This issue is from the Animated Sideview Enemies, created by Yanfly. I ran into these problems while I was working on the enemies with the animated sideview enemies plugin enabled.
The actors ended up at the top of the screen, which is really annoying to me, and I have no idea how I can fix...
Hello there. Is there a way to mirror the actors in the side-view battle of RPG Maker MZ, so they stand on the left side and the enemies on the right? I would really like to do that for my game.
After some searching, I found this script for MV but I doubt that it would work for MZ.
The only...
Hi Everyone,
I'm noticing on the internet that people have really amazing and visually exciting Battle Systems in their games. Mainly having larger battlers and more frames per animation for example when casting spells. Unfortunately, I can't find anywhere tutorials on how to implement that...
There's a link to SeraphCircle in the video description but i only see the monster packs and other misc stuff. Am i blind?:P Those sideview battlers look incredible imo, final fantasy style of the original art. Anyone know where they are from?
Hi people,
Looking for help with 2 separate issues I'm having with these plugins, first up;
In battle when my enemies are going to attack, if I have them animated to run right right up to my party, if there is any overlap between the two, my enemy will be beneath my party characters instead of...
I just recently installed the Dragon Bones plugin, I followed the instructions, the plugin is below the yanfly plugins, etc.
The Dragon Bones enemies seem to be working great.
However now my sideview battlers, which worked perfectly before the Dragon bones script was installed, now no longer...
Because The Fury from Metal Gear Solid 3 is one of my favorite bosses of all time, I felt the need to make a somewhat similar boss for my own game. taking cues from both the Fury and another awesome astronaut boss, Captain Vladimir from No More Heroes 2.
RE4make almost had me with their demo until I got to the dog stuck in a bear trap and realized that he was dead and could no longer be saved. Just not the kind of reimagining I'm interested in.
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