1. Issue with action order

    I am trying to balance speed of my skill but no mater what I do, speed is inconsistant with the skills. Got an ennemy with agility of 50 and casting a skill with 2000 speed acting last while my actors with a 30 agility using the guard skill at invocation speed of 30 (changed to test) and still...
  2. I increased the player's speed, but they only move 1 tile at a time when clicking the map. They move fine with the arrows.

    I am using RPG maker MZ V 1.7.0 Hello there. I have set up an event to make the player's speed really fast when they enter a certain map. When using the arrows, they move fine, but when clicking the map they only move one tile at a time, instead of going to the tile I clicked on like normal...
  3. Drekex

    Having trouble setting a temporary stop or slowing enemy movement in my Tower Defence.

    How it works with Galv’s projectile script, is that when an event with the projEffect comment is hit, the event set in the projectile movement route script is triggered. I tried to use a normal movement route, but when a different speed is triggered by an outside event, it breaks the intended...
  4. AphoticAmaranth

    Speed Eval v1.2

    Introduction Allows the use of formulas to adjust the invocation speed of skills and items, and adjusting base speed formula. How to use Save it as APHO_SpeedEval.js and put it in your plugin folder. If you are using YEP_BattleEngineCore.js, this needs to be placed below it. Use the following...
  5. Amelyanna

    RMMV Player speed change

    Sorry if this gets a bit confusing, I am pretty confused myself rn too xd I am using Silver's Dash Stamina plugin and I want to make my character slow down a bit when its stamina reaches 0. I haven't found an option like that in the plugin itself (but tbh I am still not quite familiar with the...
  6. darthbirdy3

    Move Routes Get Choppy

    I have an event at the highest frequency and normal speed. If I were to set a move route that ONLY had a single "move towards player" on repeat it would run perfectly fine and look smooth. However, in between every step toward the player I added script commands to change its speed at a certain...
  7. holyratchels

    Speed of writing text (creeping line)

    Please tell me where you can change in the settings: 1. The speed of writing the text? 2. Letter spacing?
  8. ovate

    Fast Forward Animation in Battle [MZ]

    MPP_FastForwardAnimation.js - 2020/12/26 (ver. 1.0) Creator name: Mokusei Penguin Overview Allows you to accelerate animations in battle. This plugin is for RPG Maker MZ. | Note: It's actually a battle speed-up plugin. ▼ Fast Forward Type 〇 long press - Press and hold the Ok or Shift button...
  9. ovate

    Auto Battle & Very Fast Battle | Special Exhaust Skill

    Auto Battle & Very Fast Battle - Jun 8, 2016 Creator name: Sasuke KANNAZUKI Overview - AutoBattlePlus.js : add auto battle command and so on. - VeryFastBattle.js : battle exceeds very fast when specified key(s) down. For more information, read plugin help. Video preview Thanks to...
  10. ovate

    Kanji - Smooth Cursor Movement, Simple Dash Effect

    Smooth Cursor Movement - 2018/09/21 Creator name: Kanji the Grass Overview Cursor moves smoothly, slight improvement from default except not much customization Note: This can be alternative to RPG Source 'Smooth Cursor' script without configuration. Installation Paste this script above Main...
  11. Faster events than built in Speeds

    I'm looking to make some events faster than the speed choices for events, is there a simple script I can toss in there perhaps to do this? Thanks!
  12. Slow walk speed on specific tilesets

    Hi everyone, Although I've used RPG Maker 2003 years ago, I've never actually done any coding in the program. I'm simply trying to make certain tilesets slow character speed down, in this case it's water tilesets. I would like to have movement speed back to normal once out of the water. I have...
  13. Kes

    Slow down stepping animation?

    For what I want to use stepping animations for, the default speed is far too quick, even if I have set the speed to one. Is there a way to have it much, much slower than the default? Game_CharacterBase doesn't seem to be the place where the speed is set, and I don't know where else to look...
  14. Milennin

    [YEP_X_BattleSysATB] - Player ATB gauge moving super slow

    Been working on this game for a while with Yanfly's BattleATB. Has been working just fine, until today, when I go into battle and my player ATB gauge is crawling up at a snail's pace. Setting his Agility to 9999 does not change a thing, it remains to charge at super low speed. The enemies I've...
  15. goldenhawk

    How do I animate the faces when typing?

    How do I animate the faces when typing? You know like the mugshots in the game boy advance game called MegaMan battle network. Also is it possible to have a key that would increase the text typing speed until released and also speed up the face animation speed and have a key to make all the text...
  16. Lonewulf123

    State that forces user to move first in turn

    Hello, I’m trying to make a state that forces the user to move first in the turn while the user is inflicted with it. I know that there’s an attack speed trait, but it only seems to work with normal attacks. Is there a snippet that will cause the atk speed trait to work will all skills?
  17. p0_boy

    Script equivalent of Player Speed?

    Hello- I was hoping that somebody might be able to tell me what the JavaScript equivalent of this is? ◆Set Movement Route:Player :Set Movement Route:◇Speed:6 The RMMV Script Calls spreadsheet has some information on using Game_Character.prototype.processMoveCommand instead of Set...
  18. SuperMasgamer

    Speed Run Timer

    I hope I'm in the right place to post this. I'm looking for a speed runtimer. I've seen a bunch of timers that basically count down. I was wondering if there was a way to start a timer and then have it auto end at a certain time at the end of the game and then have player stats display at the end.
  19. SuperMasgamer

    Speed Run Timer

    I hope I'm in the right place to post this. I'm looking for a speed runtimer. I've seen a bunch of timers that basically count down. I was wondering if there was a way to start a timer and then have it auto end at a certain time at the end of the game and then have player stats display at the end.
  20. Hooting

    Player speed issues for cutscene

    I'm trying to make this cutscene where the characters are walking, but for some reason the player just rockets past the followers, leaving them behind. I thought I could fix this by changing the speed or frequency (or both) in the movement route but that just gives the bugger cold feet, and they...

Latest Threads

Latest Profile Posts

Sooooo close to picking a game idea for the jam. That's almost halfway done, right? :D
I have completed what is clearly the most important part of participating in the game jam: coming up with a name!
My shrink has me trying to limit 30 mins a day for each of my personal projects so I can have a healthier life. But lately the rpg making in particular has been hard to pull away from and I keep getting lost in it.
Everyone has a test project named like this...right?

1701263020760.png

Forum statistics

Threads
136,570
Messages
1,267,678
Members
180,256
Latest member
JonsP
Top