Hi again guys!
I need some help to create a new Scene.
My target is to don't stop map event during a command_scene.
For example I want change event graphic, transforming to a breathing animation in a jumping animation.
In map, before the command script when I call the scene, I change the...
I've used a map for a long time, now - everytime I teleport/transfer a player to this map, this error occurs. I have the Swap_tilex script installed. Is that relevant to this issue?
The screenshots shows the error and the scripts I've been using. Thanks in advance!
I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.