With permission from コミュ将 (comshou), I'm reposting tilesets zip here.
This tileset that allows you to create a serene forest.
3 characters of shaking trees | 7 pictures overlay/ effect | 6 images for tileset
- Users must own MV in order to use them
I want to manually add a shadow to a sprite, like the ones that are created when I place a wall, but I can't really seem to find this sprite in my resources (though I may have missed it), nor do I know exactly what to search for to find it online.
I don't suppose anyone could link or...
Which graphic is used for the auto-shadow?
My game is all hand drawn and I want to replace the shadow with some crosshatched lines so it looks hand drawn too...
Is it on the window graphic sheet, or is it not a graphic at all?
Greetings. Do you have a system in your game where actors in battle can change sprites? Are some of those sprites smaller or bigger than the default size? Are you sad that the shadow sprite underneath your actors doesn't change size to match the new sprite? Well I've got a plugin for you!
I...I have no idea how this happened or how to fix this. All I did was copy the note tags, scripts, graphics and everything essential over from Khas's Awesome Lights demo and....this happened. Is there a size limit on how far the shadows will reach? The map displayed in the picture below is...
Description of the Feature:
In the options menu, a checkbox that says something like, "automatic shadows," that when not checked, the maker will not automatically place shadows next to walls. (The checkbox would be checked by default)
Code for Implementation:
Not a programmer, but should be...
I was wondering how to make a shadow effect like the Witch's House. For example:
I've seen the method of making a 544x416 border of shadow in an image editor and having an event display it, but that doesn't achieve the same effect as above. Any suggestions?
I am experiencing a weird bug/glitch in my game. Please see attached screenshots.
As you can see there is a strange shadow of an object remaining even after the object has been (re)moved, it seems to be cut off by where the shadow tiles are or used to be.
Background: the barrel with...
~ SHADOWS ~
Are you tired of painting shadows on your maps with the old boring shadow pen?
Do your eyes hurt when looking upon square shadows cast by round objects?
Fed up with sprites being on top of shadows which should actually shade them?
Well, I was. So I made my own shadow...
As someone may know, i've been working on a lighting system for a while now. I'll use this thread to give you some updates as i go along.
Currently i'm working on 2 different systems:
- Pixel (fragment) based lighting, as can be seen here...
I've been working on a simple ABS plugin for RPG Maker MV and so far it's coming along nicely. The plugin is setup as a suite of scripts. I call it simple, but it's really coming a long ways already in just the few days time I've spent on it. It supports custom spritesheets for...
Would someone be willing to create a plugin to draw the shadow in battle for enemies? The Yanfly animated sideview enemies plugin does it but only with the animated enemies. I need to put shadows on static enemies (those beautiful aekashics enemies don't have shadows underneath them). If there...
Imagine a character is floating or flying about, how do I add a shadow below it?
And what happens if I want to make an animated shadow, as if the character was possessed. How do I add an animated shadow?
Thanks for reading! :)
Hey guys! So I'm trying to create a characterselecter but facing a problem.
This steps shall be done:
- Selecting an actor for later in the story - CHECK
- Typing in a name and let it change the name of that actor (with script like in the img shown) - CHECK
- Changing the name of another...
Note: I'm just a porter, not the original scripts writer(Mr. Liu or 过眼云烟 [Guo Yan Yun Yan]).
Since Mr. Liu can't read the English texts but want to share those plugins for us, I asked for his authorize then post it at here.
Auto Set Enemy Position in the Side-view...
:beard: A More "Complete" Beard's Trim :beard:
(an RTP edit of the "one" beard)
This is ABSOLUTELY FREE as it is just an edit. Please, Enjoy!
Updated (3/12/16): All of these collections are now numbered p_12 - p_43 to fit nicely into the RTP Generator!
On to the Beards...
Is it just...
I have covered the "Outsides" of buildings for my interior maps with the Shadow tiles, however in game some seemingly random locations have the shadows removed.
*** Added screen shot of current plugins I am using.
Hello everyone ! I'm new in this community and I was hoping I could get some help.
First of, I'm really sorry if my english "skills" bothers you.. It's not my native language but i'm doing my best !
I browse the forum since several days now but I can't seem to find the answers I'm searching...
Hello my name is Hummingbirdfeeder, I'm currently designing a new game with a name I shall not say in this forum. But, for me to complete it I need help with a few things and if you could help that would be VERY VERY HELPFUL!
The problems go in this order...
1. I need a gramophone that has a...
I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.