Hey Game Makers,
Another resource list for those who want to create a better 'shop system' then the Default one, you can also combine some of them together (like 2 shop system the give different options) as long as they are compatibility with each other.
(I will write a separate post for...
I use the plugin of SRD "Sell Only Shop", the problem is that there is an incompatibility with the plugin of Yanfly "shop core".
He considers the sale of my items as purchases in the display.
"Vendre" = "Sell"
Can someone help me?
I'm looking for a script for a Sell-Only shop.
After some time of searching i found an old script called SRD_SellShop which i will attach.
It is almost what i was looking for, but it would be great if somebody could change it so it does only show items for sell the player actualy...
ShopBGM - 2020/03/01
Creator name: Triacontane
During shop scene, shop background music plays automatically.
When you return to the map, the map background music resumes.
- Parameters for selecting bgm | change: volume, pitch, pan | specified switchID
- You can make a...
With permission from コミュ将 (comshou), I'm reposting tilesets image here.
- Users must own MV in order to use them
- You can use this however you like (including commercial game)
x You can not sell the material by itself
- No need to...
Hello, I've been working on my first game in VX Ace and just slowly keep adding to and messing with stuff. Usually I've been able to find my answers by searching through the tons of information of dissecting scripts/old forum posts, but I feel a bit stumped on this one.
I want to have a shop...
I'm using HimeWork's "Sell-Only Shop" script and its base script "ShopManager." (http://himeworks.com/2013/02/sell-only-shop/)
When I launch my game it says:
I have "ShopManager" at the bottom of my MODULES script list, with the "Sell-Only Shop" script immediately below it.
Line 377 through...
By default VX Ace allows the user to buy infinite amounts of a certain item (if they have the money for it). But I want the shopkeeper to only have, say, 5 potions, and once the user buys 5, no more can be purchased from him. Does anybody know of a script for VX ace that does that?
Good day everyone! I was hoping someone could help me with this. I am looking for a plugin to be created that adds a new shop categories window to the buy command to help with organization purposes. I would appreciate it if the window could have the ability in the parameters to move its x, y...
Hello all, I'm looking to make a game where you can sell things by placing them from your inventory on platforms. Only problem is, I'm not sure how to go about this. I was thinking I could do a select key item sort of thing but that would take forever if I were to include all the possible items...
This plugin doesn't actually allow you to do anything that you couldn't do before, but it makes it significantly easier!
Ever want to have a bunch of items in the shop that are locked behind switches or skills, but didn't want to deal with all the conditional branches and re-entry of...
MPP_SimpleItemWindows - 2019/01/25 (ver. 1.2)
Creator name: Mokusei Penguin
Simplifies item screen and the shop sell screen.
- Page Up/ Page Down key (Q/W key) changes the category.
- For touch control- works by touching the category window.
Note: Items command...
MKR_ShopItemMessage - 1.0.0 2018/12/03
Creator name: Mankind
Edited for integration with NPCDialogueShop: mjshi
Shop Item Message/ Item commentary for NPC shopkeeper
Installation: Place below NPCDialogueShop
When buying in the shop, the text in the note box is shown...
I need to place an event, a trader that appears every morning (6AM in the time plugin) in a map, basically he enters the map, walk till the place he set shop and take some itens in a chest where the player can let some itens to sell automatically, wait a certain number of time, than walk the way...
Silva Barter System - Version 1.0
This plugin adds a new barter stat to your actors, classes, equipment and party that can be used to change the prices of items at shops.
- Adds new barter stat to actors, classes and equipment.
- Adds barter rate modifier to actors...
Alright, so I'm trying to keep track of how much the player has bought from a shop in my game, y'know for stuff like "every 100 purchases you get a free potion!" but I'm not quite sure how to make it keep track of what the player's bought. (Aside from possibly brute forcing it by making a...
I'd like to add a large picture of the salesman/saleswoman & his/her shop when you're in the shop menu (preferably an image that you could change for each different shop) , but I think I searched everywhere and couldn't find it. If it exists, it would be great if it was compatible with (or...
Hi everyone, I have a pretty simple objective, but I can't find a good solution.
I want to change the shop menu terms in specific cases. I have a lot of variable or item-based currencies and crafting systems, so I would really like a way to change the option from "buy" to "craft" or "cook" or...