script help

  1. RancidPast

    RMMV (SOLVED) Press Shift to Force Close Choice Box

    Hello, I'm trying to code my own very basic menu using 'Show Choices' functions to open up menu boxes and I would like to know how I would be able to force close specific choice boxes with the Shift key possibly with a script call before the 'Show Choices' function in a common event? Any help...
  2. Yanntastisch

    Instant Actions/Casts

    I want the actors in my game to not act in a row after every action is choosen, but instantly after one action is choosen. Yes I know about Yanfly's Instant Cast, but that one creates a loop for some reason. The only idea I have left is the Free Turn Battle, but it's not what I need, and I don't...
  3. Liblib71

    Interract with other event while text is displaying in seperate event to open menu.

    Okay I know the title makes little to no sense but let me explain. I'm making a point and click/visual novel style game using vx ace because I literally don't have the funds for a new software, so because of this a lot of the time I push the boundaries of the software, but this time I can't...
  4. JacSkulls

    Save Transfer to another file and adding another game to the main game?

    Hello! Jac here! Save Transfer question. Just wondering if there is a possible script for VX Ace on Save Transfer to another game? Like creating a new Save Database that save itself in another game and continue on from there using the same map but different characters? Especially if I ran out...
  5. NehpetsYar

    [Solved] Help with Yanflys Item Requirements

    Hello everyone! I'm using yanfly's plugins and I'm trying to work out how to check the characters level when equipping a weapon using his Item Requirements plugin. I read the documentation and I know its going to require a javascript eval using the <Custom Enable Requirement> </Custom Enable...
  6. dunsparce-encyclopedia

    Possible to make a check/inspect/spy action?

    Hello, I was wondering if it's possible to create a skill in RMMV that can list an enemies stats or their weaknesses, similar to Jeff's Spy ability from EarthBound. I tried attaching a common event to the skill, but how should the script go from there?
  7. Whitewitchworks

    Puzzel door won't stay locked untill puzzel is solved.

    Ok I'm having a bit of a problem, I'm making a puzzle game and for one of the puzzle rooms you have ts change all the lights to green, I already have the light conditions set so when you walk on them they change and effect neighbouring lights. so the puzzle starts X0XXX0X but say you walk...
  8. SoulSearcher91

    Help with a Plugin/Scripting issue for my game (need Summon Fix and alternate code for side battler

    hello I would really love some advice on an a few issues im having and i want to try and sort them before starting my game properly. this may get complicated but please bare with me (may contain Max noobage) My planned Idea what im trying to do is have Character sprites as battlers instead of...
  9. Queerpg

    Venka Crafting Script 3.8 with Item Hues

    Hi all, I'm looking for an item icon hue/color changing script that works with Venka's Crafting Script 3.8 as I need to color change ores/bars icons to be different colors for crafting tiers. At the moment I have Modern Algebras Icon Hues script but it's clashing with the icon hues call part of...
  10. greensdream

    Script for Screen Zoom help?

    I have been using a script to zoom-in (bring the camera closer) and it has worked great... Up until trying to change the scale! Here is the script I'm using by creating an event and typing this into the script line: $gameScreen.setZoom(Graphics.width / 2, Graphics.height / 2, 2) It works...
  11. Queerpg

    Can I make crops grow after cycle of in game clock?

    Hey friends, so I've tried a few things but none of them have worked. Is there a way of making crops grow after my Days Variable adds +1? (Eg, crops grow the next morning, like in games such as Stardew Valley & Harvest Moon) Such as, once Days Variable = +1 then run below script at the moment...
  12. Dragon Brother

    The Clones wars continue

    Greetings Forumites, Fomar's Clone actor script, easily the most useful of the scripts CTB will be utilizing. that said, I have noticed that the program doesn't seem to recognize the presence of more than one clone, I have a system that changes the appearance of units that are equipped with...
  13. AgentN107

    (technically SOLVED)I have 2 issues with my item pop up

    So I made a script that is a more simple item pop up of just being in a corner and the player can just go about there business it also is used for quests or whatever else. It is called through a script call that can change its Icon and its message the 2 major problems I have are 1 if it runs and...
  14. SakuraMiya

    Help with Moghunter's Chain Commands

    I'm working on a small VX Ace game that uses the Moghunter Chain Command Minigame, but how can I use it in order to open a door more than once? For example, I have to open a door three times and the commands change each time. I tried to do it by myself, but the door still opens even if the...
  15. Skill Sub-menu Script? (similar to Mother 3/Earthbound)

    For a while now I've been trying to find and figure out a script that replicates the PSI and menu in Earthbound/Mother 3. It separates the skills into different categories (attack, recovery, and assist) form of each attack. There will be an image attached so you guys can get the picture As...
  16. RedRose190

    In the item menu when i select an item/key i need the actor menu selecting to hide.

    Hello everyone! i am new here this is the first time i making a post and i need help.. Also i am from Greece and English is not my first language so i'm sorry for my mistakes.. A long time now i am working at making my first own game, i want to mention that i kinda know how to work with rpg...
  17. Neo_Kum0rius_6000

    Game Updater For "undfined Method > For' nil class"

    So while playing my game, I saved. I added a new script. When I loaded up my save file I got this message: The script works fine if you restart the game from the title screen. But I really don't want to replay through the game again from the point I was at. I know theirs things for...
  18. Bullpup Shooting Engine Weapons

    i have a problem i was creating a game with this engine and i search for put a melee atack i make a zombie but he can not atack only weapon note tags can be used in events example: Armas[6] = [19, 24, 14, "ak47",9, 3] i really want enemys can do a melee atack! not only use...
  19. DesuSukopion

    Failing at being Crafty with Stats...

    I have failed at the one thing I have a tiny amount of experience with to be able to handle. I thought. RIP. Alright, here is the issue. While it is rather simple and trivial I am brainless enough to solve this conundrum. I am using Nelderson's Extra Stats script, and I was rubbing my hands at...
  20. sutorumie

    Tsukihime's Window Cursor doesn't dispose at the right time

    I'm using this script: I modified it to work with various windows with different image cursors (basically just changing Window_Whatever to other stuff and copying the script for each window I need a cursor for), but for some windows, the image doesn't disappear at the same time as the rest of...

Latest Threads

Latest Posts

Latest Profile Posts

Our latest Make a Game in MZ Stream is here! Today, we're going to create a complex switch puzzle, where flipping one switch also toggles the switches adjacent to it. Join now to see how it's done!

Here's a preview to an upcoming free track. Kind of a hybrid, Middle Eastern, orchestral thingy. Should be released pretty soon!

Time: duration regarded as belonging to the present life as distinct from the life to come or from eternity; finite duration.


Me against Time now. No second chances. No distractions. All or nothing. Whoever wins is the best fighter.
Come join us for 2 more hours of the fabulous Kindred Novel by BirdBunch! We had a lot of fun yesterday and look forward to exploring more of this compelling game :LZSjoy:

I am happy to announce that a date for the release of the demo on Steam has been decided: On may 26th at 18:00 GMT, the demo will be available for download! One week later, on april 21st, the demo will also be available on other platforms such as and other supported platforms.

Forum statistics

Latest member