self-variable

  1. Plugin for self-variables in common events

    Hi everyone! How are you?  So I released an action rpg game about a year ago, and after a lot of updates I decided that the most intelligent thing to do was move each type of enemy to a common event so that I don't have to manually make every update in every single event in every single map...

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Well I sure didn't know fans could overheat and die. Room fans.
Felt like I dodged a bomb, my project was fine right after I force resetted due to a crash as I have yet to start working on it today..... :kaoback:
I have no idea what to do with my evening. I was working on the next Slip into Ruby but I kinda want to do something else for a bit. But I have no idea what. Yay indecision!
I hope your life going smoothly. I wish you do not find difficulty today. It's time to take action. Wish everyone take a break from the usual emotional intensity of social media and simply enjoy the sunshine and light conversation with others. Take action when you see that things are flagging.
okay, i experimented with some more fonts, let me know if theyre easier to read and if you have a preference!

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