For example, I like to display the clock, book, and wallet in the bottom right corner of the screen and it can be accessed by the click of a button or pressing a key on the keyboard. I have the icons, but unsure what needs to be done to have them displayed. I tried searching around but...
So I reused sprites I used for a previous game on the default screen resolution, but I'm remaking this game with the 1024 x 768 resolution.
When making enemy troups, I align the enemies as usual. In battle though, they always appear at the top left part of the screen, like they can't align at...
Commercial use: OK
Redistribution after processing: OK
For RPG Maker MV
Source (found on resource section)
Feel free to use these.
I am currently trying to arrange the Window and Screen Layouts, but I cannot figure out how exactly to do so.
"Current.png" is what I currently have... and "Want.png" is what I am hoping to achieve...
Can anyone help me with this problem?
I'm working on designing my game and need to know how many tiles wide and high I can fit on screen at once. It's for a Zelda-type action/puzzle game, in which each map is 1 screen with no scrolling.
I know I can change the screen resolution with plugins, and I currently have it set to 1248×720...
ShopBGM - 2020/03/01
Creator name: Triacontane
During shop scene, shop background music plays automatically.
When you return to the map, the map background music resumes.
- Parameters for selecting bgm | change: volume, pitch, pan | specified switchID
- You can make a...
This is most likely a VERY easy question to answer, but I've been dealing with this since I first bought MV...
When opening settings or Character Generator, the screen appears huge. As you can tell from the screenshot below, it's bleeding on the top AND bottom. I've tried ALT+spacebar...
Perhaps this could be helpful to see how MV web exported games looks like through variety of device screen resolutions.
I'm not involved with BlueTree. I wanted to share a resourceful website about trying different screen resolutions.
Edit: There was Resizer- an...
I'm currently trying to put a lightsource on my player when nighttime hits, but I can't seem to map player X coordinates proper. Ive set Player Map X and Map Y into a variable, and they almost work. I've tried Screen X and Y too, but similar failures.
The light source will appear either up in...
single-screen maps with automatic movement between them - April 29, 2016
Creator name: Ben Hendel-Doying
single-screen maps with automatic movement between them
Allow for the automatic movement of the party between maps simply by walking to the edge, without the need to create ANY...
Torigoya_GameRecorder - 2018/06/06
Creator name: Ru/むっくRu (Rutan) [ru_shalm]
Game screen recording system(β), output: webm
- This plugin works with RPG Maker MV version 1.6 or above
- If you record for a long time, the game will stop working.
The recorded file is saved next to...
MV ver. 1.04
MZ ver. 1.01
Show multiple Texts in any place you want on your game map screen. Text are permanent for all maps unless you delete\hide or change it.
You can use text special characters to show values of your variables or show icons, change...
Here is some code I've written:
I have a parallel process event that sends the plugin command "run". I want it to be an incredibly simple day and night cycle just to get the hang of creating plugins, running them, etc. I can't seem to get this to run.
MPP_SimpleItemWindows - 2019/01/25 (ver. 1.2)
Creator name: Mokusei Penguin
Simplifies item screen and the shop sell screen.
- Page Up/ Page Down key (Q/W key) changes the category.
- For touch control- works by touching the category window.
Note: Items command...
Hello there. I'm not sure if this is the right place, but I couldn't find anything else. Basically, I downloaded the free version of RPG Maker MV. I tried creating something, and then I tested. The problem is that, it showed a "file missing" Chrome error. So, I noticed I accidentally moved my...
Currently I'm trying to figure out how I can move events to a position on the screen/view field of the player. I know how to move events with a script call:
But how can I set the x and y position relative to the screen?
I mean something like this:
Thanks in advance! :D
Trying to have the screen shake to show scenes of extreme emotion etc, but the function labeled "shake screen" doesn't seem to do anything on testing. I tried adjusting the variables but no matter how large or small I make them nothing seems to happen. This doesn't seem to impair other aspects...
I am using RPG Maker MV and the plugins Title Picture Choices by SumRndmDde and Credits Page by Yanfly.
The problem is that the images are invisible after selecting "Shutdown" which is currently the button for credits...:rswt
I am still able to use New Game, Continue, Options, etc after...
I currently set up the screen window of my game in 1248x720.
On my computer, the width completely filled the screen with a map of 26 tiles wide.
But when I test my game on another computer screen, a map of 26 tiles doesn't fill the width of the screen and there are black borders...
I want to make a results screen that is displayed at the end of the game that shows the following:
total time for each boss battle
ranking from 0-10 based on the other listed results
I also want it to activate the new game + script I...