sound effects

  1. tale

    Message Sound Effect [MV & MZ]

    MPP_MessageSE - 2021/01/18 (ver. 1.1) Creator name: Mokusei Penguin Overview Add the function to sound SE to [Show text] Note: This plugin is for RPG Maker MV and MZ. [Show text] control characters: \SE[n] Change letter SE to n / 0 with no SE Plugin command details - In MV, the variable N...
  2. *SOLVED* Removing default "Show choice" menu/selection sounds...

    I'm working on an audio-centric game. I got everything up and running, but then when I ran the game w/ headphones to test my menu tree, the selection chime was glaringly loud -even louder than the music at 100. Does anybody know how to remove this default feature or swap it out for something...
  3. Looking for SNES style music packs

    Hello, I’m looking for a 16-bit SNES style(Not Mega Drive, 8-bit or Chip Tune.) music pack that fits the jrpg genre(FF, Chrono Trigger, Breath of Fire.)that can be used commercially. These seem to be hard to come by but really give a game an authentic retro feel. Does anyone have anything they...
  4. Lunyc

    Can you play an SE at the end of a state effect?

    I have a skill that applies a state effect that lasts for 3 turns and I'd like to play a sound effect when the state wears off, so that the player is warned that the effect ended. Any ideas?
  5. KakonComp

    Audio Design in Our Games

    Hello friends who dabble in the dark arts of game creation; I come to you wishing to discuss how everyone's games can be enhanced by various forms of audio, or, are there any sounds common in RPGs that may annoy you to hear if overdone/in general. What runs through your mind when thinking of...
  6. Kricketot

    Is there any way to change a system sound in events?

    If say, I wanted to change Boss Collapse 1 to a different SE for one battle, could I do that? Would there be a script call of some kind I could do, or would this task require its own script? Haven't been able to find any results on this, and would appreciate it if somebody could lead me in the...
  7. redahtheartist

    Text sound effect

    Hoi everyone! hows going? i hope everyone is doing fine! i'm making a game in RPG Maker VX Ace and i need help on this point!: i want to add a sound effect for the text when it appears in the textbox,something like Undertale's textbox and most of the RPG games or Visual Novel games Sorry...
  8. Guardinthena

    Alternate SE for Equip Items, Armors, Weapons, etc.

    I was hoping that somebody could either help me out with this one or point me in the right direction. I am looking for a plugin (I presume) that will enable different sound effects to be played when the player selects different equipment types in game. For instance, in the Equip or Item scene...
  9. Lonewulf123

    Sound file editing?

    Please forgive me if this is the incorrect forum, but I’m looking for a little bit of sound help. I’m working with some sound effect files, but the base sound effects are too soft. I want to make the sounds louder, so they fit the sound effects I’m already using in my game. That way turning the...
  10. Levolpehh

    Volpi_UseSounds

    Volpi_UseSounds Author: Volpi || Levolpehh Introduction Short and simple plugin that adds functionality to change the sound effect played when using an Item or Skill. Want to eat an Apple and hear a crunch SE, but drink a Potion and hear a glug? Gotcha covered. Currently only applies when...
  11. Kakis

    RMVXA Text sound help

    So I wanted to add a text sound when messages appear, similar to undertale but I'm struggling to change pitches for characters. I've been trying with the script mentioned here: https://forums.rpgmakerweb.com/index.php?threads/mss-text-se.3463/ but I just don't understand how to use...
  12. zelthegamer

    Sound Effect Stops (Cut Off) When Next Text is Shown

    Hello. I am looking for a way to have a sound effect stop when you move to the next text. For example, I have some voice lines that play when text appears, so it seems like someone is talking: My only problem is that I want it to be cut off if the player happens to skip the dialogue, so...
  13. Hagal_

    Footstep sounds, making a complete one

    I need a plugin that handles the footstep sounds for me. I thought Yanflys footstep sounds where the deal until I realized that there is no way to control the frequency in which the sound effect repeats. Then I found out that Galvs plug do let you adjust your own frequency. BUT I soon realized...
  14. Vivalin

    Various sound effects for different items - script?

    Hello. Like the title suggests, I need help to make it possible to have various sound effects for different items in the game I'm making. I don't have much experience with the programs (the one I'm currently using; RPG Maker VX Ace) - it's always been fun poking around with the different...
  15. Jordan_Winslow

    The Complete Guide to Free Commercial Use Music & SFX That Don't Suck!

    So you're a filmmaker entering post-production on your film, a game developer working on music and audio triggers or perhaps a YouTuber wanting to enhance your videos. You need SFX and a music soundtrack but you might not have the budget to hire a professional composer or audio engineer. The...
  16. Hero_Claive

    Play SE on Balloon Popup

    Balloon Sound Effect v1.0 By: Hero_Claive Intro I noticed every Ace script about this has either expired or been taken down, so I wrote a quick snippet as replacement. This script automatically plays a specified SE when a balloon event command is called. You can specify the SE, volume, and...
  17. Play random sound effect via script call

    I'm trying to play a random sound effect based on a variable. My SE files have these names: sound1.ogg, sound2.ogg, ... sound9.ogg Tried this: Set the value of variable #24 to a random value between 1 and 9 via event. Script: Of course it didn't work, and it was the best idea I've ever had...
  18. tale

    Trb - EquipSound

    EquipSound - Version 1.00 Creator name: Trb Overview Allows you to add a Sound Effect/ Music Effect when equipping items. Features - You can add a message text window while the sound plays. - Can be used by using following tags in the Note field for Equipment. Play SE for equipment <equipSE...
  19. eat beans

    New Game Sound Effect

    Is there a way to make it so a unique sound plays when you select new game on the title screen? Can I do this in the menus or do I have to use a script?
  20. eat beans

    Enemy Encounter Sound Effect

    I might have posted this in the wrong place - if so, sorry! Anyways I was wondering how you can change the sound that plays right when you encounter an enemy. For example, by default when you encounter it will zoom in and the music will start playing. Can I make a sound effect play right when...

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When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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