stat upgrade

  1. Parallax Panda

    Yanfly Tips & Tricks (Stat Upgades with Job Points) Question

    Yanfly made this video long ago for how you could use his Job Points (JP) plugin to make passive skills that allows you to upgrade your basic parameters such as HP, MP, ATK, DEF, etc. This here being the code snippet he provides in the video: <Learn Cost: 500 JP> user._paramPlus[0] +=500...
  2. dreamfall887

    Yanfly Stat Upgrade Scripts, Need Help! (VX ACE)

    Hello everyone. I wanted to use this stat upgrade system for my game. But I wanted to know if I could do the same thing in VX ACE instead of MV? Could someone help me to make this system for my game? Thank you! :) http://www.yanfly.moe/wiki/Stat_Upgrades_(MV_Plugin_Tips_&_Tricks)...
  3. Yawgmoth

    Using Items instead of JP on specific note tag

    Hi all, So I've been playing with Yanflys Skill Learn and Job Point Plugins to create Stat Upgrades with increasing costs, however I do not want to use job points to buy the stat upgrades. I want to purchase the stat upgrade skills using an item and I want the item to increase by one each time...

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I have been enjoying a game on my iPhone, called Wonderbox. It is just a little game where you create adventures, share them, whilst also being able to play others. It's a bit zelda-esque. I have started some youtube for those, gonna start with RPG maker things soon as well. So if you wish to see, do check it out :)
SF_People3_3 added!
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I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on

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