I am looking for someone to help convert some sprites for me. I am using Moghunter Chrono engine which uses the picture below labelled $Hero01_swd02 and $Hero01.png.. I would like for the People1 (boy) and People2 (girl) sprites to replicate the Moghunter sprites but without the sword, so that...
I'm having a bug while using Move Route to make sprite animations: at one point in my move route i make the character "Change Image..." but to another slot in the same charset and when it changes slots for 1 frame its sprites disappears and come back in the new image.
If it was another image...
I am trying to make some new enemies for Mog Hunters Chrono ATB plugin, however I only have the ones available that come with the demo. I could use any sprite but they won't have an animation and it looks dull in a battle. I have looked online and haven't found anything, so if someone could...
Hi all. I've made some sprites for a fangame I'm making, but I've realized that the negative space around each object hinders my character's ability to move around freely. Is there a way to get rid of it or minimize it? As far as I'm concerned, the standard and set size for tilesets in MZ is 48...
i was wondering if there are any more pluggins that allow for a more compact way to animate enemies if that make sense.
i was playing around with Yanfly's animated sideview enemies, and it does the job well, the problem is that, aside from the limiting 3 frames, im also only lookin to have an...
Hello! so I have been working on a project for the past 2-3 years and I've been using the default tile sets. The game is supposed to be in the NES Final Fantasy 1 GB Pokémon Green/Red/Yellow, The Atari Adventure game Graphics, or just the RPG maker 2003 Graphics. I would use RPG maker 2003 but...
My game has a large open world map and this ends up causing some conflicts in sprites.
In this bridge, for example, the character always goes over it, regardless of being in the layer below or not.
Is it possible to make the bridge appear from above when the player is below and...
I took advice from another on here, and will only be posting my creations in this thread from now on!
Thank you to anyone that follows along in this journey of mine!
As always, please take what you want. Credit is not needed, but much appreciated!
So I'm working on a game, and it has a TON of characters (I'd say about 100 or so?), so I thought I would throw some concept art/basic sprites in here on a random assortment of characters that I use in my game as well as other non-canon characters I just made for fun
So I'm a beginner with RM and when I try to look things up it seems most posts/answers tend to be geared for people who already know how pretty much everything works, and have been working with it for a long time; a lot of answers for things like plug-ins are like "turn this on and change the...
Guys! I need help!
Okay, so I'm working on a new project where I'm having to create my own map tilesets and my own sprites. Nothing too fancy, as I really have very little talent in this field. I am aware that the grids are 48x48 pixels and I created everything to line up with that grid. The...
I think the usual size of an RPG Maker MV sprite is 48 x 48, but I've recently began working with the taller sheets, such as the tall Dark Fantasy sprites, that use the 3 prefix. Does anyone know what the size for one of these guys is off the top of their head?
The reason I'm asking...
Create your own in-game letterbox with these sprites!
+ 4 Emoticons
All 72 characters come in:
6 different colors +
2 different rainbow animations
The graphics are optimized to be used with...
So been wondering, what do people rather more,
When you have a sprite that you can customise, change there outfits and stuff, or larger sprites where you get more detail?
No real meaning behind this question just wondering as I always loved ragnarok online, you could sort of customise your...
Sithjester's website has gone offline. However, with her permission, we've compiled all of her resources and re-uploaded them here for continued use!
Preview images are shown in the spoilers--resources are attached to this post in zip folders.
Links shown in the preview images are included in...
Come and join me in 10 minutes for Trihan's Challenge Hour, where I'll be attempting a game of Cartographers where I can only position terrain in the orientation on the explore card! Following that will be the Wifestream, where Kytt will be trying out From Space for the first time! https://twitch.tv/trihanstreams
F***, I promised myself not to make overlong intros anymore, but the dialogues are again getting out of hand in a very visual novel kind of way, and there's only two fights against bats in between them...well, at least there's going to be a proper area with fights after this intro sequence. And the intro is a bit more lively with several locations and different scenes.