1. ThePolitoForm

    Plugin help

    Hello everyone, I am trying to make my very first game with RPG Maker MZ, and am having a lot of fun with it. I have one question though; I am going to try and make this game unique by adding in a mechanic where instead of Gold, the player buys items and weapons using their own health. I don't...
  2. MagicFool64

    Hide Parameters (solved)

    Hi, i'm using Visustella Core Engine for customizing my game, and I want to hide some parameters, or deleting them. The only parameters I want to use are Health Points, Mana Points, Attack, Defense, Luck and Agility. How can I do it?
  3. biggislims

    RMMZ Hiro of Legend

    Hello, here to announce my current project, Hiro of Legend. Hiro is an elven boy who lives in the Ancient Era, on a small plot of land, on the southern portion of Zormello Island, in the Daeydark Empire. He is from a family of farmers who make a meager living growing Stickyleaf for the Empire...
  4. GGZiron

    GGZiron's Time system.

    GGZiron's Time System version 1.1.0 + Add-on Engine: RPG Maker MZ Can it work for MV? Probably can, if the registered plugin commands are removed from the code and one sets timers only via script calls. But didn’t test myself, can’t guarantee it would work even then. And even if it work, would...
  5. KenSoulslayer

    [RMMZ] [SOLVED] [How to] Change the default loader

    I have seen a few threads on how to replace/edit the default loader in RMV and else but no luck with RMZ. I have found that this time it's CSS instead of a GIF or APNG, so basically what is the right way to replace that with an apng? or is that not ideal and I should code a custom CSS loader...
  6. MagicFool64

    Remove Shutdown Option

    I'using RPGMaker MZ, and I'm wondering how to remove the Shutdown option. Do I need Visustella's Core Engine?
  7. Jomarcenter

    MJMJS - Title Logo MZ

    Looking for the MV Version? go here--->https://forums.rpgmakerweb.com/index.php?threads/mjmjs-basic-title-logo.115498/ MJM Title Logo Plugin 1.0 (for MZ) Based on the old MJMJS - BASIC title logo plugin now comes a MZ version which is recoded for MZ complete compatibility NOTE: It is...
  8. TheOneEyedOne

    MZ Generator Fixes

    Hello everyone. I've recently bought RPG Maker MZ and been tweaking around with the generator and noticed some issues with the Generator sprites, namely the colouring. As you can see with the attached image attempting any colouring other than the base colouring for the eyes seems to affect the...
  9. RMMZ Need PLATFORMER plugins and scripts.

    Hello folks, I'm new to making games and I want to make a platformer with melee combat on MZ. Can anyone show me scripts or plugins to do this? I found Moghunter's RMV – LMBS but it's for MV and I have no idea on what to do (I don't know how to code).
  10. kagehiramika

    MZ or MV or VX ACE ? Need your opinion !!

    Hello i don't want to make this long so I'll go to the point :) I'm a fine lvl Artist you can check my art here (https://www.deviantart.com/jairosan) and i realllly want to make a game for this story its a mystery, drama and a little horror type here is the problem .... i can draw everything i...
  11. Nowis-337

    [Solved...?] Deleting Save File In-Game In MZ

    Hi all, I am looking into script calls to delete save files from within the game in MZ. From researching around the forums, I found the following script call for MV which works perfectly for my purpose when used within MV: StorageManager.remove(id); From my amateur digging around the MZ...
  12. ricardodaf

    RMMZ Mz plugin to modify the menu in the title.

    Hello friends! Greetings from Argentina, I am new to RPG Maker, I have the mz, I wanted to ask you if you know of any plugin to modify the Menu in the title (where it says New game, continue, etc) Thank you!
  13. LunaTechsDev

    LunaTechs MV/MZ Plugins & Tools

    LunaTechs MV/MZ Plugins & Tools This is the official LunaTechs plugin and tools thread. You can expect to find links to a variety of our plugins and tools that we'll be creating for both MV and MZ using our custom tooling. You can expect updates from us every Wednesday regarding new plugins and...
  14. Gabe

    Gabe MZ - Equip Requirements

    Gabe MZ - Equip Requirements Introduction This plugin allows to add extra requirements to the equipments. How to Use Just insert the plugin and read the help section. Video Plugin https://dromarch.itch.io/gabe-mz-equip-requirements FAQ Can I use this commercially? Yes this plugin is...
  15. nio kasgami

    RMMZ Nio_StateSpriteFollowers (Dev)

    Introductions Familiar with the old rpgs like Dragon Quest wheres when your heroes was showing as coffin when they was K'O? Or how actors was showing different walking sprites depending if they was poisoned etc? Welp this plugin is does all of that! and even more! Features : Change followers...
  16. LunaTechsDev

    LunaSense - RPGMakerMV/MZ Intellisense

    Hello all, it's Wednesday again; this is Kino(EISKino) from the LunaTechs team. Today, we're bringing to you RPGMakerMV/MZ IntelliSense for use within your project whether you're making plugins or just doing edits to one, this will come in handy. The instructions are similar to the ones we...
  17. LunaTechsDev

    LunaTechs - LunaLite - RPGMaker MV/MZ Typescript Documentation

    Introduction We are a small team of plugin developers that have come together to create plugins and tools for both RPGMakerMV and MZ. Our initiative is to provide a large selection of open source, free, and paid products to help the community. As part of that effort, the LunaTechs are...
  18. GalacticGod

    GalacticGod's Resources & MZ Edits!

    Terms of Use & Credit Credit: GalacticGod and Kadokawa (Additional credits if needed will be listed with material). Non-Commercial: Allowed Commercial: Allowed Repost: Yes (a link back to this thread would be nice) Edits: Allowed (a link back to this thread would be nice) Repost of Edits: Yes...
  19. nio kasgami

    How to Extends / Alias / Overwrite existing class in MZ/ ES6 [Tutorial]

    Hi there! As MZ is now officially confirmed to be full ES6 us programmer can now use the ES6 javascript as the official javascript coding standard. ES6? what is the differences between ES5? Well here's a quick look at how class are defined in ES5 and ES6 // ES5 class function Scene_Dummy() {...

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Who would think putting a power button on a side of a laptop is a good thing? You want to move the laptop and you suddenly press the button.
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
How you feel about font and dialogue box changing for every main character while the minor cast and regular npc get their own styles? Too much?
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)

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