Hello everyone,
I am quite new to the RPG maker scene, so please excuse my question if it is trivial.
I have been intensively looking for a mean to introduce casting times in a game. This should push characters intending to use powerful skills to be vulnerable for a certain duration requested...
So I seem to have discovered an issue with guard not always going first if an enemy has a significantly higher level than my characters. We're talking 40+ levels above(doesn't seem important when just looking at it on paper, but it's necessary for an event.)
Even with its speed set to 2,000 and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.