Hey everyone! Normally, I never really post help topics because I would usually figure everything out myself. Coming from VX Ace
Hi, after a long time, I'm posting a new menu script. It's my second script.
This is menu script, with many customization.
This script require another script called "GUI Configuration".
That's all, plug and play.
If you want to change any adjustment just go through the script. I made...
Popping a window with text over the menu scene
I'm trying to make custom hud that updates itself every frame or at least every second. I need it to show pictures and item counts. I need it to auto-hide on specific regions, also when player opens menu and when map event says to stop showing it.
I successfully created custom hud...
Script Name: Organized Menu MOD
Auther: Rupam Ontherocks
This is my very first script which provides a Scene_Menu in organized window view.
Free to use in any project.
Note: This is a single player menu system.
- Categorized Menu Windows. ...
So, I've been wanting to do this randomized logic puzzle in my game for years now. I finally figured out how to do it by using arrays and a few small script calls. It's based on the Einstein Fish Puzzle! Though, I have no idea how to actually have the player put in answers.... might start a thread about it.
I'm doing a fairy tale project Little Red Riding Hood and the Woodsman. I'm almost done with the demo in my native language and I intend to make a demo version in English as well. I'm just going to use the translator because I don't know the pronunciations very well, I only know how to say "Hey" and nothing else..