So early on one of my actors unlocks the Biotonic skill to merely inflict poison for 4 turns. However, later on he unlocks the ability to learn Biotonic II, a direct upgrade that now inflicts minor damage but ALSO adds another 5 turns to the poison state.
Does someone know the code or a notetag...
I wish to make a skill that spreads the next attack to all enemies.
How it will play out:
Turn 1: player uses spread (no damage done this turn)
Turn 2: player uses (skill) (skill hits all enemies, not increasing power of skill or mp cost)
Made for a request here.
This script allows the "infection" of states.
Actor/Enemy will spread the infection to one of their party member at each turn's end.
Features:
[1] Infective States
[2] Re-infective (renewing state timer)
[3] Able to set chance of infection for each turn's end
How...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.