I tried out the code from the libra tutorial and either nothing would happen. or If I redid it in a new project it would say, "It had no effect". So is my plugins out of order or is something conflicting? Here is the plugin list.
for my game I wanted to include somekind of scan skill. Yanflys Libra works already fairly well but I would like to know if it is possible to display status ailments in the same fashion as the element weaknesses and resistances are displayed in the libra skill.
Unfortunately states were...
I'm referencing the following script:
The issue is that I'm having is that the script only displays 8 elements/states per page (see...
I want to create a move that, when done on a single target, gives a description specific to the enemy, which may include enemy weaknesses and some enemy stats like HP and Attack. Some well-known examples include Tattle/Tippi from the Paper Mario games, or the Check feature in Undertale. I have...
I've been having a really tough time with a basic enemy HP and MP "scan" script. I've tried Yanfly Engine Ace - Enemy Target Info, but it's actually way too fancy for what I want. I just want to have an actor use a skill that shows whatever enemy he/she targets' current HP and MP. I think I'm...
I have seen someone make a no-script step by step process of how to make a scan ability. However, that can only show hp and mp of the enemy you scan. What I want is a script that will allow me to scan one enemy and then show a message box or something saying what its max hp and mp is, what...
Hello and welcome to:
In this topic,I'll teach you how to make a scan system without
scripting or complicated stuff.Without further adieu,let us
Make like,16 variables:
1.Enemy A Hp
2.Enemy B Hp
3.Enemy C Hp
4.Enemy D Hp
5.Enemy A Mp
6.Enemy B Mp
Thinking that if I get MZ, I'll work on a new Project. How about instead of just an RPG, I make it episodic, like an anime? You might even get fanservice. Oh, but I need the right costume for the character.