Hi scripters, hope you are all going well!
Let's get on topic : I've looked for a way to skip a cutscene, but can't find any on RPG Maker MV. The intro of my game (Right after selecting "new game") takes about 2 minutes and is fun to watch, but long.
So is there a way to make a cutscene...
Hello.
I need a script to jump / cancel a video during your playing by pressing a button.
example:
"Video and reproducing" (1: 00min)
20sec to complete, it is pressed "esc" and the video stops (stop, end)
ps sorry for bad English.
I made 2nd Plugin for RPG Maker MV.
High Speed Skip Battle Action.
<iframe width="420" height="315" src="https://www.youtube.com/embed/RzDb9UzdCmY" frameborder="0" allowfullscreen></iframe>
It will reduce test time in battle.
Thank you for reading.
This plugin All free to use in both...
Hey all!
Just bought my MV
Wanted to know if there is a good workaround for skipping victory music? I would prefer for the battle music to keep playing uninterrupted. My game is very focused on the music and it is essential that it maintains the smooth vibe I have created
Thx
An interesting function would be that you could speed through the battles if you press something (example, hold a key like Enter or Space bar). Instead of seeing the attack and magic animations every time, which needs to be played and entirely completed before the battle flow chains, holding...
Well...sometimes you just want to choose "Auto" instead of "Fight" and "Run". And here I am wondering if there is going to be script like that for MV.
And ah, it would be even nicer if there is something like "Skip" in between those menus (Fight, Auto, Run).
Thanks.
Introduction
This is a script I extracted and modified from YEA - Battle Engine, because the battle system I use is not compatible with it.
This script will skip the party command window when a battle starts and when a turn ends, because it is really annoying to click fight, and most of the...
Okay, I am writing a script for a splash screen transition. It works, but can't be skipped.
#Skipif click SceneManager.goto(Scene_Title)endHow would I do this?
Update: Thanks everyone! Got it working. I didn't know that there was no mouse support.
Hi.
Is it possible to skip victories and aftermaths with a script/comment call and then enable it again?
By skipping I mean totally skipping everything. Drops, exp and gold.
The reason is that the intro has four enemies, three events and I don't want the victory music to play or the aftermath...
Introduction
This is part of YEA - Battle Engine. I took the skipping of the battle log messages and made it into its own script.
This script should work with almost every system, and to install it just paste it above main and below all your other scripts.
I hope people can make some use out...
Introduction
This is a simple script that allows the developer to disable the escape/death messages from battle. This is very simple to do, but many people are not very good at scripts, and I have found that this is highly annoying. Additionally, no script I have found offers this support, so...
Introduction
This is a script I extracted and modified from YEA - Battle Engine, because the battle system I use is not compatible with it.
This script will skip the party command window when a battle starts and when a turn ends, because it is really annoying to click fight, and most of the...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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