Final Profit is a merchant sim parody of capitalism. Run your shop and explore a story filled world as you try to earn enough coin to take down the corrupt Bureau of Business.
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Limited Stock Shop v1.02
Trilobytes by Trihan
This plugin allows you to set up shops which sell finite quantities of various game items, useful for if you want a unique item that will only be sold once, limits on purchases of powerful items, or an NPC that shows up in different...
I found the script here >>> https://rmrk.net/index.php?topic=24291.0
It's a really nice script to replace the old shop interface however; when I try to buy something in the shop, there's no shop sound effect
I've looked into the script and I have no idea what's missing
Can anyone help me solve...
Hello everyone !
I'm new to RPG maker MV and I'm currently trying to develop a game with a shop in it.
I would like the player to be able to buy clothes or furniture from the store and be able to equip the clothes (can be worn) and be able to put the furniture inside their house.
I can make...
Hi I had a question about how to make like a growing shop I’m sure it’s not a unique idea and someone has accomplished this.
For example if a shop sells a potion after the potion is purchased the next time they visit they will sell a greater potion.
I want to give the impression that the shop...
Allows restricting which items specific shops can buy from the player.
Works on a per-shop basis.
Allow specific items or items of certain types.
Allow all items with a specific notetag.
How to Use
I can't decide whether I should have a crafting system or just let the player get it all from the shop, chests, dropped on map etc.
There won't be many weapons and I plan for most if not all of them to be rewards when you have beaten certain maps.
I thought about giving the player the...
Heyho : )
The Plugins relevant für this question should be:
This is also the order I put them in the PlugIn Manager.
The problem seems to be caused by BO_ShopCategories, which I used to transfer the ItemCategories to...
I'd like to know how to make items which requires special items in inventory plus gold.
For example, I'd like to make a magic axe which costs 750 gold plus 2 pieces of magic iron, and while the part of gold is easy, I still don't know how to make the magic iron part.
Hi there. I'm creating a shop for my game that could update new goods according to game progress. I'm implementing it by creating multiple shop processes and change shop according to game progress variable. Now I just want to make the system a little bit better, by giving 'newly added' goods a...
Is there a way to go straight into a buy option when a player enters a shop?
I don't like the empty look of the screen before a players chooses Buy.
And since I only have the Buy option, without Selling, it would be much nicer if it went to the items list right away.
Bonus question - is there a...
Basically, I want to make a shop that updates its inventory based on variables. Like, as an example, if you are level 1, it has potions. If you're level 2, super potions. Level 3, ultra potions. I would rather not have a million different event commands where I have to manually place all the...
With permission from コミュ将 (com-sho), I'm reposting tilesets that I resized for VX/ Ace here.
There are 2 packs: mv_rtp and non-rtp
- akumu (nightmare)
- dangerous neighborhood
- kabe (fancy room)
- mvtiles (modern...
Hey Game Makers,
Another resource list for those who want to create a better 'shop system' then the Default one, you can also combine some of them together (like 2 shop system the give different options) as long as they are compatibility with each other.
(I will write a separate post for...
I use the plugin of SRD "Sell Only Shop", the problem is that there is an incompatibility with the plugin of Yanfly "shop core".
He considers the sale of my items as purchases in the display.
"Vendre" = "Sell"
Can someone help me?
I'm looking for a script for a Sell-Only shop.
After some time of searching i found an old script called SRD_SellShop which i will attach.
It is almost what i was looking for, but it would be great if somebody could change it so it does only show items for sell the player actualy...
ShopBGM - 2020/03/01
Creator name: Triacontane
During shop scene, shop background music plays automatically.
When you return to the map, the map background music resumes.
- Parameters for selecting bgm | change: volume, pitch, pan | specified switchID
- You can make a...
With permission from コミュ将 (com-sho), I'm reposting tilesets image here.
- Users must own MV in order to use them
- You can use this however you like (including commercial game)
x You can not sell the material by itself
- No need to...
I now have an idea of how to approach my IGMC entry for this year's theme, as well as a working title (TBA). Given the limited time I can spare, I'm going with a game design that doesn't require a battle system. Something that could be expanded if I want to make it a longer game, but can probably be played through within 2 hours (the goal for now), at least on a speed run.
In last 5 years, I have bought 4 MSI computer components and had issues with all 4 of them. With two of them these issues were so huge the board was quite unusable. I think it's safe to day it's my last MSI product purchase.