1. gabe_bilo

    RMMV SRD Timed Mash - Help on implementing sound

    Hi everybody, Here asking for a little help in regards of SRD Timed Attack: Mash. The plugin works perfectly and although it gives you a lot of customization, it doesn't let you play and SE whenever 'ok' is pressed, which is exactly what I wanted to do. I was wondering if it would be possible...
  2. TakumaGao

    Are there any 8-bit music tracks available in the same style as the "8-bit Perfect Collection" DLC?

    I'm making an 8-bit styled game, and I really like the "8-bit perfect collection" DLC pack, but there's not all that many songs in it, and a lot of them seem to be made for something like an action game rather than an RPG. I also checked out the "8bit Fantasy RPG Tracks volume 1" DLC but I...
  3. [VXACE] How to show picture after press start game before transfer to map

    Hello RM members, could you help me please, how to show picture and SE after i press start game but not transfer yet. The action like this: [title] > push start game > show picture (ex: a intro page) (with smooth transition) > push again > remove picture > SE > then normal transfer to map...
  4. MushroomCake28

    MUSH Sound Manager Module - Change System SE mid-game!

    MUSH Sound Manager Module [v.1.01] by MushroomCake28 Download Link: https://kamo-studio.itch.io/rpg-maker-mz-plugin-mush-sound-manager-module Introduction This is a conversion of my MV plugin to MZ. I do take advantage of the new plugin command system in MZ, so it should make this plugin more...
  5. Gravemaster

    Sound Effect Upon Skill

    Hey everyone. Thanks to fiverr I've managed to hire voice actors for my game lately, and amongst other things I gave them for the script, I included them shouting certain attack names. Problem is, as I found out, there is no already existing script for that. I think it's ~relatively~ simple to...
  6. Yawgmoth

    Rolling Snowball or Stone Event

    Hi all, I am using MV and have a simple event that uses conditional branches to move an event when the player touches it. It's set to move when the player presses up, down, right, or left and has a conditional branch for each. I have a SE attached to each branch and it plays a rolling sound...
  7. TwistedSisler

    Music/Sound Effects w/ an Earthbound-ish feel

    Hey everyone! :) Not new to RPG Maker, but new to the community here so I first wanted to give a big hello! :) Here are some additional details for what I am looking for based on the title of the thread: Maker Version: MV Resource Type(s): BGM and Sound Effects for all environments...
  8. Animebryan

    Need to play a SE/ME when a State is applied

    I need a plugin to play a SE/ME when a state is applied.
  9. Poupouille

    How to remove the start battle SE sound for a battle?

    Hello:kaohi: For all my battles, I use an SE sound. I wish to remove this sound for only one of my battle, Do you know how to do? See you!:kaocry:
  10. DrDhoom

    Message Sound Effects

    Message Sound Effects v1.0 DrDhoom Introduction Enable sound effects for Message window with added delay between characters. Features - You'll be able to play SE for each characters, words, sentences and pages. - Delay can be set for each characters, words and sentences. - SE pitch can be...
  11. Yaron89

    Train Whistle

    x.x This took me forever to make!! I had to use 2 different editing tools to get it just right. The original instrument used for this (yes omg an instrument!) was a pan flute. Used Rytmik to get the sound clip lower, then I used audacity to get it to be just the way it needed to be. It's...
  12. heyimzel

    Sound Effect Stops (Cut Off) When Next Text is Shown

    Hello. I am looking for a way to have a sound effect stop when you move to the next text. For example, I have some voice lines that play when text appears, so it seems like someone is talking: My only problem is that I want it to be cut off if the player happens to skip the dialogue, so...
  13. Kuu_t

    Randomize SE in moving route

    Hello everybody, I have a traditional puzzle, where the player pushes a boulder on the button to open a door. The puzzle is fine, but I'd like to do it more interesting for the player. I'd like to randomize the pitch of the pushing SFX to make it less monotonous to listen. Is there a way to...
  14. TheeWARIO

    Anyone know this SE audio?

    SE Audio "J_Descent" It doesn't have any info on the file and it was over 3 years ago when I got it so I don't remember where or how I got it, but I need it lol.... it's perfect for a sound effect for Balloon Icon Sweat. PS. I wasn't sure where to post about this. I was looking around for an...
  15. AkisaNemo

    Footsteps SE when walking?

    So I tried making my game more detailed by adding the footsteps SE while moving the character around. As a test, I use the knock SE in the common event. It works, but the SE just plays like a machine gun. Turns out using common event is not the best way to do so. Any way I can do to make this...
  16. Tatsumaro

    Title screen Se

    Im trying to create a custom title screen, and i'm very happy with what i have done so far. This is was accomplished with: Plugin: NanoWizard - TitleVideo Plugin v1.1 Plugin: SumRndmDde - Title Command Customizer Plugin: SumRndmDde - Title Picture Choices I tone of hours on After Effects...
  17. RPG Maker Vx Ace. No sound from SE and BGS.

    Im having an issue in my rpg maker vx ace where none of my SE and BGS work except for the audio ive imported. This is very frusterating because my game has no se and bgs. I have checked some of the SE that doesnt work and when I open it I dont hear anything so maybe theres an issue with my audio...
  18. Lithalean

    [Tools][Audio] Stagelight + Sforzando [Beginner]

    (??I Don't know if this should go in tools or tutorials or ??) Stagelight (Mac, Windows, Android) http://us.openlabs.com Stagelight = DAW A digital audio workstation or DAW is an electronic device or computer software application for recording, editing and producing audio files such as songs...
  19. Sound effect stops BGM

    In a common event I have a sound effect play, but when it does, its stops the BGM. The common event in question is itself called from another common event. I have done tests and found that in a normal event, the bgm and sound affect can occur simultanioously. It is only in the common events...
  20. Importing sound issue

    So I need a phoenix sound for my game (personal use) and I found one off the internet and downloaded it. I saved it as .ogg but the sound won't play when I try to add it to attacks. Does anyone know why this might be happening?

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AAAGH... I hate navigating the new RPG Maker website!
Forgive my rudimentary video editing skills, thought I'd start sharing progress on my status posts as well. Here's the second character of my roster, Mǽlhafoc, the Ælven ranger.

And if you missed the first one many moons ago, here's Vilhelm, the tarnished knight.
Knocked through three more rough draft sprites. (A frog beast thing, a skeleton, and vampire bat) down to seven sprites and a thing more appropriately done as tiles.

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