Heya! I'm working on a persona-like, and I was wondering if anyone had figured out how to create the "knocked down" condition for enemies, and how to make it recognize when they're all knocked down and initiate a big finisher. I realize this is tricky coding and rpg-maker wise, and I'm using MZ...
i have a reference for 5v5 battles {i intend to do 4v4 battles}
can any one point to samples/references to a SMT/Persona Type system {every mon has it's own Weaknesses} and a Digimon Species system {X deals more damage to Y reguardless of what move it uses}
please and Ty
Hi All!
Seeing as there is no Press Turn Battle System plugin, I decided to create it via eventing & states with the help of some plugins.
It takes a little eventing and setting up.
Plugins Used -
Yanfly Core engine
Yanfly BattleEngineCore
Yanfly Actions Sequence 1 to 3
VE_DamagePopup...
Hello, I want to make a silly RPG based off of some weird fancomic thing I made. Its name is "Nanashi and Naoki: Lucifer's bad day" and it is mostly a game like Megaman sprite game. I'm a little worried that it might be too similar. I'm gonna list off some similarities and let you decide if it's...
Hello everybody!
So, I'm looking for a character fusion system, similar to the Shin Megami Tensei series.
The fusion menu should be accessible through an event. There are two basic kinds of fusion:
1) Normal Fusion: The game gives you a list of your characters (not counting the lead...
I am looking for someone who can make sprites of Jack Frost, the the most adorable and most powerful demon from Atlus' SMT series. I would appreciate sideview battler and walking/damaged overworld sprites. Don't ask why I want a Jack Frost as a playable character.
Resource Type: Sideview...
Hi!
I'm looking for someone to make some changes to a script that replicates the fusion system from the Shin Megami Tensei series. While the script is mostly complete, there are still some bugs as well as changes I'd like to make.
Below is a general description of the fusion system...
Hey Everyone,
is there a plugin that replicates the press turn phases?
I am more looking for system like shown below in this VX ace video :)
If anyone could point me in the right direction that would be great!
I'm mainly interested in the group turn icons phases.
Many Thanks!
Hi Guys!
I was just wondering if there was any press turn battle system like the Shin megami tensei series?
I've seen an iteration of VX Ace but not MV, just wondered if anyone has dabbed into this?
Thanks!
Hello! I'm trying to get Shin Megami Tensei styled instant death abilities to work, and I'm having a bit of a doozy of a time since my scripting knowledge is lackluster, so any help would be appreciated.
By Shin Megami Tensei styled I mean that the instant death is elemental in nature - you...
I would like a plugin for the Press Turn Battle System. Like the one Archeia made for VX Ace.
Beyond that, I believe the video and links below should be sufficient explanation of the request. Otherwise, I will gladly add my own words to it...
So, I am thinking about giving my character the ability to switch their class in the middle of battle, giving them a different set of skills, stats, etc. Think a mixture of Nocturne (or some other SMT game) and Pokemon. I was thinking about using Yanfly's class plug-in and allowing the player to...
Please note that this is very much an early-stage game; so much so that I sadly haven't even got a demo ready yet. This is more of an "elevator pitch"kind of post - I'd like some feedback on the concept! C:
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NAME
Draconic - A Fantasy RPG (working title)
GAME GENRE
Adventure, RPG, Visual...
The GENERAL Shin Megami Tensei Thread!
Yo, what up RPG fans. Do you like SMT? Talk about here. Talk about everything here.
Discuss what your favorite demon is.
Discuss why Mara is the greatest RPG monster enemy ever.
Discuss why the hell Hitler is a final boss in Persona 2.
Everything...
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