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  1. Parallax Panda

    Can I force a script call while show text?

    So I have some very long VN-styled cut scenes that goes on for quite some time. It's more or less a parade of "ShowText" commands which tends to block all other input. Normally this is fine because JRPG conversations don't go on for that long, but in my game it doesn't work. I'd like to give the...
  2. Almightypebble

    Choices window shrinks if text box has appeared?

    Heyyy again everyone, So when I show choices at the start of my event, if I use all 6 choices they show up on the screen together, without needing to scroll down or up to see the cut off choices. BUT If I show text before the choices, then the choice window seems to resize itself even if the...
  3. leoroura

    Sound effect on show text

    Hello everyone! It's me again. Boi do i ask a lot of questions. So this time it's about an old issue (or so it seems from the google searches i've made)... I'm looking for a "voice" on speech system, pretty much like undertale's. (You know, when a text line from a certain character comes in, a...
  4. FoxySeta

    [Solved] Using {LK:...} text code in a Show Text scene command

    I seem unable to use links in a Show Text scene command. The text between {LK:...} and {LK:E} is displayed correctly, but clicking on it does nothing. I also tried to use the very same text in a Show Message scene command, and it worked just fine.
  5. Show Text script call not working

    For various reasons, I have two sets of dialogue that must be processed within a script instead of the event manager. I've been using the script calls I found here, and while they mostly work, the 'Show Text' call doesn't. The dialogue box appears, but it doesn't wait for the player to finish...
  6. marspax

    "Show Picture" and "Show Text" aren't showing up at the same time?

    Hey y'all, I'm trying to make a cut scene more or less with text above it. I tried following this tutorial but I'm assuming mine isn't working because it's not an intro. Mine starts a little mid game and basically she finds something that triggers an event that leads to the cut scene. I have...
  7. flakeygm

    Is it possible to control the width of the message window? If so, how?

    Hello everyone! Just recently I changed my games resolution from the default 816X624 to a wider resolution, 1280X720 to be exact, now I tested it, looked at how the game looks in said resolution and so on. The thing that was bothering me the entire time was the width of the message window in...
  8. _Shadow_

    The Show Text Event Command and the Control Characters

    Okay this is an executable of the tutorial source I gave to Rhino. Please report any typos and mistakes I missed so I can fix them. Feedback is truly appreciated. Edit: Link updated (9th of April) https://www.dropbox.com/s/gp84a9cmhkwvtrn/ShowTextSpecial_0.2.zip?dl=0
  9. Show Text

    Hi, I got a question about show text. Hello World! How can I do this. Cross the text. In show text. Thank you.
  10. Show text

    Hello, I am Ken. I got a question when I use show text with script. $gameMessage.setFaceImage('Actor1',0) $gameMessage.setBackground(1) $gameMessage.setPositionType(1) $gameMessage.add("Show Text Script Call") How can I use text code. I mean Any way to do this? Thank you.
  11. Rhino

    Show Picture During Message

    Hiya, Hopefully this isn't too complicated of a request. What I'm hoping for is a plugin that allows me to use an escape/message code during a show text command to show a picture. The code should look something like \pic<Picture ID, Filename, X, Y> It should work as a normal show picture...
  12. Tatsumaro

    force font in all show text

    Hi im using YEP_LoadCustomFonts and YEP_MessageCore, and i what to use 2 fonts in my game. 1º SYSTEM 2º ALL THE SHOW TEXT its working, but its rely tedious \fn<2ºfont> in all the show text... any suggestions to make the 2ºfont my predefined for all show text?
  13. Rhino

    How to determine when all the text has been drawn?

    When using a show text command, the letters appear one by one in the dialogue box. I'd like to know if there's a way to know when the full message has been displayed. Basically, I'm trying to create an animated talking mouth. I don't want the animation to continue until the next show text...
  14. Aryam777

    How to keep Message Window when displaying choices

    I know this normally happens by default. However in this specific situation I have to use scripts to display a message that will provide info for the choices. So $gameMessage.setFaceImage('Actor1',0); $gameMessage.setBackground(1); $gameMessage.setPositionType(2); $gameMessage.add("My message...
  15. The007who

    Wolf RPG Editor...

    Hi again! So, in these few months, I've been playing around with WOLF RPG EDITOR... Link: http://www.moddb.com/engines/wolf-rpg There's just a question that I need to ask... Is there a way to change the show Text animation? To be more specific more like Wolf Rpg editor. In Rpg maker Vx ace the...
  16. Neil London

    Dialog while event is walking questions

    I hope this is in the right place   I'm trying to start an event movement with dialog while it is moving, BUT I don't want the next dialog to start until the movement is completed and the event start moving again.   From what I understand, you either  have the event moving with no...
  17. Remember Faceset Selection?

    So I seem to faintly recall back in the day that there was some sort of plugin that made setting up dialogue easier through the Event Command's Show Text, specifically for the face option. From what I remember it was a fully created plugin, and not just a command like Izy's. I have already...
  18. Kelewan

    Show Text Automatic Character Image

    Hi Guys, I know that it's possible to use a switch before my Show Text content to automatically display the name of a party member or actor (based on a list). Is it possible to also display the character image without manually selecting the image on each Show Text Command? From my searches...
  19. Ancientspark74

    Variables used within SHOW TEXT ??

    I searched for this but could not find it... how do I make an NPC use a variable within SHOW TEXT fluid with a sentence?   Like..  "You must have X of this item to pass"  where X  is actually an in-game variable? Thanks to all who help!
  20. danielrobertcampbell

    Italicize or Bold Text

    Very sorry if this question has been asked a hundred times before, but I can't find the answer by searching the forums for "italicize".  Is there an in-engine way to make text show up bold or italicized? I've got a character that talks to himself and I wand the text to be italicized when he...

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