1. enemy scale with player level or not?

    do you guys prefer enemy scale with your level or have raw stat? for those who play FFVIII, you guys must have known that enemies stat scale with player lv, but are there limitations? for example, the beginning enemy stat can rival player stat when max lv. if add limit, they only up to lv 10...
  2. Would 16x16 or 24x24 Icons work in MV?

    I found some icon sets that I would like to purchase but I just recently found out that RPG Maker MV uses 32x32 Icons? If that's the case I assume I would not be able to use these 16x16 or 24x24 icons without doing some kind of upscaling? I also have no idea how to do that so it might just be a...
  3. adder

    RMMV Skills learning cost scaling

    Hi, I am trying to create skills that require gold and JP to learn them, I am using the Skill Learn System (YEP) and Job Points (YEP), I have no problem setting the base costs, but I would like to make the cost of gold increase with each skill you buy, (Example: 100, 200, 350… etc.) so that all...
  4. Nimbus

    RMMZ Is Nearest Neighbor Scaling Possible in ScreenZoom.js?

    So my copy of MZ came with a plugin called ScreenZoom.js written by Sasuke Kannazuki. It lets you zoom your camera in on different event targets which is pretty cool. However I've noticed that whatever method the plugin is using for scaling causes a really nasty blurry effect on all the sprites...
  5. Krystek_My

    RMMZ Scale the Enemies

    Hello there! I am making little reauest for a script that would scale enemy sprites. Something like Yanfly did on MV in his SV Enemies Plugin. What I want is simply script that have notetag that would scale the enemy sprite by % value. Thanks in advance! Krystek
  6. When will there be a rpg maker that generates real apk files and scale everything at a good size at mobile?

    When will there be a rpg maker that generates real apk files and scale everything at a good size at mobile? Now there are lots of development programs that generate apk files and where you can include advertisments but rpg maker mv still can't do this and is not mobile friendly. Will this...
  7. Need help with Fullscreen pixel wobbly...ness...

    I recently got a new computer and transfered my RPG maker project to it. But when I play test the game the pixels are all weird. Its kinda like theyre fighting to fit on the screen. Some pixels disappear, and overall it looks distracting and ugly. On my old computer the game was displayed pixel...
  8. Salmakis

    new ImageFilter tool (scale Pixel Art with XBR/XBRz or HQ)

    Hi folks, be a while since I was here, I can't use my old Account anymore (don't have the email address anymore) so I made a new one, so no worry if my account is new and fresh. i have used this tool a long time...
  9. YEP Enemy Levels Help

    I am having issues with setting up YEP Enemy Levels. There is something I'm not understanding as I feel it's ignoring parameter changes. I was trying to implement in a change in enemy base HP with the following equation: ((level -1) * rate * base + base) ^ ((1+((1+rate)*(1+level))/1000) Which...
  10. Larger DETAILED Sprites

    Is it possible to import larger more detailed images? The scale is just too small.. this would be an amazing engine if we could import larger scale images as sprites. It would modernize the genre instead of restricting it to mini little chibis
  11. Aurelle

    Program-Breaking Issue - DPI?

    I have scoured forums all over the internet and still can't seem to find an answer to this program-breaking issue that has been stopping me from using XP for days. My computer resolution (default) is 3200x1800. My DPI scaling (default) is at 250%. After downloading XP with no issues, it would...
  12. Aurelle

    Program-breaking Issue - DPI?

    I have scoured forums all over the internet and still can't seem to find an answer to this program-breaking issue that has been stopping me from using XP for days. My computer resolution (default) is 3200x1800. My DPI scaling (default) is at 250%. After downloading XP with no issues, it would...
  13. ramza

    Ramza's Automatic Actor Shadow Sprite Scaling

    Greetings. Do you have a system in your game where actors in battle can change sprites? Are some of those sprites smaller or bigger than the default size? Are you sad that the shadow sprite underneath your actors doesn't change size to match the new sprite? Well I've got a plugin for you! The...
  14. Wavelength

    Utility Scaling

    Recently, I've been really enamored with the idea of Utility Scaling. For those unfamiliar with the term - Utility Scaling is where a skill has some effect besides damage or healing, and the power of that effect scales with one (or more) of the skill user's stats. A few examples of skills with...
  15. kongu2910

    Attack Scaling w/ Other Parameter Rates

    I am attempting to create a formula to calculate ATK that takes the parameter rates for both ATK and AGI into account. I'm currently using Yanfly's Base Parameter Control plugin to try and attempt this. Here is an excerpt from the formula I'm using to achieve this: base * user.hit * 10.41 +...
  16. [Interface Margin Issue- Update]

    So, many of us (2-3-4 users) have experienced a problem related to the interface having strange scaling after a windows 10 update and so-on. After thinking for a while, I looked at the Bar at the top of the window... It looked oddly different... So, I did something that would "Shock" the Shell's...
  17. LightningLord2

    Level Scaling

    Yes, I know Yanfly has a really good plugin for making enemies have levels and scale them with the player. Thing is, though, I'm looking for a plugin (or a lunatic code of Yanfly's) that lets me scale the levels of enemies by a different baseline. I'm thinking of reusing some enemies in later...
  18. Kip

    Shrinking the character and increasing the size of tiles to make the world appear bigger.

    Hey everyone. I have a question that google can't seem to help me find the answer to :( You see, I'm making my vier first RPG maker game using MV and I have a mechanic where the player can cast a spell to make themselves 4 times smaller. (allows them to fit through tiny holes and what not)...
  19. Resizing Weapon Sprites

    Hi guys, Absolute noob to all of this stuff.  Just figured out how to up-rez the game to native resolution (1920x1080), and had no trouble scaling my battle sprites to much larger size (via gimp), and they look great.  But I can't for the life of me figure out how to scale the weapon sprites...
  20. Yin

    Proportionate scaling of an image using blt stretch.

    I need help trying to figure out if this is possible. I don't see any methods for it. My code is this, but I noticed that it stretches the whole image to fit the box.     image = Sprite_Base.new    image.visible = false    image.bitmap = Cache.image(image_name, 0)    rect = Rect.new(0, 0...

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I have a very strong feeling my internet will be hurricane'd, forcing me to work exclusively on my projects. Wish me luck y'all.
Figured I should probably put my badly written RMMV plugins on GitHub or something, idk.
I've been working on plugins to make it easier to incorporate Persona 3's Once More batsys into MV games. One makes it so you can have states automatically applied to the target and/or user when their hit crits or targets a weakness... I could use testers for it, though. Maybe I'll make a thread in the JS Plugins In Development board about it?
Whenever I'm feeling down I like to watch Bardic Inspiration by Deerstalker Pictures
on youtube. Because 'my mockery is Vicious.' It's funny and catchy like the flu.

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