1. Tigerstark

    Block event interaction when X switch is on

    EDIT 2: Take a look at posts #6, #7 and #8 for the answer. EDIT: Managed to get something to work (I think?) in a script call. However, whenever I try to include it in the plugin, I keep getting Cannot read property 'name' of undefined because of the...
  2. Disable Highlight Sv Actor when their turn.

    Please help me. Im already searching a week but i got nothing. I ve problem when the turn each actor always step forward and i wanna to disable it. But i dont want to using yanfly plugin cause that's not support with my current scripts. Thx before and please help me
  3. Zheg

    plugin for enemy slain?

    Hi everyone i been looking for a script wherever you kill an enemy like the bat, you get +1 to the assigned variable i used the Kill Counter plugin of Shaz buts its not working properly i randomly got from 1 to 2 of each kill and i dont know why its happening. here some screenies.... thanks
  4. AquaticChaos

    "SRD_GameOverCore" Plugin not working properly

    I've wanted to include both Side and Front view battles in my game, so I used Shaz's BattleMode plugin. I named my Side battles "SV_" followed by its name, same goes with Front battles and "FV_". (As later discussed, BattleMode was not the issue but rather GameOverCore) In game, the first battle...
  5. Miseryfactory77

    Gimp Graphic modification help

    Hi everyone I was not sure the correct place but had questions as it related to the image editing software gimp. I am somewhat competant in gimp and have used it to edit spritesheets in the past but needed help with something which may involve layering etc and was wondering if anybody could help...
  6. Miseryfactory77

    Please I beg of you help me with this Mog hunter battler motion yanfly battleengine plugin problem.

    Okay so I primarily use yanfly and mog hunter plugins with a touch of galvs sprinkled in their along with some other miscellaneous users but primarily mog and yanfly. I have had ZERO compatibility issues. However one very small issue has presented itself to me. To anybody familiar with the...
  7. Miseryfactory77

    Mog Battlehud template help

    Hi everyone I made a lot of progress on my project a long time ago but ccidently erased all of my work and did not save a backup of it. So I am getting back into this and using all my free time for it after seeing people who have completed the work that they started it actually inspired me to...
  8. Cipher001

    Shaz's Change Tile Size plugin

    I apologize in advance for not having much experience on this. I downloaded Shaz's ChangeTileSize.js plugin, but seem to be at a loss as what to do to resize my tiles I bought from the Futuristic Tile Pack. Nothing I do works. Shaz says to resize the images in the new folder, for example...
  9. Sausage_Boi

    Shaz Large Collision Graphic

    Hello, I had found Shaz's large collision script she had written for another member some time ago, but for the life of me, I can't get it to work. I even opened a new project and tried. Its tiny here is the link. Thanks for your help!
  10. KillerGin

    MV, Event activate on Follower touch

    Hello All! I was wondering if someone had created an event that activated on follower touch and not just on player touch. Yes, I have checked and it has been created for ACE, but as far as I know, not for MV. I have a dungeon that will randomly spawn Death that will pursue the player and if...
  11. KillerGin

    Smart Pathfinding, event flee from player

    Hello all! I was wondering if someone could create a smart path finding script that worked to have an event actively flee the player! This would work well with my randomly spawning "treasure goblins" (a la Diablo 3)!  So basically how it works is that I would randomly spawn a "treasure goblin"...
  12. Madlark

    [Ace] Fullscreen++ and Amaranth's Super Simple Mouse System Ace

    Hello everyone, I've spent a while on the forums looking for a solution, but even though I found some discussions of similar issues, none of them were of much help. I'm having trouble making "Amaranth's Super Simple Mouse System Ace" by Shaz (http://pastebin.com/TxKQa3WK) work together with...
  13. Philsco

    Questions about mouse interaction.

    If you are like, "why so much text, bruh!?," see the very last sentence, please! I have been using Shaz's (excellent!) script, "Super Simple Mouse Script by Shaz."  I really hate to post a "help me!" post so quickly after joining the community, but I think I have a fair and comprehensive way to...
  14. Bonkers

    Enabling instant movement for the player to an event in Super simple mouse system

    Link to the Script: http://forums.rpgmakerweb.com/index.php?/topic/17829-amaranths-super-simple-mouse-system-for-ace/?hl=%20shaz%20%20mouse%20%20script Hello, I've come across an obstacle when designing some puzzles for my game.  What I'd like is for events marked via a comment or an...
  15. nio kasgami

    Shaz Multi fog layer tileset issue?

    Hi people I use shaz multi fog layer the script can be found here so I settle all the fog and stuff  but when I settle my forest bunch to "X" and tree are settle correctly with the "X"  below and the star on the top for permit my character to pass but this occur a weird bug with the...
  16. EvilEagles


      Tomb Raider - Shaz   Status: In Transit Cleared: 0/100 Rank: Mark of Bravery    Please specify which theme you are doing when submitting entries. You may request for an update of your status bar any time. Feel free to put it in your signature for bragging rights. If I forget to update...
  17. Koi

    Repeating event error, can't figure out a fix!

    The lovely Shaz provided me with a script to help cut down on the hundreds of events I was trying to use to for terrain events, such as puddles making splashing sound effects and walls of thorns damaging you. Map notes for such events look like this: regevt: reg_id on/face/bump common_event_id...

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Today's my first login since Jan 2020. Time sure flies. Sorry to everyone's messages i missed.
It's satisfying to master the usage of a hard plugin, then making it do what you want. ( o w o)!!
I'll be redesigning some of the main characters from my many wip stories :kaohi:

Starting with the (chronologically) first of them, Cedric!
gotta love when a plugin you thought had nothing to do with why something else wasn't working winds up being the issue...
Doing RPG Maker News for 26th September 2021

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