Hello, i've been using Rpg maker Mv for 2 months or so (i have previous experience with XP), but after finishing my project, i've encountered a problem: The Yanfly's Core Engine doesn't resize the screen on the editor!! Is this issue only on the editor (test game function)? Because in the yanfly...
So I was wondering if it was possible to change the title screen to a changing gif image instead of the normal image it allows you to use. thank you ahead of time.
With the default plugin " AltMenuScreen" from "Yoji Ojima", and not yanfly and others who have created compatibility errors, does anyone know where I can edit it and or the .js files to allow for longer portraits I've made?
The attached file should show the current size, and in the red box is...
Ok so this is a little bit hard to explain. But basically what I want to do is make it so that certain areas of the screen are not visible and cannot be seen on the screen.
For example, take a look at the picture below...
I just recently started moving my project on MV from Ace. While still using Ace, I utilized a script that allowed me to double the size of my game window and stretch the 544x416 screen to fit it.
After using Shaz's plugin to resize my tiles to the classic 32x32, I tried tinkering with the...
I've been making a project in RPG Maker VX Ace. In my previous post, I asked for help regarding why the play test window would crash when I tried to play test the game i've been making in full screen. While I appreciate the help I was given, I was unable to solve my problem and so continued to...
Hi guys.
i try get the screenX of a dynamic event but not seem work , if some can explain me why :)
$gameMap.event().screenX
This give me
function () {
var tw = $gameMap.tileWidth();
return Math.round(this.scrolledX() * tw + tw / 2);
}
I try many way but without success.
Like the title suggests I'm currently having trouble transitioning the splash screen into the custom title screen I made. (Both are made using the HIME_PreTitleEvents plugin). The script for the splash screen is basically the same as the one shown here:
my problem is that Scene_Boot/...
Hi guys.
I did succeed to set value to a array X,Y value.
I try to set definitely the ._originX of the ex: $gameScreen._pictures[1]
I try this
$gameScreen._pictures[1]._originX=800;
or
$gameScreen._pictures[1]._originX.setValue(800);
Nothing work
Its Alway reset to...
Hello, and thanks for taking the time to check out my request!
I'm looking for an artist to help create a Titlescreen for my game, a separate png of the logo, as well as a userbar for signatures.
This is for a non-commercial game.
I am willing to pay $20.00 for all 3 resources, as well as...
Hi. Is it possible to check if the game is being run in full screen?
I'm thinking of having a horror-themed section in a game where there might be a jump scare. I figure it would be best effective if the screen was full so that nothing else can distract the player from the scare.
Plug-Ins!
by @Hikitsune-Red
RED_RandomLoadingScreen
RED_SetRegionId
PH_Warehouse (edited by me to allow renaming capabilities and randomized items)
Terms of Use (can also be found in-file)
- Free for non-commercial and commercial use
- Just give me some minute...
How might I edit my RPGMaker MV game so that it auto-resizes to consume the whole screen on either my iPhone or iPad?
It seems that when I run it on different types of iPhones or iPads, there are black side bars, and the actual screen size for the game is universal.
This means iPhones...
Hello, this problem has only just happened to me and I would appreciate some help. So, anytime I try to playtest or run game.exe in a deployed file, it just shows a white screen with no name. I would appreciate any help anyone could give me.
http://imgur.com/a/tGsdx
As you can see, it's in...
Name: Error Stack on Screen
Version: 1.0
Author: Mr. Trivel
Created: 2016-05-16
About the plugin:
QoL improvement to show error stack on screen for easier bug reporting.
Screenshot:
How to use?
Plug and Get Errors...
Hi,
I want to see opacity changing whenever i'm getting closer to one place and vice versa(based on y axis of player position).
By this i mean that when i go down it gets darker and when i go up it gets brighter.
I will be thankful if someone will help. :)
Hello to all.
I apologize for my bad English, I'm Italian and I try to translate into English the best possible...
This is my first plugin that develops, usually I do not plugin development, I am a normal person who likes to use rpg maker to create games and that's why I always keep updated...
While I love scrolling on google looking for the question to already be asked, it would seem it has not or not correctly.
I am trying to have a picture stretch the whole screen but I can't with out the screens default resolution size.
Anybody know?
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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