As title says, I'm wondering if there's a way for the game to auto-skip an actor's turn if they have a status (like paralysis) inflicted upon them? Kind of like in Pokemon, if you've ever played it, if they are caught in a 'wrap' attack, the actor will not be able to move until the attack is...
Creator name: Kanji the Grass
visual novel style with menu buttons
- Possible to save during text message process
- Plugin parameters to set up buttons on the screen
- Character can appear depending on window position
When setting up...
Event Command Skip - 2020.7.26.19
Creator name: OneEyedEagle （http://oneeyedeagle.lofter.com/）
Makes use of labels and adds event command SKIP
- New label is added before the command to start skip | SKIP
- New label is added after the end of command to skip | SKIPEND
I made a plugin to hide and skip dialogue in RMMV. It lets you use keys, touch input and buttons to hide and skip dialogue boxes, like a visual novel. It also supports plugin commands. It is compatible with YEP_MessageCore and YEP_KeyboardConfig. Place it after YEP plugins.
Hold the skip key...
How to stop a running event A in event B?
I have made a autorun opening animation by using Yami_SikpTitle. So the animation was made in a autorun event A.
Then i want make a function that when the player presses "ok" button, the animation will be skipped.
The button checking may be made in...
This eventing tutorial works with most RPG Maker.
I must admit, that even though it's NOT PERFECT and INCONVENIENT, this is probably the most relatable way of making a skippable content in your game.
What is this about?
Common question from most player : "Can we skip the cutscene?"
I am looking for a way to skip the party window ( fight / escape window )
I know that Yanfly's BattleEngineCore has that feature, but with other plugins that I am using it is causing problems so I can't use that battle engine core as I really want the other plugins.
I have tried to see...
As far as I can tell, the default skip button is assigned to the ctrl key and it works on all versions except for the web version. Is there any way to enable the skip function in the web version? Either with the ctrl key or another way?
Hello, i neet to show an image at the beginning of a video something like.
The easyest way is to render the image button on the video, but i don't like it, also because the render quality is low for the file size, it's ok for the entire video but a button or a text will look...
Hello Guys, My name is Eden and I'm new here & with this Game Engine.
I started to make a game, than I was wondering, how I can make game like Mana Khemia \ Atelier Iris in Construct 2? Well... this Will take's me alot of time, so I purchase RPG MAKER MV to make my dream come true.
So... now for...
SkipPartyCommand - Version 1.0.5 (2018/07/25)
Creator name: Tsumio
This plugin skip party command in battle
- If switch 1 (default) is On, party command is skipped.
- If switch 2 (default) is On, show escape command in actor command window.
- Switch number can be change...
I'd like to request slightly re-making Yami's skill shop plugin to skip few options (if it's possible >.>).
I'm making my own skill tree and when I bring up Skill Shop, it goes through all the menus (pick your character, learn, choose spell etc.). I'd like to skip that. So as soon as I...
Skip Text Wait 2012/12/07
Creator name: Nana
With this script, it is possible to skip text wait "\." or "\ |" by pressing C button (Enter key)
Fast forward the text with Enter key without wait slowdowns.
Paste this script above Main.
Or mirror post
I am using a script to skip cutscenes.
I set up the script correctly, but when I skip the cutscene, this happens.
How do I fix this?
And in case it wasn't clear, I am using VX Ace.
I'm using the base battle engine from Yanfly with none of the major battle system addons (STB, ATB, CTB ), and I'm using front view battle system. I was just wondering if there was a way to cut down on the time it shows the battle log while nothing else happens. Specifically I have it set to...
UTA_MessageSkip - 2016.02.17 (Version: 1.00)
Creator name: T.Akatsuki
It's possible to skip texts by pressing a specific key.
- Skip texts can be set with any key from Input.keyMapper (reference: rpg_core.js)
- Show Trace [true|false] set whether to issue a trace for...
I want to make a system in this game I'm making similar to Earthbound's where you lose half the money you have on you and are taken back to where you last saved. I have an idea of how to get this to work in game, and indeed I can get it to work when using Event Battles, but I was wondering if...
The skip utility in move routes cannot skip scripted commands via Yanfly's Move Route Core plugin. Link for plugin:
I've taken a screenshot of a test to demonstrate my problem. I am testing in a scenario where the player would...
Hey, I'm looking for a relatively easy script with which Google and the forums have been surprisingly unhelpful (either that or wording it properly on the search is really difficult).
I want a simple timer at the start of the play's turn in battle. Once the timer runs out, any characters that...
I was initially looking for some old archer design i made a few years ago, but couldn't find it...
but here's a sketch from some parade / festival I stumbled upon that i totally forgot
Not sure how i'll go about it, but i definitely want to incorporate some of it in my game
I haven't done much for composing over the last while, but I'm now back to work and I'm focusing on my music pack, Symphony Celestia: Prophecy of the Falling Stars, a music pack that describes an emotional story about a young heroine named Alisa and her journey to try and prevent a calamity.