script advice/help

  1. Help with super simple conditional variable show picture script??

    I'm trying to script conditional branches checking if the variable = 1, 2 or 3, (in this case "cherries2") and scripting a show picture for each result or 'else...' I'm trying to sort out how to script the whole thing, because I've got like 1000 possibilities and will just be terribly long...
  2. TsukiTheLunatic

    Does anyone have a backup of the Bigace World biography script

    I've been trying to insert a profile system into my game that would change with more information than you get during gameplay, I've tried other biographical scripts but they don't seem to have the option to change information during script call at events, this link: https:/...
  3. SparkaFear

    How do I make global classes that can be accessed from a event?

    I want to make something like TBOI (The Binding Of Isaac). I have the guns working and I have the powerups working. The only thing I have to do now is to add mobs. I have already added mobs on to the screen, but I dont know how to give them behavior scripts. I want to make a class that can be...
  4. Jon_Doe

    Changing the color of specific text in Battle

    I'm looking to figure out how to make Specifically this health text (LF: ) and number black, so it shows up better against this background: Is there something I can do to make it show up like that, while not changing the system text color, or battle text color as a whole?
  5. Szibes

    Tied states [Help with Lunatic States]

    I tried to use Yanfly's Lunatic States to make a state that is tied with another one, and will always be automatically added/removed when "parent" state is added/removed I.e.: When State 12 is applied, state 13 is automatically added. When State 12 is removed, state 13 goes with it. The "add"...
  6. Twisted

    Help Plz Variable password = variable items

    Hi folks :P So im looking for a little help as im abit stumped. So i am trying to make it so a player can enter a password/code and receive specific item(s). The code i have so far is this: if ($gameActors.actor(9).name() == "M") { $gameSwitches.setValue(20, true); } which works fine for...
  7. Is it possible to render graphics outside of the main game window?

    For example, in the game OneShot, at the very end (spoilers) Looking through discussion threads, one of the theories on how this was achieved was the spawning of a secondary invisible window that contained the character's sprite, and the window moved down to simulate the movement of walking...
  8. ZakRew

    RMMV Request script for counting states

    Hello everyone! I tried so many times to learn scripting in RPGM but unsuccesful.. Or tutorials are bad, or I'm stupid idk... Can someone help me to find a script? Script mechanic: Me: Choose which states must be counted (poisoned, sleep, paralyze etc.) Counter: Starts counting this states from...
  9. frosq

    Grey out skill type when no skill is learned

    So basically I have a system in which magic is learned by combining shards using Galv's magic shard plugin Is there any way to (as stated in the title :hswt:) grey out the entire command in the battle menu when there is no skill learned by a certain actor? For example Harold already has the...
  10. Is it possible to wait for seconds instead of frames?

    So for some reason I decided it'd be a good idea to put a rhythm game mini-game in my current project. I've put together the basic gameplay. Notes fly across the screen and you can hit them if you time it right, or miss them if you don't. Since its supposed to be like a rhythm game, everything...
  11. FiercestPixel

    RMMZ Galv's map projectiles. Click to turn player to mouse position?

    Loving this projectile plugin but I'm having some difficulty figuring this one out on my own since I don't really know JS all that much. How would I go about facing the on-map character towards the mouse position upon clicking? (4directions) I don't want the character to always face the mouse...
  12. RMMZ Help with using Input.virtualClick('ok')

    So I'm using a plugin that checks to see if the OK button is being held down to push or pull an event. towards or away from player as the player moves. For MZ there is the Script: Input.virtualClick('ok') which simulates a single button press. My question would be if anyone knew of how to...
  13. RMMV Trigger an event via a script call

    Hello! I'm using a plugin called QABS and I'd like to trigger an event once an enemy gets defeated with a script. I have little to no experience with JavaScript, so I couldn't come up with much so far, however as far as I understand it, there should be no trouble with the plugin, just need a...
  14. HoshiTheOni

    RMMV So i'm trying to do something with TP..

    So i'm trying to figure out if i can use a script call, or one of Yanfly's Plugin's, and possibly a different method of changing this into where TP is used instead. In my new Project i'm trying to use TP as my gauge to drain when my actor (Knyne) transforms, instead this old method i used from...
  15. Old Tsukihime script that changes currency symbol through scripting

    Does anyone have this old script that Tsukihime made where it allows you to change the icon of the currency in game with scripting? The dropbox link is broken :( https://www.rpgmakercentral.com/topic/9777-change-currency/
  16. RancidPast

    RMMV Just Loading The Save Menu

    Hey! ^^ I was wondering if it's possible to bypass the 'New Game, Continue, Options' menu and just be able to show the save menu by itself? When I try to use the SceneManager.push(Scene_Menu); script function in RPG Maker it just boots up the menu I do not want, rather then just the save menu...
  17. I need Help for RMVX Ace, please.

    Hello, sorry my english is not good. I need help because I would like to find a solution to update the script. without going through "new game" each time. I add new content to the script as the game progresses but when loading the save the addition of the script is not taken into account. I...
  18. ChefBorkBork

    Script for locking party character (MV)

    Hello, So I've been working on a game using the MV engine and have encountered a small snag I'm having trouble working around. There is a certain part in the game where a temporary character is added that I want to freely add and remove from the core party as needed. Normally for other...
  19. KaiNormal

    How to see if an item is in the player's inventory by script?

    How?
  20. can anybody help me?

    I just created an account today, and I'm kind of lost yet. I don't know if this is the correct place to post, but.. I was reading this topic: https://forums.rpgmakerweb.com/index.php?threads/run-game-from-exe.42015/ i is about compressing all game files into single .exe and runs the game...

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