I'm making a new project in RPG maker MV and was surprised to find out that MV doesn't support Mp3 files when the previous version of RPG maker (VX Ace) did.
I've tried deleting the Mp3 file and importing it again but that didn't work. I even tried converting the Mp3 file to a .Ogg or M4A, but...
So, I'm wondering if it is possible to do a few things with sound effects:
1) Could I play a long (multi-second) sound effect for footsteps, but cut it off when the player stops walking? (Instead of repeating one short sound each time the player takes a step.)
2) If I were to repeat one short...
Hello, everyone!
I've recently started working on a game in MV and had the thought, since I can't hire any voice actors or do any good voice acting myself, maybe I should give the illusion of speech.
So I'm wondering if anyone knows a way to create sounds similar to that of Don't Starve or...
1) THE MATCH-MAKERS
http://osabisi.sakura.ne.jp/m2/ (*This web site are written in Japanese.)
2) I got permission to copy the sound files. (here at RPG Maker Web Forums)
3) User must read and agree "readme_EN.txt" (inside zip) if they want to use the sound effects.
Credit...
Hi guys!
I've got a little problem with sound effects. I want the character to knock on the door three times, and so I have put @> Play SE: 'Knock', 80, 100 three times in a row, but when I playtest it, it only plays one knocking sound.
Does anyone know what I'm doing wrong?
Thanks!
Just as the title says, I'm looking for a way to change certain system sound effects just before a battle and then change them back to the way they were before so that I can have individualized boss death sound effects for certain bosses.
Any way to achieve this? Thanks for taking the time...
Today I have a bloody chair tileset. I want my squish sound effect to happen whenever the player walks on the cushion part of the chair. I'm not sure if it's possible or not, but I want the event to be passable or through while stepping there makes the sound effect happen. Does anyone know how...
Hey people, you see I am using Galv's Jump Ability script in my game (https://galvs-scripts.com/galvs-jump-ability/) and there's something that this script needs, a sound randomizer when it jumps, the sound can get reeeally repetitive if I am using a voice sound effect (an array of sounds...
Weapon Armor Sound Effects
By DreamX
Introduction/Features
With notetags, you can change the sound effects for an animation based on the weapon of the attacker and the armor of the target. This is useful for impact sounds. For example, an arrow that hits someone unarmored would sound...
Cancel Sound Effect : v - 1.0
Creator : Chaucer
Introduction :
So, in short rpg maker MV allows you cancel sound effects already, but rpg maker MV also allows you to play more than one sound effect at a time, and if you want to cancel just a specific sound effect, without...
Just wondering if anyone knew the default volume levels for BGM, BGS, ME, and SE? I could have sworn the default for all was 100% but recently when I make new SE or BGS, these two start at 80% while BGM and ME start at 100%.
It's no big deal really. I went through once before and I'm pretty...
I was just wondering if there was a site that offered free files for download that is compatible with RMMV? Because there isn't much to choose from and they don't really create the feeling I want in my game.
Hey guys!
Since the RPG Maker community has been infinitely helpful to me, I decided from the gate that I would do my best to return the favor and contribute. Basically anything I make for my games will most likely end up being posted for use by others as well.
I recently finished and...
Hey guys! I'm back, with more stuff! My old, legacy VXA stuff is now separated from MV things!
Everything I post here is made by me, from scratch, and is free for both commercial and non-commercial use as long as I'm credited.
Sound effects pack number one: Eleven shiny new sound...
Alright. I've got a little request for you scripting peeps out there if you don't mind reading.
So, I've got two separate actors from different stories in a game I'm developing, and I'm using custom sounds for their collapse. The trouble is, I want to use a different sound effect for Actor 1's...
Hey all! I've been testing out my ability to combine the sound design elements I can create in a project and here I have the fruits of my labour, which I am freely sharing with the community.
OGG File Download Link:
Video Showcase:
Included in this pack is:
Various sound effects...
Hello, all of you wonderful game makers! I am Ms Littlefish. You can call me Meg. As one might be able to tell, I make music. I hope you all enjoy and find some of my creations useful to your game projects!
Terms for Music
Credit: Ms Littlefish and/or Megan Murphy
Non-Commercial: Yes...
I'm designing an RPG with Pokémon elements, and one thing I'm focusing on is messages for elements along with sound effects too.
200% and higher - Super Effective
100% - Normal Effective
50% and lower - Not Very Effective
If you have a compatible working script that will do this, present...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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