So, I've made a base from scratch for my characters some time ago, I know it isn't much but I posted it so maybe it could come handy for you!
I recommend these for Vx/Ace, MV and MZ due to the 12 frame format, but feel free to use it in any other engine.
No credit needed, although I'd...
Good day everyone,
I was looking for a large(48 height) female body to use as a base for some sprites.
Unable to find any I like, I ended up making my own.
Credit: None needed
Non-Commercial: Do as you like.
Commercial: Do as you like.
Repost: Do as you like.
Edits: Do as you like.
Hi! for my game, I'm making all of my characters on my own.The size of a base character is 83px width and 31px height
Currently, I'm still using custom 48x48 tilesets, but my question is: Is there a better size for a tileset with my character sprite size?
If so, how do I change the size of the...
I don't know if it's possible in RPG maker MV but I want to know how make a sprite change like there opening a door?
I tried using set movement route but it looks awful XI and also how to make them change in a event as well.
like there fall down or or getting off the ground.
Resource Type: Characters
Maker Format: MV
Art Style: Default RTP
Description: This character (her names Jessie) is supposed to be chubby but due to an unsteady hand I can't edit her sprite very well. I was original also in need of her battler, but I decided to go with the traditional front...
Updated 18Oct2017 (wow a long time since the last update!)
Just a few odds and ends I made for my game that I would like to share. I will update the OP as I add more.
Credit: Material Source(s) if required by Terms their of use, no need to credit me but if you do use Tea.
Hi. I'm making a game with RPG maker mv which at first, the player uses a child as a main character. I found some child sprite base form the forum below to use, but the problem is I don't know how to use it. I want it to be editable in the character generator for me to customize it on how I want...
I'm looking for a sprite base that's kind of large and easy to work with, with somewhat proper anatomy (anything but "marshmallow" type bodies) that has a good running animation when viewed from the side.
I've looked everywhere I could think of and searched various phrases but haven't found...