I am using the following script by Himeworks ( here ) in order to connect two maps in my game. It works like a charm- except for some reason the door events in one of my maps duplicates to the other connected map. I know they are duplicates because one of them opens to transfer the...
I have been getting this error for no discernable reason:
The # made me think it was a line of code that was somehow, against all possible odds, accidentally commented out. However, I could find no trace of this after scouring every script and common event.
I have made no changes to the main...
i was wondering why is my map not fixed
i made a map from a picture and made sure the each tile is 32x32 but when i play the game i spawn in a different location n i cant walk around it as it should be
(P.S. i used empty tiles for accessibility and its tiles B and i made sure the...
I’m using MOGHunters’s Chain Commands Script and I have a question. It seems that the script freezes the screen when you’re doing the Chain Commands “minigame”, like it takes a snapshot of the background.
My question is if it’s possible to not freeze the graphics while you’re using the...
Hello! I want to know if its possible to add an effect in battle when you receive MP damage.
For example I found that line in Game_Actor wich I think it's the effects that occurs when you receive HP damage:
$game_troop.screen.start_shake(5, 5, 10)...
hey guys i was wondering if i can use script in loop
so if someone press certain key like A/S/D it will end the loop of a certain codes
can someone tell me whats the script cod for that
much appreciated, you guys are awesome
first of all i'm terribly sorry if i'm posting in the wrong place, idk why i always end up in the wrong place if not then cool
I would like to make an event move toward a second event
I know I can make event move toward players but I don't need that
I would really appreciate it if i...
I've been wondering about this for quite awhile but is there any script that lets you show text messages while the menu screen is open?
There's a scene that I want to make. It would be like this:
Player would talk to, let's say tutorial npc. Then after talking for a bit, the menu screen will...
So... I've been looking for some script that would enable me to make more choices or options and found Hime's choice options script and I got to say, it really works well when I use variables. But I have a question.
What do you type in the script call if you were to use switches?
Sure, I can...
So, I keep getting this error every time i try to pick up an event:
Here's the weird part I'm struggling with though: This error only pops up on certain maps. I can't seem to find a pattern or what the problem is with the map I'm trying to put it on, but i copied the events from the demo...
(The doors of the dead)
SECTION A: SYNOPSIS
SECTION B: CHARACTERS
SECTION C: STORYLINE/PLOT
SECTION D: SETTING AND/OR WORLD DEVELOPMENT
Z interacts with objects
X Opens the menu
M opens the spell and item menu
Hello, i don't want people that played my game (RPG Maker VXACE), don't know who the creator is. (maybe they're lazy too read before downloading the game)
Anyway i want a image to pop up before the title screen.
The screen is black, then fades in to a image... screen blacks out again... and...
Hello, I want to make a really detailed RPG Maker VX Ace game.
But something is missing, i want a custom menu.
A custom menu, that the buttons need to be clicked by the mouse, not the arrow keys and enter.
So what's the script?
Sorry if there's something wrong or my bad eng.
"There are many people around me, but why do I feel lonely?"
Game Progress: 10%
Please support me, the game developer (Zuri) on this game!:kaojoy:
[VERY SHORT DEMO] (click to download)
Hello, I am using RPG Maker VX Ace and I wanted to know if I could change the battle system to be multiple choice questions much like this:
I know I can do this with events but I am desperate to do this in the battle system, I need it almost exactly like the video above! Any plugins or...
And then I figured out a way to doing a "regular animation" that's affected by PIXI particles. So now each frame of the animation gets particle effects. Soon my dreams of a world without QSprite will be realized.