sixth

  1. Sixth

    Map Objects - v1.2 (12/04/2019)

    #=============================================================================== # * [ACE] Map Objects #=============================================================================== # * Made by: Sixth (www.rpgmakervxace.net, www.forums.rpgmakerweb.com) # * Version: 1.2 # * Updated: 12/04/2019...
  2. Vis_Mage

    Vlue's Enchant System Edits

    Hello! I'm looking to have a couple of edits made to Sixth's Enchant System (Based off of Vlue's Randomizer system). The first edit has to do with the tag <enchant hide>. By default, any items/weapons/armor with this tag will be hidden from the enchant scene. I'm hoping that this can...
  3. Sixth

    Event Command Corrector - v1.0 (06/12/2016)

    Event Command Corrector: Event Command Structure Details (Warning! Extra long documentation! :p): - Demo: Nope, won't happen! o.o - Author's Notes: Sometimes I change my mind about the name of specific things or a graphic/audio file I used for something. And more often...
  4. Sixth

    Control Configuration System - v1.5 (04/07/2017)

    #=============================================================================== # * [ACE] Control Configuration System - Manual And Install Notes #=============================================================================== # * Made by: Sixth (www.rpgmakervxace.net...
  5. Sixth

    Custom Parameters - v1.5 (22/04/2018)

    - Script: - Demo: Nahh, not really! - Addons: [/SPOILER] - Author's Notes: Just another script for making custom parameters. No one can say that I did not write enough instructions for this script! :p The instructions are 3 times longer than the actual script, not...
  6. Sixth

    Image Grid Menu - v1.4 (27/05/2016)

    - Script: - Add-ons: Main Menu Command Add-on: This add-on lets you add command buttons for your main menu which will lead you to your grid menus. You can add multiple buttons which can lead to different types of grid menus. - Demo Not planned, sorry! -...
  7. Sixth

    Follower Arranger - v1.0 (11/02/2016)

    - Script: - Demo: Nop, there is no demo! :p - Screenshots: - Author's Notes: What to write, what to write...
  8. Sixth

    Sixth's Mini-Games - v1.2 (13/12/2015)

    - Sixth's Mini-Games - Intro: I have been making mini-games for RPG Maker VX Ace for a while now, but never bothered to clean my code for them, let alone publishing them. But I decided to share these scripts now. When I finish with the code clean up for my other mini-games, I...
  9. Sixth

    Movement Speed Altering Features - v1.1 (17/02/2018)

    - Script: - Demo: Still not doing it! o.o - Author's Notes: This script is made for a request on this forum. I upgraded it a little, added more features, and now it's here, yay! On a different note, don't forget to wash the grapes before you eat them!
  10. Sixth

    Tool Cycler Buttons Addon for Falcao's ABS - v1.1 (30/09/2015)

    - Script: - Demo: Nop, can't do it, sorry! - Author's Notes: If you can't feel the cactus yet, you are not squeezing it hard enough!
  11. Sixth

    Toolbar Addon for Falcao's ABS - v1.6 (30/10/2016)

    - Script: - Requirements: The obvious requirement is Falcao's ABS, of course. The other one is made by Cidiomar, and can be found here: http://himeworks.com/redirect.php?type=demo&name=image_collision_detection (Thanks Tsukihime for the upload!) This is used because I did...
  12. Sixth

    Direction Based Animations for Falcao's ABS - v1.1 (02/09/2015)

    - Script: - Demo: Nop, not now! :p - Author's Notes: No time for notes now, sorry! o.o
  13. Sixth

    Basic Enemy AI Module for Falcao's ABS - v1.2 (02/09/2015)

    - Script: - Demo: Nop, not now! :p - Author's Notes: This script will let you setup some basic AI for your enemies without the use of countless switches and condition checks. You can also save yourself from adding tons of 'use_tool()' script calls and dozens of repeated...
  14. Sixth

    Timer HUD - v1.1 (10/07/2015)

    - Script: - Screenshots: - Materials: In case you want that "bomb" theme, the images are in the attached rar file below. No idea why would anyone use these in a serious project, but they are good for testing still. - Author's Notes: Yesterday my friends and I are...
  15. Sixth

    SME - Sixth Menu Engine - v1.2 (03/07/2015)

    #=============================================================================== # * [ACE] SME - Sixth Menu Engine #=============================================================================== # * Made by: Sixth (www.rpgmakervxace.net, www.forums.rpgmakerweb.com) # * Version: 1.2 # * Updated...
  16. Sixth

    Animate Command Buttons - v1.1 (17/06/2015)

    - Script: - Demo: Well, there is one! o_O The demo uses the 1.0 version of the script! The demo contains the images shown in the video! The images are made by me, and are there for "educational" purposes only. They are not meant to be used in an actual project, but they are...
  17. Sixth

    Map HUD - v1.3 (06/10/2015)

    - Script: - Resources: In case you would like some sample images for testing, here are the ones I made with my crappy PS "skills": New linky: https://www.mediafire.com/?wcbu8sbwt6n8n2n The screenshot shows these in action. - Screenshots: - Author's Notes: I...
  18. Sixth

    Picture Number Drawing - v1.2 (22/06/2015)

    - Script: - Demo: I don't think so, sorry! - Sample Testing Scene: In case you want to test your images for picture drawing, you can use this sample scene I made for exactly that purpose: ... Or not... Seems like the link for that one gone missing in action somewhere, sorry...
  19. Sixth

    PC Clock HUD - v1.3 (19/02/2015)

    - Script: - Addon for Yanfly's System Options: This addon let's you put in some options for your players, such as hide the clock HUD, change it's color, and so on. It must be put below Yanfly's System Options and below my PC Clock HUD scripts! - Demo: Nop, sorry! -...
  20. Sixth

    Stat Bonus Addon for Falcao's ABS - v1.1 (26/09/2015)

    - Script: - Demo: Nope, don't plan on doing one, sorry! - Author's Notes: This is one of my scripts which I forgot to post until now. The script has been requested by Dymdez, and I found the idea cool, so I made it. If you are planning to use this script, be extra...

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Yaaay! My second public script is out and approved! A VX Ace Final Fantasy IX styled Throw Script!

I look forward to all the constructive feedback I get but most importantly I hope everyone who ends up using it enjoys!

Yaaaay! Making scripts is fun lol. :D
When you're lost out therrrrre and you're alllll alone, ahwahwah waitin, to carry you hooooommmme, uhhheverywhere you look! (someone hit me with those backing vocals)
X.X cant focus... too many thing want do... help!
Day 2 of teaching MV, student can move cat across the map.
Got inspired and started writing a simple tower defence battle system last night :o

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