1. Save point that asks if player wants to quit

    So I'm trying to make a save point that asks if you want to save then when selecting yes, opens save menu then asks if the player would like to quit. Right now if you quit and load back in, it loads back into the question if you'd like to quit. i had this worked out once but lost the event and...
  2. DK

    Globals - Allows you to specify variables and switches that will be "global" to all player saves

    Title: Globals Version: 2.0.0 Author: DKPlugins Description: Allows you to specify variables and switches that will be “global” for all player saves. Changes are saved in a separate file and applied when starting a new game or loading any save. Note that the changes are saved to the file...
  3. OreoCookieSP

    Changing save game location

    Hello, everyone!  I'm getting close to releasing Einlanzer on Steam.  I have a couple issues I'm trying to surmount and any help you can give would be greatly appreciated. I need to change the default location for save games from the base /Game/ folder to, say, /Game/Savegames Shaz has a...
  4. Kino

    EISLockedSaves - Updated [1.01]

    Intro: This plugin simply allows you to lock the player into a save file upon starting, or loading a game file. Version: 1.01 Changelog: : Goodbye lag and troll save slots( slots not updating). Features: Player can't switch between save files upon loading, or starting a new game...
  5. Kino


    Intro: This plugin allows you, the developer, to create save states for things like multiple endings. This way you can keep each ending for viewing later on the title screen. Version: 1.00 Features: Creating save states Enabling save states Disabling save states Removing save...
  6. Name Input In Save File, Like In Zelda Or Mario RPG

    How do I do this? I'm using mjshi's More Informative Saves v1.0b and on line 66 is "text" where I want the player's name to appear after you choose the name, so the name would appear on the save file.
  7. Baerthe

    The Enchiridion (Tutorials of Awesome) (Updated 2/19)

    So here I have a variety of tutorials! If you have any questions, concerns, comments, or feedback; then feel free to post 'em! If you use the tutorial, remember to like the thread! :) Game Over events; That is adding stuff to happen on a game over that is not the original go to title screen...
  8. Tsukihime

    Sync Save Data

    In RPG Maker, all of the game data is isolated within each save file. This means that you can turn on a switch in one game, save the game, then load up another game, and see that the switch is still off. However, there may be times when you want to turn on a switch in one game and have it turn...
  9. Rikifive

    Checking if Save File is Present

    Hello!   Ruby just decided to do whatever it want and that brings me question: How can I check if save file is present? Other than 'if DataManager.load_game(0)', because putting that in conditional actually loads the game (for some mysterious reason). I was struggling with this for hours and...
  10. Dream Syrup Games

    Undertale-style remembrance mechanic request

    hello! i was wondering if it would be possible to make a JS script for a system like in Undertale, where the things you've done in game can affect future playthroughs, or the characters remember or react to things you did in a previous playthrough, even if you start a new game. SPOILERS FOR...
  11. File Scene and Saving Problem

    I am making a little tutorial game to show her how simple it can be to make a game but the problem I have is when I playtest and try to save the game cashes and when I try to load the save it says "Script 'Scene_File' line 241: ArgumentError occurred. marshal data too short." I haven't messed...
  12. Holy87

    Save games in My Documents folder

    Savegames in Documents folder v1.0, by Holy87 Features This script changes the savegames path from the project folder to C:\Users\[user]\Documents (or anywere is the Documents folder)\[Game Title]\Saves. Instructions Place this script under Materials and before the Main. Requires also my...
  13. JoePro

    [Joe Pro] Named Save Profiles

    class Named Save Profiles(version 1.0)     def Initialize:        Based on old RPG lore and legend, this script allows you to set apart each profile. No longer will your little bother's and sister's save slots get mix up        with yours! No longer will you come back to your game only to find...

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