selection control

  1. Lud-Draws

    RMMV Help With YEP Selection Control Plugin: Removing Animation Delay

    EDIT: Apologies, I forgot to include links to the plugins I am using. I have attached them to the bottom of this post. Hello everyone, I hope you are doing well. I've used RPG Maker MV for a while and lately I have tried to look into plugins more. Since I'm not very experienced with scripting I...
  2. jayholden

    Enemy targeting KO'ed character

    Using Yanfly's selection control, I've created a skill with selection condition state: 1 (knockout). I've given that skill to an enemy. But for some reason the enemy is not using the skill on knocked out party members. What do?
  3. The_Black_Knight

    Changing the row designation of back row members.

    So, using http://yanfly.moe/2016/01/02/yep-54-row-formation/ How would I go about changing the row of a character in the row 2, or back row into 1, or front row, after all front row characters are dead? And back again if any of them are revived. The idea being, that the front row characters...
  4. bobadubub

    YEP.94 – Selection Control | trying to select allies with up/down arrow keys?

    Hi all. By default when you are choosing an ally as a target for a skill (like healing), you select that ally from your list using the up/down arrow keys. When I add the Selection Control plugin and its prerequisites, I can no longer do this. Now selecting an ally is done with the left and...
  5. Oscar92player

    [YEP][Issues] Animation delay / Target Core and Selection Control

    Before anyone asks about reporting this to Yanfly, I've reported this issues in May on his ******* page. Since we don't have new updates since April (and I don't know if we are going to have more in the near future), I'm going to post this issues here and look if anyone has an idea on how to fix...
  6. Alexandre_Belmonte

    YEP Row Formation + Target Core + Selection Control question

    Hello everyone! I'm trying to solve this problem for days so any help would be greatly appreciated! I want my game to have 2 rows. The back row should not be target by melee skills before the enemies of the front row are defeated. In the Enemy A, I put in the notes...
  7. Call a skill with an item/problem with yanfly's selection control

    Hi everyone I'm looking for a way to call a skill with an item, that is, you use the item and the skill appears instead (like the elemental scrolls from FF V). I tried weaponskill but it only supports weapons (duh) and yanfly's weapon unleash but it specifically doesn't seem to support items. I...
  8. fjkv

    YEP - Selection Control Help

    Hi, I'm a beginner working on my first RPG Maker MV project and I've encountered a problem attempting to create a battle system with multiple rows. I'm trying to make a battle system with 5 rows where melee attacks target only the first row, and ranged attacks target only the back 4 rows. I'm...
  9. Servidion

    (Moghunter + Yanfly Plugins) Selection Control compatibility?

    So I am experiencing a strange issue while trying to spruce up my UI. If I have Moghunter's Battle Hud and Yanfly's Selection Control and I try to target an enemy with a magic attack I get an error "TypeError undefined is not a function". It has something to do with the targeting from what I...
  10. Need Help with a Yanfly custom plugin command

    So in a game I'm working on, I have an actor who reflects magical attacks of most elements. Because of this, I want the stronger, more intelligent enemies in the game to know this and, during battle, not target her with their unique magical attacks. Yanfly's selection control plugin has a note...
  11. omega9380

    Yanfly Target Core/Selection Control problem

    Having a minor issue with getting my targets right.  I'm using the Undead ability that Yanfly covered in his Tips and Tricks.  What he covered is working fine, any enemy with the Undead state now takes damage when hit with a healing spell.  Here's where I'm having an issue.  I want to do a Final...

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