I know it is possible to get the steam achievement working in rpg maker mv with a plugin and greeworks (there's a plugin from @Archeia and another from from someone else I forgot), but I was wondering if it's possible to get the steam cloud working. If it is, could someone point me to a guide to...
This is a tutorial on how to add Steam Achievements to your Visual Novel Maker Game.
This tutorial will mostly deal with the SDK / File requirements needed for a Windows 64-bit version of your game.
You should already have a Steam Direct Account and an App ID
In your game you'll need to make a...
rmmv v.1.6> only
You keep updating is imperative to fix security breach, but also to optimize your project and get the performance gain that is constantly updating.
And get all new features update will give to you.
We go here to see for the beginner how to update nwjs
No need to wait until...
I find quite difficult to instal this script, I put a folder Font within my proyect and put the script that makes the instalation on it, but it make an error. Do I need to instal de SDK first?.
I try the simple method inserting:
Font.default_name = " Font name "
Font.default_size = 28
I got this error when I was doing the final step.
Checking manifest file
Checking system requirements...failed
The 'android' binary could not be found. Check your SDK installation and your PATH environment variable.
I figured my environment variables are not correct, so I double checked but it...
After spending two days in a row trying to generate an Android .apk from my mv game project I came here to beg some help! :kaocry:
Anyone knows a method that is still working as of nowadays? The official tutorial using crosswalk project (written in 2015) seems not to work anymore...
ICF-Soft Main Utility - Version 1.03
This is a plugin with a lot of functionality making scripting easier.
There are some recurrent functions inside my plugins so it is made to englobe all I will need.
It's required for the mayority of my plugins.
Note: This is...
This is a new plugin I am developing. It's an usefull sdk with some features that can be used by another plugins.
I made this to englobe some functions and features to avoid repeating throught plugins.
I know this has been asked raised many times, but there's always a bunch of smoke & mirrors and gossip/rumours surrounding this.
I have played the Doom & Destiny game, and despite the use of standard crappy RTP engine grahpics the game functions and runs very well and is actually quite good...