RPG Maker MZ Plugin
Shadows under characters on the map.
This plugin allows you to add a simple shadow to events and player/follower characters on the map.
Shadows can be specified via notetag in an event, or a comment on an event page if you...
I'm trying to figure out a way to edit this plugin. It creates a dynamic shadow based on a light source which is awesome but I was wondering if there a way to set it the light source per event to a single direction. right now the source is set to an event and when your character come closer...
Hi everyone. I need a little help here... with this script which makes a shadow under the characters.
The shadow is all good on events and characters but... if I want the event to disappear by changing the event pages, the shadow remains even though that page has no graphic.
Can someone help...
[ FORMERLY EXHYDRA'S PLUGINS ]
FOLLOWER CONTROL — 1.2
CHARACTER CONTROL — 1.0
CHARACTER CONTROL | SLIDE TO POSITION — 1.0
CHARACTER CONTROL | OVERRIDE MAP PASSABILITY — 1.0...
I've started working on a rather complex project which I am calling LuxMV. It aims to implement an advanced lighting system in RPG Maker MV complete with dynamic 2D shadows and bloom-like rendering. I plan to implement point, spot, directional, and area lights with full dynamic...
I've been working on a simple ABS plugin for RPG Maker MV and so far it's coming along nicely. The plugin is setup as a suite of scripts. I call it simple, but it's really coming a long ways already in just the few days time I've spent on it. It supports custom spritesheets for...
In the picture, you will notice that I make my own custom character models.
But they are in the 48pixel range, instead of the 64 pixel range.
The games default shadows are a bit too big (plus I planned to make my own shadows built into the characters)
Is there a way to turn off the shadows?
hello, I have been working on this one scene where you are on a pirate ship and you fight other pirate ships from your ship. Now I know to do that i'd take a lot of plugins so I did it the easy way. I made a battle back 2, the players "ship" and made the enemy ship face the ship like this see...
I should start off by saying that I wasn't sure exactly where to post this, so I'm sorry if this is not the appropriate forum for my topic. Also, feel free to move it if that's the case. Also, I've spent only 5 days in this business (for lack of a better term), so apologies if my questions seem...
So, like the thread title says - I am looking to make two scripts work together. They're not incompatible, but the idea
is that I want the tiny overworld character script, which shrinks the character sprites on certain maps, such as the worldmap,
to also shrink the shadow graphic that the...
So I've been trying to edit the battle symphony script in order to remove just the enemy battler's shadow sprite and keep the actor's
shadow sprite intact.
Since I'm using resized battlers from the rtp instead of small sprite characters the tiny shadow just looks outta place on enemy...