1. RicoRob

    RMMV Issue with Triacontane's Item Call Script

    With this plugin one can add script calls to an Item's note box, and those codes will run when the item is used. I'm using it to add custom sounds to each healing item, but the issue is... If an Actor with full HP tries to use the healing item (from the menu), it will be consumed regardless...
  2. Soap4

    Suggestion Access sound test/music player directly from database

    Description of the Feature: I was just thinking how nice it would be to have a button on the corner of the database to open the sound test. It was in RPG Maker 2003 and was pretty handy when spending lots of time in the database. Mockups: Something like this... Why is this feature good? This...
  3. Jomy10

    RMMV Loading SE before playing?

    Hi, I'm currently playing sound effects (long sound effects) like this: let music = { name: "se_name", volume: 100, pitch: 100, pan: 100 }; AudioManager.playSe(se); However, this happpens with a slight delay and I'd like to get rid of this. Is there a way in which I can load an audio file in...
  4. shininblade

    Preferance Poll - Curious.

    Just making a poll, I'm curious what everyone prefers :) p.s - they are A.I voices so it's the best they going to get, also try to guess the voices in the comments ;D -------------------------------------------------------------------------------------------------------------- Sound Example ...
  5. omnaeon

    RMMZ dialogue sound plug-in

    I am looking for a plug-in that will produce dialogue sound as text appears on screen for MZ. Does anyone know of any that works with MZ?
  6. Tea++

    Proximity sound events

    TEA_proximitySound V1.0 This plugin allows the user to include events that emit sounds based on the proximity and position of the player. To use proximity sound: Add the event command "proximity sound" to a parallel event. Event ID = Assign the event you want to be the epi center of the...
  7. Puffer

    RMMZ FMOD Engine integration for RPG Maker MV/MZ

    Audio is no doubt one of the most important aspect, yet often get overlooked so much. RPG Maker audio system for many years have always just "work", it play audio, change volume,pitch, etc. It get the job done, but it doesn't offer much stuff. Many game nowaday have adaptive audio that changed...
  8. Platinum_CRuX

    Lofi/Retro/'Chiptune' System Sound Effects [Free/Any use]

    Hi all, recently I started creating a retro-styled RPG, and felt that the system sound effects (cursor, decision, buzzer, etc.) provided in RPG MV/MZ were a bit too modern for my tastes. So, I took the vanilla MZ system effects and ran them through a bit crusher & limiter to create a fresh set...
  9. ovate

    Message Sound Effect [MV & MZ] - Dialogue Blip

    MPP_MessageSE - 2021/01/18 (ver. 1.1) Creator name: Mokusei Penguin Overview Add the function to sound SE to [Show text] Note: This plugin is for RPG Maker MV and MZ. [Show text] control characters: \SE[n] Change letter SE to n / 0 with no SE Plugin command details - In MV, the variable N...
  10. FlipFlapProductions

    No menu sound effects.

    I recently reinstalled windows on my pc. When I launched my project and playtested, no menu sound effects would play. No cursor movement, select, load, etc. Bgm works fine but for some reason those sound effects don't play. There have been no changes to the js file and all of the custom sounds I...
  11. ramza

    [BUG?] RMMZ Sound output and windows 10

    Good evening. I've been messing a bit with RMMZ over the past few days, and I found an interesting bug. Well, at least part of it is a bug. I'm not sure if one part is actually intended or not, so here goes. The feature?: In windows 10, with the default sound output of my computer set to my...
  12. thecursedcometh

    Help For Finding A Similar Sound (Video Example)

    I'm looking for a sound similar to the move by this boss in Persona 5. Not exactly the same, but that similar sort of lightning bolt / explosion type sound. I find that the default lightning sounds in RM lack a real impact I'm looking for. Problem is, I've had some trouble finding something...
  13. BANJOPC

    Event Issues RMMV

    Hi, I'm having and event issues where the SE and BGS's are not playing, anyone have any ideas? I'm stumped.
  14. PARCB

    PixiJS Sound in RPG Maker MV

    Maybe it's strange to ask this... or maybe is already asked. I want to know if we can add PixiJS Sound API (https://github.com/pixijs/pixi-sound) support to the current PixiJS API that already exists in \js\libs folder in every RPG Maker MV game. This is in order to open mp3 music in-game.
  15. KChasm

    How can I make the "item successfully used" sound not play?

    An example of the sound can be heard here: Note that it's not the first few sounds, like from when I call the menu, but the more "flourishy" sound. I don't know what information is relevant, but I'm using common events that are set off by using items and with the whole "item used" stuff...
  16. Kricketot

    Is there any way to change a system sound in events?

    If say, I wanted to change Boss Collapse 1 to a different SE for one battle, could I do that? Would there be a script call of some kind I could do, or would this task require its own script? Haven't been able to find any results on this, and would appreciate it if somebody could lead me in the...
  17. ovate

    Linkable Credits, Level Up with Gold [system related]

    Link Credits - 2019/04/17 (Ver3.0.0) Creator name: tomoaky (http://hikimoki.sakura.ne.jp/) Overview Adds a credit command to title screen. Features: - Credits can be displayed with a link to their website. - It's all set up through plugin parameters including: Texts for game version and...
  18. Cap_

    Random character movement sound

    I'm looking for a script or event that plays a sound when the character is moving, but I want it to choose randomly between 2 or 3 different sounds to add variety. I have tried eventing it to shift between to sounds but I want it to be more random
  19. Cap_

    Walking sound effects script

    I'm looking for a script to add sound effects when my character is moving.
  20. RaxxTDC

    BGM in game not working please help!

    Ok so only the music I've imported isn't working in my game it only works in audio test menu it's .mp3 format (I've also tried it in other formats) it's in the Audio>BGM> folder and still it is not working please help me. I've tried reinstalling and replacing files etc. nothing seems to work...

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Continuing our countdown with Capsule Monster #14 Plug-Go! Plug-Go was originally meant to be the design of a gameboy game I wanted to make that was inspired by Megaman Battle Network! While that hasn’t worked out I’m happy I was able to recycle his design!
uApM6Gk.png

X6lGcLM.png

Took some time to pretty up the maps too.
Size Comparison.gif
12 hour little challenge for myself to do a big'ish enemy. Released for MV/MZ, working on my streamline one for later as I love the four frames over three. Spins a whole lot better I think.
Okay last one for now, it's time to go treat myself to some Zelda!

UPDATED- I've completely ripped off Sword of Mana right here lol
It seems like the imgur images are working again! ;3

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