For the sake of an example, let's say I've set up an attack skill that enemies will use on the player's characters, and it always deals 300 damage no matter what.
No variance, no critical hit chance, no added states, perfect accuracy, etc.
Is there a plugin or something I can put in the...
I made the mistake of starting developement with weird accents on some filenames, I'm in the process of renaming them to convention.
The font I use supports a whole bunch of special characters.
My question is, why some people have no problems loading these files, even in USA or UK, but...
So... When I try to start a battle in my project, all work like I want exept specials attacks... I filmed a little sequence of a battle and as you can see when I select "Special" there is nothing. I can do "Enter" to do the special attack but when I parameter various special attacks I...
I was wondering. How many other people have encountered a rare "Shiny" Pokemon or got one from an egg.
I have got 7 so far in Sun and Moon I will display them here.
Info: I got this mon after Masada breeding 710 eggs
with the shiny charm.
Info: I got...
Can anyone out there possibly make a spinning coin graphic for MV? It's in the form of a Character Graphic, and as for the animation, I'd prefer if it was as a Stepping Animation (3 across), but I could make a Turning Animation (4 Down) work.
I've seen scripts for VX Ace that allow special normal attacks per character, but yet i cant seem to find out how to do it in MV.
What I'd like is to be able to have some characters have the normal "Attack" option (which uses the first skill slot in the editor), and other characters use perhaps...
It's me again! I'm wondering if there's a way to create a dual actor combo in which, when one actor's special move is used, there's a "team up" with another actor for a combo attack in which they both complete an action?
That's probably explained poorly, but help is appreciated.
I've checked this forum thoroughly and tried EVERYTHING I could to try and fix the issues but in my game maker
1.) Regardless of me starting a new game and tweaking with the database so that they should show up, the skills do not show up in the character's menus. I have not altered the codes...
~ Ability Distribution ~
For the latest updates please visit my blog. This is merely an introduction topic.
The Ability Distribution plugin is an addon to my Stat Distribution plugin: It will thus not work on its own. Make sure that both plugins are always...
Hey! So, i'm kinda new to RPG maker vx ace and stuff, and I've started making a game based off of Super Mario Bros. I added in a shop and then went to test it out and encountered
an enemy. Then I noticed that my "Special" option in the battle menu was gone, and I couldn't use skills anymore...
Izy's Unique Items
Make your item feel unique with custom name.
You can make your own item condition for each item, make it weird, bizarre, strange, mysterious and absolutely unique!
I am using Yanfly's Ace Core Engine (https://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/) and Galv's Animated battlers (http://galvs-scripts.com/2013/05/04/animated-battlers/)
I was wondering if I can have this happen in my game:
When a certain skill is selected, a short...
Window 1 is simple, just skinny and says equipment selection.
Window 2 is the tricky bit, it needs actor name on top and image for the rest, I know sounds easy well nows the hard part that makes it a...
I tried doing a search in google and on this forum and I didn't see anything specific to my problem so I made a post.
When I try to use any special ability, (Both were custom abilities)
I get that error and the game crashes.
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