sprite animation

  1. Nervundi

    Sprite issues

    Hello. I've been having issues with an overworld sprite. Despite following tutorials, it gets weirdly clipped, as seen on screenshots. Here's the spritesheet itself. What should I do to make the sprite work properly?
  2. jonenglish91

    4 Frame Sideview Battler Sprites

    Hi All, My brother and I have been working on a personal RPG Maker MV project. We have decided to go on a design overhaul on all our battlers. So we decided to release the ones that we currently have!(not all poses are finished) We hope you enjoy! Dimensions for the characters are 184,202...
  3. 8D Sprites from 4D Spritesheet

    I need help creating the four diagonal sprites that go between up, down, left, and right. It's a Shibu Inu dog breed which is the main character for one of my games. Just the first four sprites of the attached sprite sheet. If someone can help me with this for free that would be amazing!
  4. Angel.K1tty

    Angel.K1tty's Resource Empire! - Now With Ballet Behavior Bases!

    I decided to try making my own sprites completely from scratch instead of following a base, since that's what I've been doing so far for my project sprites. They're badly animated but at least they're cute :D Introducing Kolsifer! This my first time making full sprites like this, so I hope it's...
  5. marbeltoast

    YED Sideview Battler sprite displacement issue <RESOLVED>

    Hey all! I'm using YED sideview battler to add more than 3 frames of animation to my game, but I'm having a problem with sprite placement on the screen. The first two frames of animation work as intended, but once frame number three comes up, the entire sprite shifts 256 pixels (the width of...
  6. LadyDeath1138

    D-pad movement and battle mechanics help

    I've got a bit of a problem with the movement controls where I can only use the joystick, which feels awkward when playing a game like this. I was wondering if there was a way to change the controls so that I can use the directional pad instead? As for the battle mechanics, I was hoping someone...
  7. Maple

    8-directional, 8-frame movement preview

    Hello! If anyone is interested, I found a way to combine scripts with a few edits to achieve 8-directional movement. You would need to have sprites for each direction to start, but implementing the scripts is fairly easy. I used Victor Sant's Multi Frames script, and Gary Kertopermono's AnimEx...
  8. Riuyuri

    How to make a sprite animation like in the Witch House?

    I don't know if it's possible in RPG maker MV but I want to know how make a sprite change like there opening a door? I tried using set movement route but it looks awful XI and also how to make them change in a event as well. like there fall down or or getting off the ground. sincerely Riuyuri
  9. Battler animations in cutscene HELP plz

    So, here's the issue, I'm trying to have an NPC doing a set parallel route where he walks to one end of the room and starts shadow boxing using the battler sprites then walks to the other side and does the same. I want him to loop that indefinitely. The issue is, I can't seem to figure out a way...
  10. jamespizz

    I need some help on animating my on map sprites

    While making my game's intro I wanted to have the characters animated, I have the sprites already fleshed out looking up, shaking head side to side and laughing. (I'm using Time Fantasy pack from finalbossblues) For reference, I have the player character look up at the sky after the camera pans...
  11. Qfollowers plugin fix

    Hi all, I have being trying to figure out why the follower sprites will not dash like the main character when using Qpulgins. I have posted this on the thread in the link below starting on page 40 and thanks to Arise, they have instructed me that it is more than likely the Qfollowers plugin...
  12. SpunkyWunky

    Player sprite looks like they're sliding?

    Hey everyone, I've been messing around with programming my player characters, trying to see how far I can stretch the program. I doubled the size of my sprite sheet and made my character taller. However, the character looks like it's sliding across the floor instead of looking like it's got some...
  13. MushyFox

    Can you animate for ABS?

    So I'm in the planning phase for my next project and I'm set on using an ABS battle system, I am also planning to make custom animated sprites. My question is, can I implement attack animations into my sprites? For example my character swings a sword or pulls back a bow (similar to Zelda or...
  14. WheatTon

    PAID (DO NOT USE! Read the Rules to know where you can!) Looking For Battler Artist

    Engine: RPG Maker MV Synopsis: The game is a simple thing. One day a tower sprouts up in the middle of a random street. The deluded Vorland, with dreams of being a hero decides to go to the tower and the realist Mindy decides to follow so that he doesn't get himself killed. The two random, non...
  15. CharziSpirit

    Need SV battle sprites for blue flameball

    [This is my first post, and I've never been good with forums, so just tell me if I'm posting in the wrong tags or something] Hello! I've never been really good at sprite work, but I need a side view battle sprite for the sprites that came with the base game, !Flame.png I'm using the blue flame...
  16. Custom Sprite Help?

    Hi all. I've been reading through these forums for a while because of how helpful they are, and have searched everywhere for help with my issue, because I'm sure it's an easy fix, but I can't seem to find any answers, perhaps because it is so specific. I'm making a game focused around canines...
  17. DeathByGames

    Sprite Animation Help

    (Ok, I don't know if I'm posting this in the correct area, but I believe I am so sorry in advance.) My problem lies with the script I'm using. I am using Galv's Character Animations script which can be found here. The script uses the different charsets in RPG Maker VX's sprites to have...
  18. How to animate sprites in cut-scenes/autorun events?

    Hi, I'm new to MV! And I was just wondering, is there a way I can animate my characters in more detail during cut-scenes? I know how to set characters' movement routes to make it look like their walking regularly with the dialogue and how to animate chests and doors, but I want to animate...
  19. Quxios

    Quasi Sprite

    [Quasi] Sprite Version 0.9 by Quasi What it does: Allows you to set up spritesheets to work how you want them to work. You can create custom poses like dancing, attacking, fishing, jumping, ect. and call them with 1 easy script call. *Note* unlike default VXA where you can set multiple...
  20. KanaX

    Specific Graphic Change.

    I work a lot with sprite animations, where I either need to have more than 4 different frames into the animation, or have multiple different animations for the character. However, the Change Graphic command in the Set Move Route window doesn't allow me to choose a specific graphic, only a...

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