1. Poppie360

    Mind helping me dissect the map.json files?

    So what i am doing is trying to create a custom editor in game for making maps with the possibility of making a mod support system. however the main issue is the Map.json files, how are they structured? Here is what i have been able to figure out on my own; through messing around with values...
  2. FatalErrorDriveB

    Where would I find scripting documentation?

    I looked under the help menu, maybe I just missed it, but I didn't see any scripting documentation. Does MV have any documents for it's specific script calls? For example, in case I'm not clear enough; how would I find to use script calls like gameManager.anything.function()? I know that's not...
  3. Robert Trent

    Problems with KHAS Message System's script

    Hello everyone. I am currently using the KHAS Message System in my game project. Although the script is really visually pleasing, I am experiencing some limitations/problems with it that are definitely hindering me: - The script changes the font and font size of ALL messages with text, not just...
  4. Poryg

    #13 - invoke an action

    Part 13 is up! In this part we will examine the background of how MV handles actions in battle and we will also learn how to invoke one. Great for custom battle systems! Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio Code (which I use) or Eclipse), some...
  5. Uros

    Sideview animated ch. missplace [SOLVED]

    So lets get straight to the point. Whenever i load an animated sprite in my game it show up, not on the left side where most static images go, but in the bottom middle area, i tried changing the x and y position of sprites and it did work but now the health bar and my characters are attacking...
  6. Poryg

    #9 - loading through xhr/fs, preloading images

    Hello, fellow rpg makers! Part 9 of the tutorial series is up. In the previous video I showed how to load a custom $dataFile, but there are cases where this is not enough. So in this part I'll show you how you can manually load any file you want and I'll also demonstrate how you can make a...
  7. Poryg

    #8 - save handling of custom data

    Hello, fellow rpg makers! Part 8 of the tutorial series is up. In this video we will save and load custom variables as well as custom $dataFiles. I forgot to plug in my microphone, so I made up for the bad sound quality with subtitles. Required: An IDE (some of the most popular ones are Atom...
  8. Poryg

    #7 - events, event commands, plugin command

    Hello, fellow rpg makers! Part 7 of the tutorial series is up. Time to talk about events and event commands, including plugin command! I forgot to plug in my microphone, so I made up for the bad sound quality with subtitles. Required: An IDE (some of the most popular ones are Atom, Sublime...
  9. Poryg

    #6 - clickable buttons, mouse handling, drag & drop

    Hello, fellow rpg makers! Part 6 of the tutorial series needs no introduction. So many people like button menus, so many want real-time mouse handling... And surprisingly enough, it's not that difficult! Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio...
  10. Poryg

    #5 - MV's rendering engine, Sprites, ZIndex

    Hello, fellow RPG makers, Part 5 of the series is now up. We're stepping one layer deeper and when we previously learned about canvas blitting, this time we'll learn straight about sprites and in which order they are rendered, what's below and what's above. But before that happens, I'll talk...
  11. Ravos9988

    Is it possible to assign a class level as a switch/variable?

    Relevant plugin: YEP_ClassChangeCore I have FINALLY figured out the plugin commands. lol. Ive got my first class change event scripted and working, and even switches so the player cannot go back to previous class, or a class not currently in their path (physical/magical). Now my challenge is...
  12. How to reference another event inside a script?

    Hey RPG Maker community, hope I can get some good help. I'm working with a plethora of yanfly's plugins, so bear with me. I'm trying to get the Event Chase plugin to play music while the enemy is chasing the player, then play the map's music again when the event is no longer chasing the player...
  13. megumi014

    [JS] Disable Sprite Button/ClickHandlers temporarily?

    Hiya! As the title says: is there any way to disable a sprite button temporarily? (And activate it later?) Like with this._randomWindow.deactivate(); but for the mouse input? I'm trying to set up a couple of windows on the Title Screen, and I could disable the mouse alltogether but I'd rather...
  14. simple script to end loops

    hey guys i was wondering if i can use script in loop so if someone press certain key like A/S/D it will end the loop of a certain codes can someone tell me whats the script cod for that much appreciated, you guys are awesome
  15. breesk

    [Solved] Can I change the "enemy emerged" message with a script?

    I like the idea of having a different message pop up if a pair of enemies comes forward or only one such as "a ramblin' evil mushroom and it's cohort appears" or "a pair of froggits hop towards you" so I wanted to know if I could change the enemy emergence message using a in-game script or...
  16. Installing Evgenij's Draw Animated Characters In Windows Script

    Hey everyone! I'm new to these forums, but I have been playing around with VX Ace for quite a bit. I'm having trouble installing this script however: The instructions in the code says to "include the...
  17. Help setting class ID to a variable in rpg maker vx ace

    So I'm trying to make Paladins have a penalty to escape while keeping high AGI for evasion and turn order, so I figure that the best way to do that would be to take down the escape ratio for paladins only, but to do this, I would need to set the character's class to a variable, because I am...
  18. Luxray Gaming

    Best place to start learning JavaScript and RMMV scripting?

    I'd like to get into scripting to hopefully be able to code my own features into my games in the future. That's a long ways off and my main goal is to get some plugins from other creators working with my project. I've tried asking for help in the plugins' respective thread and the plugin support...
  19. Poppie360

    TypeError: Cannot read property 'y' of undefined

    Can anyone help me out? I cannot figure out why I am getting this error: I had made an edit to the windows.js file in order to be able to move the choice box around but I cannot figure out why it is doing this. i can change the X position but i cannot change the Y position. here is the...
  20. Poppie360

    How to change Choice box position? (solved)

    Is there any way to change the X Y position of the choice window through scripting? I want to change it to 10, 320 (i did find a plugin that does it but the thing doesn't work and the text doesn't show:)

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