1. When you don't have enough money for the inn...

    EDIT: This issue has already been solved. Thank you everyone for the help. Hi, so... I have another question now. Keeping in mind that I am a complete beginner with RPG Maker software so I don't know things that more experienced rpg makers probably understand well. I have a magic tutor in my...
  2. aceviper64

    shop with stock and money plugins

    Does anyone know of any plugins for, individual item stocking and store money for selling. that are compatible with yep shop core? ok, so I have decided to try something different. I have found three plugins that compliment each other well. bm mv shop...
  3. Soul Tech

    [Vx Ace] Need a Variable Shop

    I need help, I would like to know if there is a way to buy variables, ie a store of variables ... I do not mean the currency of the game, nor the prices. In case I was not clear, I refer to a store where you buy an item and when you buy it gives +1 to a specific variable, the item does not...
  4. Tatsumaro

    Shop | Graphic and Grid

    Hi im searching for a plugin. I'm using SOUL Graphic Shop ( only to change the shop background) and Shop Menu Core as the layout of the shop. But i want more, im searching for a Grid Inventory. When you enter the shop menu the icons of every item the shop have should be on the right, something...
  5. Hugo Yasha

    [RMMV] How to make a In-Game Store

    I've searched this a lot in the internet and didn't find anything about it. I would like to create an option in the title menu for my player buy (with real money) some items and maps in the game. It's common on mobile games like the 'HideandSeek' (picture below). I know it may be difficult...
  6. Indsh

    Shop kepper diolog

    Hey i'm looking for the easyest way to have shop keepers just say 'thanks' if you buy something but say 'bye' if you don't. I feel like i'm over complicating it in my head. Any ideas?
  7. dwiseman57

    How to create a shop with variable prices

    Can anyone help? I've been googling for hours and nothing I try seems to work... I want to be able to set the prices for items in a Shop Event, based on the value of a variable. For example, the value of "Potion" is set elsewhere and stored in a variable. When the player goes to a shop, I want...
  8. TheChatotMaestro

    Random Character Draw

    I want to implement a feature that, for a certain amount of currency: Randomly selects one of several characters from a list, some being rarer than others (80% R, 15% SR, 4% SSR, 1% UR, or some such percentage lineup) Plays an animation based on which character was selected (each one will have...
  9. beenus

    How do i make an object interactable only with enough gold

    i wanna make a shop system where each object you have to interact with to buy, but how do i make it so you can only interact if you have enough money. is there a way. also i'm new to the fourms here hi.
  10. Percid

    Different Selling Price per Shop

    Hello, I have been searching for some plugin that would allow me to set up sell prices for certain items per shop or region. I would like my game to rely on trading for money instead of getting currency from monsters. The purpose is to, as you quest, you stock up on goods and sell elsewhere...
  11. HexMozart88

    Shop System With Events

    Hey, it's Hex again. I decided to go back and do some tutorials, since my shop screen in my game ended up being liked by a lot of people. For those of you who have never seen what it looks like, here it is. Please note: the inventory screen is not part of the tutorial. That was part of the...
  12. lucofthewind

    Question about Window_ShopStatus and displaying more actors

    Basically what I am trying to do is edit the Window_ShopStatus to display six actors in the windows, instead of 4. Things I have already tried: ~ So far I have changed line 57-62: #-------------------------------------------------------------------------- # * Number of Actors...
  13. tsurugikage

    Creating Character shop

    So, I'm trying to make a shop in my game where the player can spend money to buy additional characters for their party. I have no idea how to implement it however. The characters are pre-made. I am using RPG Maker MV
  14. SirDanzil

    Need Help With Yanfly Scripts

    Hello fellow Rpg Makers! So I am using a bunch of Yanfly's scripts: Ace Shop Options, Ace Item Menu. And I ran into this problem. So it draws MAT and MDF stats eveth though I commented out thease stats in Game_BattlerBase and even assigned their ids to other stats, so MAT and MDF doesn't even...
  15. Triforce Mario

    A shop menu like 2000?

    So, I use RPG Maker VX Ace, and the shop system is... kinda boring, as in you simply have "BUY" and "SELL" and you can't edit it any further. I'm hoping that there's some kind of script that uses the shop like how it does in RPG Maker 2000. As in, you can customise EVERYTHING. Is there one of...
  16. Takkun

    TK - Sell Shop

    (Portuguese Video) Introduction: It makes it possible to create a store that is only allowed to sell items (same as the purchase option only purchase already native to the RM). How to use: To call the Sale Shop simply use the following command: SceneManager.push(Scene_SellShop); Plugin: Get...
  17. bluebooth

    Shop Tracking v1.01

    Shop Tracking v1.01 Author: Michael Morris @Blue Booth Studios Introduction This simple plugin allows you to bind two variables to track the amount of gold players spend buying items in stores, and the amount of gold players earn selling items in stores. Features - Can track player gold...
  18. Poupouille

    Shop doors for MV

    Hello! Do you know where I can find automatic glass doors, or any other store door for MV? Unfortunately, the RPG Maker MV RTP. are a bit small. :/ Thank you!
  19. Poupouille

    Shop doors for MV

    Hello! Do you know where I can find automatic glass doors, or any other store door for MV? I don't know if I'm writing in the good forum, in another case, please move my topic to the appropriate forum. :) Thank you!
  20. Rink27

    Edit SumRndmDde's Switch Shop

    Pluggin: How can I edit the code to allow the party to gain the bought item? I'm looking at the code from line 296. I added the fourth line: Scene_SwitchShop.prototype.doBuy = function(number) { $gameParty.loseGold(this._item[2])...

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