Hi Guys, can you help me with scripts or a plugin to:
change whole Party Walking Graphic (included Actors who joined but not in main Party?)
and a method to check if whole Party's Walking Graphic is === a Specified Walking Graphic Or not (like "People1", "index6")
Thanks guys
This is a very minor detail, and if it is completely un-doable I can live without it. But is there any script out there, or anyone know how to make a script for the Title Screen of your game (the very first screen when you first open your game) to have support for controllers? The OK button...
I'm trying to find a script that allows a skill to swap the HP values between two party members. I found a script like this by Mr. Bubbles here:
https://mrbubblewand.wordpress.com/rgss3/effect-void-shift/
…but unfortunately, the all the dropbox links for the scripts are broken. Are there any...
So I recently learned about how to select key items, which I started using for a potion making bit for my game. You have a table with different tools like a mortar and pestle and whatnot, and a cauldron to add ingredients to. I was using the select key item to open up the potion ingredients...
So a friend and I are casually working on a robust fantasy-adventure game and we want the first order of business after the player watches the intro to be a character creation screen - basically just like the one you can use to generate player images and sprites in RPG Maker, but using eyes...
Is there any script that would allow one to change the animation of a skill/multiple skills if a certain state is applied?
Example: a fire-based buff is applied to a battler, and that battler casts a spell like Thunder. Instead of the normal animation for Thunder playing, a different animation...
Hey I was wondering if someone could help me.
I have Galv's use item script, where you stand in front of an event and bring up your key items, like so...
However if I use ANY other button other than "Z" on the keyboard to use it...nothing will happen which will confuse whoever is playing. You...
Hey all so I'm trying out this VE Fog and Overlay script (I just love VE)
But it's just not working.
I have put the Fog Image into a seperate Fog folder in "Graphics" and in the Map Tag I have:
<fog effect>
id: 10
name:"FogVE"
opacity: 100
</fog effect>
<fog move 1: 3, 0>
But there just isn't...
I'm looking for a way to event (possibly may need a script if I do I can't find one) so I can battle monsters in my game without going into the actual battle mode.
Eg: Player is walking around on the interior map. An enemy approaches and instead of going into battle mode I want the player to be...
Hey,
I'm having trouble with my Victor Script. This is the first time I've ever used a script so I followed a step by step tutorial on YouTube, specifically for footstep sounds using Victor Step Sound script, via Region ID.
The problem is it just...doesn't seem to work for me.
I have the...
Hello,
I have been trying to figure out how I could go about disabling the F12 soft-reset in my game. Mostly because whenever you soft-reset certain bugs will occur, and it's due to the game's cache not being wiped upon soft-reseting. I tried searching throughout all of my scripts but couldn't...
Hey guys! I've spent quite a while trying to find/cobble together something like this, but I haven't found anything quite right.
In Dragonquest and the Mother series, each party member can carry a certain amount of items, and have separate inventories. In addition, anything the player had...
Oh boy, this one could take a bit.
I'm trying to create a skill similar to to the "Tattle" ability from Paper Mario and Paper Mario Thousand Year Door. For those who don't know, using the ability would provide a short bit of information on the targeted enemy. This would typically include stats...
So I am working to make as unique of a title screen as I can. One problem that has occurred to me though, is the normal title screen option box. I have this relocated to a different side of the screen, but I would like it if it was without the window skin border. I would also love it if the "New...
I know this normally happens by default.
However in this specific situation I have to use scripts to display a message that will provide info for the choices.
So
$gameMessage.setFaceImage('Actor1',0);
$gameMessage.setBackground(1);
$gameMessage.setPositionType(2);
$gameMessage.add("My message...
As the title suggests, I'm looking for any kind of scripts that add overlays or lighting effects, but I'm not having any luck. Most of the ones I've come across either have dead links or are more complicated than I need them to be.
I'm working with VX Ace. Can anyone suggest anything?
(As an...
Greetings!
I recently came across a problem in my project. I was searching for a script which made it possible for specific actors to die if they reach 100% mana. However i could not find anything. I never touched the world of scripts myself so i would like to have a little help. What i need is...
(I'm sorry if this is posted in the wrong category, I made a new account JUST to post this question)
The title really says it all. Is there a script that allows you to make a character biography in an event? This is the idea I had in mind:
Guy pushes a button, and it comes up with a menu...
I'm kind of at a loss on how exactly I need to go about this.
I'm trying to make a title screen with a simple animation, an animated cursor, and the game options in separate boxes
Here's a mock up of exactly how I want it to look:
Any help would be appreciated! :)
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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