I use Xail Menu and Saphire Action System. <- links
If i make daggers dual wield and equip one, the shield slot turns weapon as it should.
How ever, if i equip two dual wield weapons and then a main hand weapon later, the second dual wield don't get automatically unequipped.
If i then...
So, i use SAS(Sapphire Action System 4.4) by Khas, and i wanted some skills only to be usable when wearing a type of item. sword, dagger etc.
Also i was hoping to add effects like a healing skill, but that's been prooven hard, so i'm doing damage skills only at the moment.
To do this i...
Fair warning, I am not a programmer by any means, so I'm sorry if I get a lot of lingo wrong.
I started fiddling around with Khas Arcthunder's Sapphire Action System IV for a while now and getting the hang of it so that I can use it for a game I want to make, but in his system, the...
I am in dire need of an Action Battle System for Ace. I had a perfect one, The Sapphire Action System IV, but it lacked one feature that was necessity to the game- party members participating in battles. I know tons of battle systems exist, but I'm looking for the trusted members of...
I'd like to know if any of you know if there's a way to instead of shooting a projectile, you make lightning appear infront of you and hurts the enemies that touches the lightning in Sapphire action system.
Here's a picture example of what I mean: http://postimg.org/image/4hno7ooif/
Hello RPG Maker community,
Many of my threads have lead up to this question, being is there any attacking ie;punching/kicking or swinging sword sprites that are compatible with SAS's ABS?
Couldn't find any at all and question whether they even exist at this point.
Please inform me if you have...
Swag collecting in the new randomly generated area. Now the mini map also shows the randomly generated features... And even illustrates the whole "bubble" system" that I made to manage memory... Though that part's inadvertent. We'll just call that "the fog of war"... Yes, that's what we'll do. Nobody will be the wiser!
Definitely glad I haven't released a few of my plugins that are technically done. As I learn more, I find ways to make my code more efficient, and in one case so far, discovered an existing function that did EXACTLY what I created my own function to do.