1. J-Ray

    Greetings !

    Hi all, I'm a music composer / sound designer from Canada. Love Sci-Fi, Fantasy, RPG, Mistery and producing my music and designing my sounds mostly in these directions. Hope to meet like-minded people on this forum and maybe join some interesting creative projects... If you'd like to...
  2. spiriter

    Can't convert to Android, pls help me.

    Hi guys, sry for my bad english. I bought rpg maker mv some days ago. It's on V1.3.1. I want to convert the game (or at least a Testgame) to APK fpr Android. It doesn't work for me at all. What i've tried: Converting with XDK - with encodet RPGMakerMV-Resources: on XDK-Simulator...
  3. saronpasu

    NoiseMater "Sazanami"

    About This Sazanami is Japanese さざなみ( 漣 ). it mean quiet sea wave. This plugin is NoiseMater. Detects the sound around a device. Output to game variables the volume level or decibels. Usage Controll of plugin-command, and plugin-params. output return to game-variables...
  4. MaverickHunterLuneth

    No music playing

    I've had RPG Maker 2003 for a while now, and this problem has only just come up recently and I have no idea how to fix it. Sound effects work just fine, but the music won't play at all, imported music will still work, but the original music for RPG Maker 2003 just won't play. I looked up this...
  5. Kyuukon

    [AG] Character Noisy Steps

    Character Noisy Steps by Akumu Games (me) Description: This plugin makes characters produce stepping sound effects when they move on the map terrain. Instructions about how to use it are explained in more detail inside. Plugin: (save as "AG_CharacterNoisySteps.js" in your plugins folder)...
  6. Dacuna

    A note about a certain sound effect...

    For a short snippet of techno music, follow these steps: Open Sound Test. Click on SE. Scroll down to Paralyze3. Select it and change the pitch down to 50%. Play. ??? Profit. Just thought I'd share this :D
  7. wrigty12

    Poison Flash on Damage Fix (Now with Customization!)

    TDW Poison Flash on Damage Fix - v 1.01 wrigty12 Intro - After installing plugins, I noticed that the typical red "flash" on a map when taking damage from states like Poison did not end up working. Upon research throughout the forums and internet, I could not find a fix. Thus, I created...
  8. jerrypylant

    Sound effect lag

    When i made this video the sound worked fine  but i've recently started to work on the mechanic more but now it sounds like it skipped a few sound effects. I haven't changed anything but just to make sure i recreated the event without any plugins but i am still experiencing the problem. ...
  9. snowy-scales

    Map/Event Bakground Sound Issue

    Okay, now that my lamp issue has been resolved... I now have a sound issue. I have Storm2 set for my maps bgs, because it's stormy out. But the map is an inside map, so there's a fireplace with a roaring fire - its stormy and cold, after all! Except that the Fire2 sound effect I've added...
  10. Variable-Based Music?

    Okay, I've got another problem... So I want it when you battle, say, a random guy, it plays the normal music. But when you do a "boss battle", it plays much epic-er music. (I have that covered). Problem is, I don't know how to have multiple types of music play depending on a variable...
  11. VanillaBrocker

    Random SFX per Letter in Messages

    First of all, sorry if it would be better to ask directly to one of the mentioned plugins' creators first. If so, I ask to some moderator to delete this topic. So, I know we have many plugins that gives us the possibility to use SFX in our games' messages, like these: I was thinking...
  12. MusicTF

    Play BGM instead of ME at a battle victory

    Hello I am looking for a script that would play a looping BGM when your party finishes a battle, rather than an ME.  It have to override the setting in the database and instead play a BGM specified in the script.  I have some knowledge of scripting, so I would be able to go into the script to...
  13. Iliketea

    Combining BGS

    Hi everyone, I hope I post this in the right section. Is there a way to combine bgs?  Like for example the general bgs of a map is "wind" but there also is a river so you want to use "river" too.  But because RPG maker Mv only can play one bgs at a time I thought there may be a...
  14. Music

    Anybody have any good places to find good (royalty free) music? 
  15. floralContemplation

    Battle music makes my game unplayable?

    So I'm making a small experimental game for me and my friends using resources from other games such as Final Fantasy and Earthbound, naturally I need a battle theme. I go on YouTube and use this YouTube to MP3/.OGG converter to get an .ogg of Earthbound's battle theme. (It was 30 minutes long...
  16. mcscottyG

    Stopping a specific BGS

    Hello everyone!  I'm a long time lurker, but first time contributor to the forums.  To get the point, I've been playing around with a weather system that relies on temperature, dewpoint, and weather chance.  Basically, if the temperature is lower than the dewpoint and the weather chance is above...
  17. emilywake

    Music, Sound Effects, and Other Sounds

    I was just wondering if there was a site that offered free files for download that is compatible with RMMV? Because there isn't much to choose from and they don't really create the feeling I want in my game.
  18. Chester

    Requesting Footprint sound Plugin

    Hello, I am in need of a plugin or something that allows me to have footprint sounds when my character walks. Thanks!
  19. Snuffy

    Enemy Specific Sounds / Animations

    Is there a way to modify specific effect "animations" and sounds for specific enemies?  For example, if my character is fighting a human enemy, I want the animation for his attack to cause blood splats, whereas if its a robotic enemy, I'd like sparks instead.  Likewise, the sound effects used...
  20. Mettool

    ACE: Delay BGS from starting after battle ends.

    Hey all. I'm currently working on a game where one of the features is shifting between two similar worlds. When you shift worlds, two versions of the same song are playing simultaneously in the BGM and BGS channels, so that you can shift seamlessly into the other map without restarting either...

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