" where I want the player's name to appear after you choose the name, so the name would appear on the save file.
So when I was adding the YanFly Ace Save Engine, HimeWork's Compressed Save Files, and Vlue's Autosave, I found out that the order they were in made Continue impossible, so I could only click on New Game and Shut Down. However, when I cut-and-pasted the scripts in the order of YanFly, Vlue, and...
RPGMaker VX Ace 1.02a
In the Nekojiru file, I deleted the default audio and graphics. I hit Playtest and clicked on Start Game, but got the error message "Unable to find file: Graphics/Characters/Vehicle". So I created a New Project to get the default audio and graphics back, but the same...
When I click New Game, I want the game to change my player's speed and frequency. I've tried autorun when the map appears, and I've tried variables, but the make the player immobile. Regardless, can I edit the title screen's options to do something in addition to start the game, continue, and...
Greatings fellow Rpg maker gamers, I am Dragon Brother, (not related to or to be confused with Littledrago or the Dragonborn) , I'll get right to the point;
I'm looking for a way to create a seperate attack command allowing an alternate attack with equiped weapons in ACE without it being a...
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Download: https://www.dropbox.com/s/53kz6p678n4lgoo/Game.exe?dl=0
You are Basilio Bandido, a Mexican Old West cow-herder who must save...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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