Resource Type: Tileset
Maker Format: MV
Art Style: MV
Description: My game's story and world lore rely heavily on the use of crystals, and I was hoping someone could make a tileset with crystals on display for use in a shop. I'm thinking crystals like the ones shown below, since these...
Nearly a year ago I made a thread, asking for a plugin. I have started with the game by now, but it's still not much. Looking back, the whole thing with chests containing random items can easily be done with common events. However, I still need a plugin for a dynamic shop...
how would I go about creating shopkeepers with limited stocks of items. For example a shopkeeper only sells 3 of a certain item a day or only one item ever.
I currently use the Orange Time System to replenish and respawn events on the map (such as mineral nodes, etc.) Is...
I was curious if anyone who has completed artwork for commission would have any advice on rates, etc? I'm new to this and I've been asked to complete a few commissions recently. While I don't mind, I thought it might be easier to set up a shop in the classifieds to help facilitate...
Good day fellow makers and friends!
Welcome to my Doodads' Collectibles! Feel free to browse to your heart's content!
If you want to stay updated to new doodads from my part, make sure to follow my profile! ♥
The name of this great armored person is unknown, but he likes to be called the...
So, I've been using Venka's crafting script lately and it has been working nicely.
I also noticed the feature where you can learn how to synthesis/craft something via recipes from shop by putting a notetag on an item.
But I wanted the recipes to be given to the player...
I would like to know if it would be possible to change the price of an item at any given moment, because I want my game to have a lock option, which means it cannot be sold, and I believe the only way to do that is to set the price to zero (unless anyone else has a better way), but the problem...
I can set up a rare item in the database so that a shop selling it only has one, or 4 or whatever in stock. That works because there are only 1 or 4 etc in the database. However, I also want to be able to do that with an ordinary item, e.g. health potions, where I cannot set an overall limit...
Hello, is there any script or eventing methods to enable shopping by bundles? Example:
A) The shop menu either enables you to buy items in multiples of a number, such as 10 -
Arrows x10 / x20 / x30 / etc
B ) or a set number above 1 -
Arrows x2 / x7 / x13 / x25 / etc (Only one of...
Hey there! I'm looking to remove some parameters from the Shop Options script, found HERE.
From what I've gathered, the parameters are shown via this snippet:
[ FORMERLY EXHYDRA'S PLUGINS ]
FOLLOWER CONTROL — 1.2
CHARACTER CONTROL — 1.0
CHARACTER CONTROL | SLIDE TO POSITION — 1.0
CHARACTER CONTROL | OVERRIDE MAP PASSABILITY — 1.0...
I see there are a lot of shops that changes the look of the buy screen but not much in the way of the sell screen. My request is simple. I would like the 'sell' screen to look like the 'buy' screen.
So in Buy it's set up as
icon, item name, cost (column break) possession.
This plugin handles managing shops in the game giving you more shop features.
Adjusting Shop sell prices
Shops with item stock
restocking item shops
Adjusting randomized item prices
Install the script with...
The plugin I request is an experience as currency/experience shop. With the experience as currency, experience will be used instead of gold as the way to buy items, armors and weapons. When you buy items the cost is divide among the party, eg if you have potion that cost 100 exp, and your...
BM MV Shop
* Version 1.21: 2018-Apr-01
* - fixed error with parameters
* Version 1.20: 2018-Mar-16
* - compatibility with EIS Shop System
* - updated for RPG Maker MV version 1.5.0
* Version 1.10: 2017-Feb-23
*- added info from YEP-ShopCore
In RPG Maker VX Ace, there was a script that allowed you to access the shop scene to only allowing selling items and I believe to also set a price for it. You were able to choose which items to allow selling using the shop processing command. I believe the script was made by Tsukihime here on...
So I'm looking to have shops in say three different locations. Each location will have some items that over lap. We'll just call it Item A.
So Scenario 1;
location 1, Item A costs 100 to buy and sold to a vendor for 60.
location 2, Item A costs 80 to buy and sold to a vendor for 70...
Final sprint for me, although a long one. If everything goes well, I'll graduate by the end of the year. Then I'll have to take the Bar classes and exams (4 months), then I'm off to practicing law (as an intern for 6 months, paid of course, then I'll be a full fledged attorney).