script call

  1. Nilom

    SetMoveMoute Script for Event [solved]

    Hello everyone! I'm seaching the forums and google up and down to find a working script command for moving events with a parralel process common event. What does not work in my case is everything with " this. ". Because I absolutely need the script call to be in a parallel process. Before I...
  2. Nilom

    Change event location to position on the screen

    Hello people. Currently I'm trying to figure out how I can move events to a position on the screen/view field of the player. I know how to move events with a script call: But how can I set the x and y position relative to the screen? I mean something like this: Thanks in advance! :D
  3. Animebryan

    Can't make a item that gives user Exp

    I'm trying to make items that gives the user Exp, but it seems impossible by default. I tried using a common event using the Change EXP option but there's no way to apply the effect directly to the user & there's no option to target the user by default. The only way I see to get around this...
  4. Animebryan

    How to check for 'no weapon equipped'

    I'm running conditional branches to check for every instance of each weapon. But I also need to check for if there's no weapon equipped, but the conditional branch option for a weapon doesn't allow to check for an empty slot. Is there a script call to do this?
  5. BonnieLass

    Getting an Actor's name for an argument

    So I'm having trouble fiddling with a specific plugin, but this is just a scripting question. I'm happy to give you all the details of my plugin usage if you think that will be helpful, just let me know. So I have a space for an argument between [ ]. It takes arguments like the following...
  6. Vis_Mage

    Store Enemy Stat in Variable

    A (hopefully) quick question, is there a script call that can store an enemy's stat as a variable. To clarify, I'm not looking to set an enemy's stat with the variable, just for it to check the ATK stat of enemy 5, and store that value in a variable.
  7. Nerdpago

    Need a little help with ScriptCalls and Party members

    Hello, so i want to know if exist a script call that allow to identify if a specified party member is on a especified region For example, if the second party member is on region id 60 , change his image OR if if the second party member is on a especified map region "X and Y" change his image...
  8. tale

    Save BGS

    Save BGS - 2018/08/05 (Ver.1.0) Creator name: kido0617 Overview Use the following script call to save or replay bgs: to Save BGS- $game_system.save_bgs to Replay BGS: $game_system.replay_bgs Installation Paste this script above Main...
  9. tale

    Roguelike Message (Ticker Text)

    Ticker - 2017/04/12 Creator name: kido0617 Overview A simple message plugin with fading effect Parameters - Opacity - Display Duration - Toggle Duration Example- Use Script Call'\\I[5]abcdefg'); Preview Credit and Thanks: kido0617 Terms of Use- Free for commercial...
  10. RainbowGrenade

    Reading Note Tag Via Script Call

    Is this possible? I would like to use a script that allows for a specific customization I need through note tags, but not script calls or plugin commands. The issue being that I need to make these customization during play. I've reached out to the creator of the script, but it got me thinking...
  11. Quintus

    In battle script calls

    I'm not sure if this should go here or in JavaScript boards so I'm okay with moving it if need be. There are there script calls I'm looking for, the in battle Skill, Item, and the back/escape menu. I've tried using script calls like SceneManager.push(Scene_Skill); but it only works in the...
  12. mars714

    Yanfly Event Spawner - Region Spawns ignoring script call?

    Hi. I'm having a bit of trouble with Yanflys event spawner, I'm sure I just need another set of eyes to double check my work, I know this problem has to be because of something I'm doing incomplete. I've already made major improvements of my efforts, Ive had crashes and although its probably...
  13. Cheesy

    [SOLVED] How do I "draw" a white square on the screen?

    This is probably a super easy problem to solve, but I'm still a newbie at js so I don't know what to do. I need a map event to make a sprite appear on the screen with a script call, like you would with a picture, but I'm not using those because for what I've seen they are not as dynamic and...
  14. LeTBS get active actor and enemy ID at turn start

    Dear rpgmakerweb-community, I'm using Lecode's LeTBS for my project, but I run into a big issue. For my whole project to function I need to get the current active actor id and when its an enemy turn the current active enemy id to be put into a variable at the start of a turn. I'm no programmer...
  15. Battler animations in cutscene HELP plz

    So, here's the issue, I'm trying to have an NPC doing a set parallel route where he walks to one end of the room and starts shadow boxing using the battler sprites then walks to the other side and does the same. I want him to loop that indefinitely. The issue is, I can't seem to figure out a way...
  16. gambitben

    Give augment slots via scrip call

    Hi! I want to create an armor that starts with three slots and later on goes up to five. I know that we can add an augment to an equipment by using a script call (ItemManager.applyAugmentEffects($[0], $dataItems[1], 0, false);), so maybe a different one can add...
  17. EmmaB

    [RMMV] New Game Script Call

    Hi everyone, I was wondering if there is a new game script call that exists, as I am needing it for a game I am working on. I am wanting to use it for a custom title screen. Any help would really be appreciated.:)
  18. FeliPereira97

    [MOG Actor/Party HUD MV] Conditional actor faces?

    These are the plugins I'm talking about: MOG Actor HUD and MOG Party HUD. They add HUDs with faces related to the actors IDs. My problem is I have characters whose clothes change during the game, or that their looks depends on what gender/species the player chooses, so it'd be not only...
  19. Choraß

    Script call for turn on/off the stepping animation of Player

    Hello Community, know someone or could tell me the script call for turn on/off the stepping animation of Player? I didn't find anything of it and in the official script call list, is no entry.
  20. EmmaB

    [RMMV] Event Touch Script Call

    Hi everyone, I have been trying to make a rabbit survival game, but have come across a problem. I am trying to make an animal that chases the player when the player gets too near it, and then stops chasing the player if it is too far away. I figured out how to do that, but I can't make it that...

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