I am trying to port my game to IOS and Android.
Basically everything is working except for SRD Character Creator EX.
My understanding is that SRD's plugins are reliant on Node.Js functions.
In the code for SRD Character Creator EX, there are many references to 'fs' (file system). Something...
Also, To put that out there. Putting a number (Any number) Does not change the width. It instead prompts an error and sometimes just skip the timed event, giving you the failure screen.
In my game, I'm trying to have the ground move infinitely in one direction, like this.
I know I could pay for PKD's Video Player plugin and try to make this in another software (I already use it for the enemy sprites) but I lack expertise in any 3D program.
I was wondering if there was any...
Hellooo, Im using SRDude's Shaking Text plugin but there's a grey outline on text that shakes/waves.
I use Yanfly's text plugin too but I've tried turning it off and it still shows an outline.
I try changing the outline color but no matter what I put, it's grey. I also tried turning off keep...
figured id ask here since its very related to scripts themeselves.
ive been having trouble these past days trying to find the correct script calls to place in the condition box of SRD's HUD maker pluggin.
Been trying to have several pictures act as part of the UI of the battle screen depending...
hello, this is my first time posting here, im starting to work on my game using MV, wanted to start early with the HUD before continuing further and decided to use the SRD HUD Maker plugin to stylize the look of the combat in my game, so far ive managed to implement all elements correctly but im...
This is the exact same issue the person in this forum thread is having
https://forums.rpgmakerweb.com/index.php?threads/sumrndmdde-hud-maker-browser-problem.92752/
Are there any new updates on the fix for this?
Trying to make an image appear over each actor to indicate their turn using '$gameParty.battleMembers()[x].isInputting()'
However, if there is less than 4 party members present then it returns an error as it does not let me set up that condition for non existent party members.
How do i write a...
Hello I'm having an issue with the SRD HUD Maker plugin. I'm using it to make a custom HUD for my game and everything works and looks all good right now except for my gauges. I am using the image gauges with custom images and normally they should look like this:
The problem is randomly the...
Hello friends I have a question so I use a plugin called SRD_SummonCore & VE_ThrowableObject.
I made skill like this to my enemy.
Barrage: Fires a barrage of bullets repeatedly.
This is the notetags skill :
<throw object: before>
image: picture 'RifleBullet'
speed: 400
start: 0, 0
</throw...
When creating a note-tag for an accessory, the piece will not appear on the custom character (All other pieces work).
I changed file names for [ACCESORY A] to remove spaces, but even after that, those specific pieces still are not called into game.
Example:
<Force AccessoryA Piece: AccessoryA...
I've been trying my hand at SRDude HUD maker to make a better looking battle HUD (my MZ project only has 1 actor, so the default HUD doesn't really work). The problem I'm having is that, while I actually made my battle HUD pretty quickly, there's apparently no way to show the icons of the...
I've decided upon using srd battle status customizer for my battle system and I have absolutely scoured the internet for a plugin so I can have battle text popups and possibly battle animations play on the player portraits and I cannot come up with anything. This was previously possible with...
i don't know if the title got clear, but what i am looking for is an plugin just like SRD_TitleMapBackground and N_TitleMap, with the simple condition that it is none of the both, because both crash in my project, SRD_TitleMapBackground crashes because i have YEP Gridfree Doodads in my project...
Hi guys! I need help regarding these two plugins. I use the iavra plugin to have an animated loading screen, the only problem is that I would also need the SRD plugin only that the two conflict and therefore the iavra plugin does not work. is there a way to make the 2 plugins work together...
Sometime ago i made an thread trying to solve an problem that happened to me with SRD_SuperToolsEngine, some talk before i've discovered that the problem was some files from Supertools that got corrupted at the first time i ran it, solved it, and, new problem, Supertools is causing an error...
I'm using SRD's sequence input, following his videos and everything, but no matter if I press early, on time or late as suggested the damage I dealt is always 0 or miss, any ideas?
Just below is the skill and plugin order
In AlphaDreams' Mario & Luigi games, the player is able to dodge and counter attack via button prompts,
When an enemy attacks directly, you jump to avoid and on to them as well
When an enemy attacks using projectiles, you can deflect them using your weapons
I've stated the plugins I'm using on...
Before I added the rest of the visual-novel utilities plugins into my project, Moghunter's Title Screen Command (or whatever it is called) plugin works smoothly without any problems.
But after I added those visual novel utilities plugins, it stopped responding to up-down input, and is only...
Me: "Who the heck would play a game with no stakes, no enemies, and all you do is raise and breed bees?"
Later after playing it. - "Holy crap, I didn't know it was 1:30. Where'd my time go?"
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.