Hello all! I've been having these two issues for some time now, and I'm hoping I might be able to get some help with them.
1.) I have been told that when users try to change the settings in the game, they do not save. The settings instead revert to the default when launching it again. How can I...
I wan't to use an Attack Skill for all enemies.
The MP Cost of the Attack Skill should always be the same, no matter how much enemys are currently on the screen.
Problem: the MP Cost in the settings is only for one single enemy attack. Is there a way to change this to total MP Cost no...
does someone know what to put in the Steam Cloud Settings?
- Byte quota per user
- Number of files allowed per user
Does the OrangeSteamCloud Plugin from Hudell still work? Are other Settings necessary to get this Plugin working correctly?
I do use OrangeGreenworks.
Game is MV...
Hello, you all know how when you have an RPGMakerVXA game open and you hit F1 the properties come up, right? Well I need to know if there's a way to give the player the option to change any of those settings in the actual GAME via events! Please help me! Thanks.
Creator name: Ru/むっくRu (Rutan) | (English Translation by tale)
A script that allows you to set the volume. It can be added as an option to the title screen and/or main menu.
You can adjust the volume （0：Mute～100:Max） ← Decrease ／ Increase →...
Fixes DoubleX RMMV Dynamic Settings compatibility issues
Games using this plugin
None so far
DoubleX RMMV Dynamic Settings Compatibility
Can anyone tell me what settings I need in the plugin parameters to get the Yanfly Battle Engine Core to do absolutely nothing? I'm using another Yanfly plugin that requires it, but I don't actually want any of its features. And I can't seem to figure out how to restore MV's defaults.
Lets users change some system settings in game and save them
Games using this plugin
None so far
1. Little RMMV plugin development proficiency for most basic usages...
I have recently replayed The legend of Zelda spirit tracks and phantom hourglass, games that both sort of have a central dungeon that the player returns too multiple times through the game. Now, and this is of course only my subjective opinion, but I felt that I did not enjoy that...
v1.1, by Holy87
This Settings Menu is different from the others, because it comes with no options, but it is full-modular and full-customizable both from the user and the other scripters, in the easiest way possible.
Users can create game options from variables...
I want to make a movie in Rpgvx ace and yes, I made one. Made it in after effects and converted to ogg. But when played its not in fullscreen. I know that the game could be set in fullscreen, but I don't want the game to be expanded/wide.
Currently using a script for the fullscreen...
This is more of for static set-ups (cannot be changed in-game), and also more of just an optimization (I think) from the normal way we set-up scripts in a way that would allow the user to disable it via a setting on the script itself.
Normally, you would do something...
Recently I tried to figure out how exactly this setting works.
I tried to understand the description the editor provides, I swear I tried hard, but I am not sure if I understood it right, so here I am, asking about it.
Here is what I know for sure:
- Enemy skills will be...
I hate for this to be my intro to the forums and all, but I have been struggling for a few days with this problem, and it is just baffling to me.
I'm using RPGMAKER VX ACE.
My star passability settings are being ignored by ALL my maps. They are completely impassible, as if I had...
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.