save and load

  1. RMMV Reading multiple JSON objects from one file or altering a JSON object's file directly?

    I'm trying to make a custom data structure that gets saved based on my input from inside the game. Kind of think of it like Yanfly's GridFreeDoodad's plugin, which I'm sort of using as a reference except without the fancy UI and graphical loading. In short, I'm making a plugin that'll help me...
  2. Mercedes90

    RMMV A Plugin similar to "Autosave", like a Checkpoint Save?

    I'm looking for a Plugin that makes saves in the background through a Plugin Command rather than forcing the Player to make manual saves from the Main Screen. What I mean is a Checkpoint Save rather than an Autosave - Like as if when the Player has started/completed/failed a quest and the game...
  3. neo00

    Issues With Premade Save/Load Menus

    I'm months into learning to use Visual Novel Maker and creating a game and I just now realized that there's an issue with the remade save/load menu which I basically just changed the graphics for. A lot of stuff in this program feels easy for me to figure out how to make on my own, but I don't...
  4. Browser version doesnt save (newgrounds)

    The game works ok on dektop, I tried uploading it newgrounds for fun but, there were issues with loading time and saving. I used the web option when deploying. Zipped it up and uploaded to Newgrounds. The game works but there's two issues. 1. You cant save. You can open the menu and click save...
  5. SVEzT

    Save scripts and autosaves do not work

    Hey, would be great to get some help from you. Our game is like 95% finished and we started testing everything for a deployment on android. We tested several autosave plugins but none of them seems to work on android. There ist no error message. After rebooting the game there is simply no save...
  6. How do I make the game start without a title screen and have the game be able to load savefiles during gameplay?

    I'm just trying to create my own custom title.
  7. mardin

    Loading issue ! ! !

    My players keep having the same problem with my game. They want to load a save and often times this message appears! I need some advice/help, please!
  8. holyratchels

    Saves game

    Where are game saves stored on disk? C:\Users\[users]\AppData\Local\[game]\ Can't figure out which files? whether or not there are * .sav files
  9. Squareware

    RMMV Copy / paste plain save data

    Hi guys, I wonder if there is a script / plugin that let the player: Copy the save data json text to a file of choise like a .txt And also allowing it to past the save file text into a text box in the game and get loaded.
  10. NeoShima

    Saves doesn't work in my compiled game

    I have made a Single Executable of my game with Enigma Virtual Box and now the "save" feature just doesn't work in my game. I'm close to release, pls, help me! How can I fix this?
  11. TSR

    TSR_Save by The Northern Frog, customize the Save and Load screen

    TSR_Save.js Author: TSR, The Northern Frog This Plugin provides multiple options for customizing the Save/Load screen and altering the game saving system. ==================================================================== FEATURES: Revamp of the Save/Load screen: FILE WINDOW This is the...
  12. fluffymonster

    Locked Saves

    Hello. There doesn't appear to be an MV section in "Maker Specific," so I'm posting this here. How would I go about locking a play through to a specific save slot? I'm attempting to create an experience like Harvest Moon, My Time At Portia, etc. where you pick a slot and it saves it to that...
  13. Fail to fully save an Object into game save

    Hi, i created a simple function like this: function Game_Emap() { this.initialize.apply(this, arguments); } Game_Emap.prototype.initialize = function() { this._origin = 0.5; this._hideEmap = false; this._x = 0; this._y = 0; this._opacity = 255; this._blendMode = 0...
  14. void_of_the_mind

    Save based attack in RPGMAKER MV

    Hello all, I am currently working on a game that supports the Yanfly Save Core (http://www.yanfly.moe/wiki/Save_Core_(YEP)) and I was wondering if anyone might have any ideas on how to code this concept: I want to make an enemy that uses an attack that deals damage that increases every time you...
  15. SrOscuro

    Saving and loading into specific file?

    I am trying to implement in my game my own load/save mechanic. I want to save into a file the current game status everytime the player interacts with a savepoint event. When the player dies, loses one live and in case lives>1 a list of previous savepoints is presented on screen to choose one...
  16. sebarz

    Autosave script ¿it is possible? ¿exists?

    Hello everybody, i hope you're doing well. I wondering if there exists any script to enable an autosave on my project. Any type of script or similar thing it helps alot. Thanks in advance. Regards
  17. Almightypebble

    How do you update your project and change old options?

    Hey guys! It might seem like a weird question, but I'm not sure how to go about updating my game with new stuff and have it acknowledge that some things have changed. From what I can tell, if you load a save file some things wont get updated, so everything that is NEW and shows up further ahead...
  18. ovate

    Neo Memo - Alternate Save Layout [Archived]

    Alternate Save Layout (Ver.1.01) Creator name: Neo Memo Overview Changes the layout of the save and load screen. Features - Below memo, you can customize how the screen looks & message prompts. - For display settings, set true or false to show something on the screen. Preview Note: This...
  19. Szyu crafting system makes the game "unloadable"

    So I am using Szyu Crafting System on my project... https://www.rpgmakercentral.com/topic/18164-crafting-system/ But if I save the game with a crafting book on my inventory, I can't load that file any longer...this problem is happening in the demo of my game...I hope there is no problem in...
  20. tvghost

    ZS Save & Load Grid Menu

    ZS Save & Load Grid Menu - 1.0 // A purely visual script. Allows a couple of customization features. Customization Change help window and file slot opacity / back opacity individually. Add a custom save and load menu background image. Background image can be different depending on whether you...

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Took some trial and error, but I managed to create "visuals" for underground dig path regions.
Couldn't sleep at all so I started working on the topmost deck. I've had to make several deviations from the Imperator/Berengaria's deck-plans to accommodate MV's movement, but 100% accuracy was never my intention.
Still no name for the poor ship...:kaodes:
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Here's Mike when you get a preemptive strike in battle. There's another one for when an enemy sneaks up on you too.
Suddenly, games mean nothing. The money spent was worth it to bring souls towards the light of life. May God bless my path forever. I pray that all are shaken for truth and poured out flat on the table of true understanding, knowledge, and wisdom. Bless you.

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