I was interested in utilizing the First Person Labyrinth Explorer add-on for RPG Maker VX Ace discussed here: https://forums.rpgmakerweb.com/index.php?threads/how-to-use-mgcs-fple.18217/
But when I try to use the map editor for this add-on...
Hello, I am having some issues on how to script call the current party member taking an action. I am using Yanfly's Action Sequence Pack 2, and am trying to make the following occur.
-Before an attack occurs, the game should display an image depending on the character.
-Therefore, I am trying...
Hi! I hope I'm posting this in the right spot.
I'm super new to RPG Maker, (I've only poked around a bit with some events and conditional branches and such), and am trying to set up some scripts.
I want to install some Victor Engine scripts, and thus, am trying to install the basic module...
Hello, I have been trying out Raizen's triple triad game:
(available here) https://forums.rpgmakerweb.com/index.php?threads/triple-triad-ff8-mini-game.22285/ and was wondering if I could get some help with a few changes to it. I would like to be able to add a description for the cards, when...
I've been trying to get a hold of Moghunter's battle Hud script, but to no avail. I've tried going to Moghunter's main website: https://mogplugins.wordpress.com/rpg-maker-vx-ace/ to get access to using it, but when downloading it, I just get this error message, even though I have VX ACE...
Let me be clear as this can be a bit confusing. What I am looking for is a script that can let me use a one frame for when the characters stop moving. For example, here is a sheet I found that works really well for VX Ace.
I want to use the first frame of each grid there but so far all the...
Hey all,
I want to make traps using events. But when I deal damage I want to have it check the affected member's defense parameter.
I have a bunch of different actors and want to check it by the spot in the party they are instead of by actor ID.
I'm trying to put this script call into a...
Hi, for more information, I am making a game where you catch monster people. And I am using a variable to determine their personalities, and I want there to be a bit of RNG so they aren't all the same.
I am also using variables to determine what slot they take over, so I wanted to know if...
i've been trying to use this script but i'm having problems with it, i'm trying to use \n[x] but it isn't working, the character's name box wasn't showing
Hi all! I'm having some trouble getting common events to activate when items are used by the script above.
From this thread: https://forums.rpgmakerweb.com/index.php?threads/how-to-use-a-item-in-eventing.112339/
This is my event, which is supposed to pop up a selection of the available Items...
Hi! This is my first time posting here, so I don't know if I'm posting this in the correct place. Sorry if I messed up.
So I am using Galv's Menu Themes (plus Yanfly's so the Saving Screen and the Items/Equip menus look better) and I wanted to add CSCA's Encyclopedia, but I can't get it to...
I am making a dialogue heavy game and i want to add a skill that "inspects" a specific enemy within a troop.
I cant make my own scripts so i made a workaround using conditional branches and show choices, but its rather messy and quite frankly embarrassing, so iam asking any who would bother to...
hey, I make a game and I need to check if a choosen actor is in the party, I try $game_actor.actor?[5] == false, $game_actor[5].actor? == false, I am confused, can someone help me?
I'm trying to script conditional branches checking if the variable = 1, 2 or 3, (in this case "cherries2")
and scripting a show picture for each result or 'else...'
I'm trying to sort out how to script the whole thing, because I've got like 1000 possibilities and will just be terribly long...
I've been trying to insert a profile system into my game that would change with more information than you get during gameplay, I've tried other biographical scripts but they don't seem to have the option to change information during script call at events, this link:
https:/...
I want to make something like TBOI (The Binding Of Isaac). I have the guns working and I have the powerups working. The only thing I have to do now is to add mobs. I have already added mobs on to the screen, but I dont know how to give them behavior scripts. I want to make a class that can be...
I'm looking to figure out how to make Specifically this health text (LF: ) and number black, so it shows up better against this background:
Is there something I can do to make it show up like that, while not changing the system text color, or battle text color as a whole?
I tried to use Yanfly's Lunatic States to make a state that is tied with another one, and will always be automatically added/removed when "parent" state is added/removed
I.e.:
When State 12 is applied, state 13 is automatically added.
When State 12 is removed, state 13 goes with it.
The "add"...
Hi folks :P
So im looking for a little help as im abit stumped.
So i am trying to make it so a player can enter a password/code and receive specific item(s).
The code i have so far is this:
if ($gameActors.actor(9).name() == "M")
{
$gameSwitches.setValue(20, true);
}
which works fine for...
For example, in the game OneShot, at the very end (spoilers) Looking through discussion threads, one of the theories on how this was achieved was the spawning of a secondary invisible window that contained the character's sprite, and the window moved down to simulate the movement of walking...
I was surprised to see a email from Safeway that my grocery have been delivered when they have not. The email was a noreply message. So enjoy the $88 of free food random person.
Well friends, I'm happy to announce that I've officially completed 1 plugin and am running compatability tests and writing the documentation for the second tomorrow morning!
Vegan post. Pic of a pig in a suit and tie like he is laying in a coffin but it's a sandwich. 'One meal soon forgotten, in exchange for a whole life." Really don't think rolling around in poop your whole life would be so valuable.
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