1. BrickleYourFrickle

    [VXAce] How to display Attack & Speed stats in the battle menu?

    I'm using Yanfly's Battle Engine. My game's combat is very simplistic and there are only 3 stats. HP, Atk, and Speed. In battle, below the actor's HP, I'd like to display the current ATK and Speed of that actor. I already figured out how to disable the MP/TP bars in battle by just...
  2. How to add a clock ui

    I'm on MZ and I seek a plugin to add a timer UI on the screen like 00:00, and can be changed with plugin commands. I knows absolutely nothing about advanced coding and ui design, so is there any way to do this? if everything else fails, is there a way to add a custom actor stat that is a clock...
  3. How to show enemy stats?

    So is there a way where if you press a button you can see the enemies health attack and all that stuff like in most rpg games
  4. DestroyDX

    RMMV Custom stats

    Hey there there game makers. So I'm making a game in this game there are offensive and healing magics... I want there to be two separate stats that affect them. Example Intelligence affects offensive spells. Faith affects healing spells. Is there a plug-in that allows me to add new stats to...
  5. kyonides

    KBareHandsLotto XP

    KBareHandsLotto v0.9.0 by Kyonides Arkanthes Introduction Do you recall a script called KBareHands XP? Of course you do! It is the very same script that allows you to alter a :o hero's ATK, PDEF and MDEF in a unique way. Well, now it has got a brand new custom menu to make it easy to...
  6. kyonides

    KBareHands XP

    KBareHands XP v1.0.2 by Kyonides Arkanthes Introduction This scriptlet lets you add base attack, physical and magical defense to any hero. It could be especially useful for barehanded martial artists. Those stats might also get increased per every level the hero gains. They can be increased...
  7. Eliaquim

    Eli Dynamic Parameters - Change parameter values dynamically with states and equipment note tags!

    Author: Hakuen Studio Introduction If the actor has state id X he gains a +10 attack boost! Easy? But if the actor has class id X and is equipped with weapon Id X and also has state id X, then he will have a +50 ATK boost! Not too complicated? If an actor has a state id X, and his level is...
  8. RMMV Equip Menu; Removing MV Core Stats For My Own?

    Heyas! I've been looking around, but have been having trouble finding an answer online. I use a different set of stats (6) than MV uses (Strength, Defense, etc), and unfortunately, MV's main stats show up in the equip menu. Is there any way to either hide these stats entirely or replace them...
  9. LunaFamiliar

    RMMV Icons instead of Text for Character Stats

    Hello everyone! I'm very new to these forums so I apologize if this isn't the right place to ask for help with this... I'm currently looking to find a way to replace the basic Stats in RPGMV from the Text that is specified in the 'Terms' section of the Database, to Icons. I would want these to...
  10. Telemindred

    Help with attack skills

    So I've been messing around with the damage formulas for a bit, but I still don't fully understand them. I tried doing basic stuff in order to create an attack that I could predict the damage of as the developer (even created test characters and monsters with specific attack stats that I could...
  11. How do you remove parameters without coding?

    I don't want dexterity and intelligence in my game. It just gets in the way. How do I remove it without coding?
  12. Black Pagan

    Gear Description in your Games

    How do you guys Label the Gear Description in your Games ? I have been thinking about doing this many different ways. Here are 3 different ways I could think of labeling Gear in my Game : Only Stats : https://ibb.co/Tmxrzxb Only Desc : https://ibb.co/WVs0nfK Desc + Stats : https://ibb.co/Z2r8696
  13. Yugo_Salkins

    Fixing Stat overlap in Actor Window during combat

    Hello, I am having trouble with my game in regards of stats during combat. The notice that the MP and TP bars are overlapping the HP bar. I was wondering which script I would need to look at to fix this problem. My game is currently using the Yanfly Ace Core and the Yanfly Battle Engine so I...
  14. MarxMayhem

    [MV][Help] Increase/Decrease Stats Based on Stacked States

    Yo. First post and I really didn't want a help thread to be it but I'm working on my own game and I have failed to get an answer from searching the forums. orz Anyway, I would like to assign states to increase/decrease parameters by certain amounts, then increasing those amounts by the number...
  15. Brancliff

    Trouble with Yanfly's Class Base Parameters

    From searching on the rest of the forums, I've found another post which lets you set an actor's parameter to a specific number. Handy, since it seems you can only add or subtract parameters using the engines that the event editor gives to you. So I set Actor 1's MATK to 20. But it turns out...
  16. GreyWolfVino

    Stat Training/Allocation

    Hey fellow game makers, so I’m currently using Yanfly’s Stat Allocation Plugin to implement a Stat Training System in my game. The problem I can across is the actors/characters stats would grow upon level up by default and they would receive SP (the currency used to Stat Train), and be able to...
  17. Xyonel

    permanent stat allocation script??

    Hi there, I use yep stat allocation, it works well but... "Why the holy sanctuary" there isn't the permanent allocation function? it can be worked around but, some suggestion how to better handle that? Thanks mates.
  18. Creative Ed

    Balanced Stat Generator

    When working on large scale games with lots of characters/enemies it can be hard to keep things balanced when coming up with their stats, that's why I decided to create this tool. Balanced Stat Generator at itch.io Balanced Stat Generator is a tool that alows developers to generate stats...
  19. ovate

    maru 12 scripts (compilation)

    Animate state Display state icons based on order. (frame by frame) Preview Installation Paste this script above Main. Script https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AnimateState.rb __________ Actor stats window Changes the actor window display with stats when using...
  20. MRD256

    Replacement for MAT & MDF

    I'm trying to make a realistic-style game without Magic (in RPG Maker MV) I was wondering if anyone had any ideas on what I could replace MAT & MDF with (in other words, what to rename them to and what else to use them for). I wanted to try an omit them from the project, but it's hard since...

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